Player Matchup

The Morrigan
The Morrigan
Fartster1204
The Morrigan
Level 159
God Stats
10W - 14L
1,236 SR
Queue Stats
491W - 433L
1,539 Elo+
Party 3
Mercury
Mercury
Hoy Ya Sus
Mercury
Level 129
God Stats
4W - 2L
1,667 SR
Queue Stats
188W - 179L
1,531 Elo+
Party 3
Fenrir
Fenrir
Lanesthename
Fenrir
Level 64
God Stats
39W - 34L
1,577 SR
Queue Stats
189W - 215L
1,516 Elo+
Party 3
Ishtar
Ishtar
Mrkodek21
Ishtar
Level 48
God Stats
11W - 27L
1,336 SR
Queue Stats
129W - 144L
1,282 Elo+
Solo
Ares
Ares
bugdicbee
Ares
Level 31
God Stats
4W - 2L
1,717 SR
Queue Stats
105W - 88L
1,560 Elo+
Party 3
Team Averages
Level 86
1,507 SR
1,486 Elo+

VS

Team Averages
Level 57
1,509 SR
1,433 Elo+
Lancelot
Lancelot
ChristoffQC
Lancelot
Level 59
God Stats
0W - 3L
1,500 SR
Queue Stats
69W - 86L
1,298 Elo+
Solo
Charybdis
Charybdis
HisNameWasGod986
Charybdis
Level 4
God Stats
2W - 3L
1,654 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Tyr
Tyr
huckleberryw2921
Tyr
Level 86
God Stats
1W - 3L
1,351 SR
Queue Stats
62W - 49L
1,454 Elo+
Party 2
Kukulkan
Kukulkan
snavely13
Kukulkan
Level 27
God Stats
1W - 2L
1,433 SR
Queue Stats
4W - 9L
1,342 Elo+
Party 2
Cthulhu
Cthulhu
timetriustaylorm
Cthulhu
Level 108
God Stats
8W - 5L
1,607 SR
Queue Stats
34W - 35L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Fartster1204
The Morrigan
11
2 / 0 / 3
6,418
583
5,070
3,968
2,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Hoy Ya Sus
Mercury
12
4 / 1 / 1
6,930
630
3,735
7,139
2,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fenrir
9
2 / 2 / 3
5,529
503
3,672
7,138
2,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
Mrkodek21
Ishtar
10
0 / 0 / 0
5,578
507
3,137
4,145
1,325
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
9
1 / 0 / 4
6,082
553
4,974
7,403
4,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ChristoffQC
Lancelot
8
2 / 6 / 0
5,359
487
3,635
11,455
4,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
10
1 / 1 / 0
5,608
510
3,530
6,703
2,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

9
0 / 1 / 0
5,344
486
3,723
6,771
5,325
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
snavely13
Kukulkan
10
0 / 1 / 0
5,326
484
1,634
3,315
1,338
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

7
0 / 0 / 1
5,022
457
3,027
5,176
2,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
9
Kills
3
3
Deaths
9
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Lancelot
ChristoffQC
Lancelot
2
6
0
0.33
W
The Morrigan
Fartster1204
The Morrigan
2
0
3
3.5
L
Charybdis
1
1
0
1
W
Mercury
Hoy Ya Sus
Mercury
4
1
1
4.5
W
Fenrir
2
2
3
1.75
W
Ishtar
Mrkodek21
Ishtar
0
0
0
0
W
Ares
1
0
4
3
L
0
1
0
0
L
Kukulkan
snavely13
Kukulkan
0
1
0
0
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,588
Damage
15,549
29,793
Taken
33,420
13,328
Mitigated
15,672
9,241
Healing
10,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
ChristoffQC
Lancelot
3,635
1,430
0
2,218
11,455
4,509
0
4,216
7,239
0
26,860
W
The Morrigan
Fartster1204
The Morrigan
5,070
1,372
0
1,372
3,968
2,071
330
143
3,825
45,294
8,238
L
Charybdis
3,530
1,996
0
3,537
6,703
2,194
0
1,728
4,975
0
38,116
W
Mercury
Hoy Ya Sus
Mercury
3,735
2,062
0
3,193
7,139
2,801
0
438
6,701
0
43,694
W
Fenrir
3,672
1,508
0
751
7,138
2,758
0
939
6,199
0
27,459
W
Ishtar
Mrkodek21
Ishtar
3,137
1,493
0
1,667
4,145
1,325
0
1,109
3,036
0
37,843
W
Ares
4,974
195
0
2,258
7,403
4,373
0
2,032
5,371
13,751
0
L
3,723
703
0
2,116
6,771
5,325
0
706
6,065
0
29,744
L
Kukulkan
snavely13
Kukulkan
1,634
89
0
0
3,315
1,338
0
1,284
2,031
31,578
0
L
3,027
231
1,075
1,722
5,176
2,306
0
1,224
3,952
14,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,537
Gold Earned
26,659
334
Minions Killed
250
0
Camps Cleared
0
1,135,499
Distance Traveled
1,023,648
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,359
487
55
5
0
230,039
0
W
The Morrigan
6,418
583
105
10
0
215,031
2
L
Charybdis
5,608
510
67
6
0
192,445
3
W
Mercury
6,930
630
99
9
0
232,497
0
W
Fenrir
5,529
503
42
4
0
255,007
0
W
Ishtar
5,578
507
70
6
0
188,252
4
W
Ares
6,082
553
18
2
0
244,712
0
L
Tyr
5,344
486
55
5
0
244,646
2
L
Kukulkan
5,326
484
51
5
0
202,318
0
L
Cthulhu
5,022
457
22
2
0
154,200
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role