Player Matchup

Neith
Neith
EP1CHD
Neith
Level 103
God Stats
1W - 0L
1,210 SR
Queue Stats
16W - 5L
1,686 Elo+
Party 1
Gilgamesh
Gilgamesh
JadenTaylor1
Gilgamesh
Level 148
God Stats
1W - 2L
1,807 SR
Queue Stats
128W - 43L
1,777 Elo+
Party 1
Discordia
Discordia
JayMan15
Discordia
Level 123
God Stats
18W - 8L
1,816 SR
Queue Stats
89W - 36L
1,711 Elo+
Party 1
Ishtar
Ishtar
SilentGiggity
Ishtar
Level 129
God Stats
15W - 4L
1,867 SR
Queue Stats
119W - 37L
1,806 Elo+
Party 1
Serqet
Serqet
alphaWarriorTJ
Serqet
Level 129
God Stats
17W - 16L
1,476 SR
Queue Stats
146W - 141L
1,520 Elo+
Solo
Team Averages
Level 126
1,635 SR
1,700 Elo+

VS

Team Averages
Level 100
1,594 SR
1,523 Elo+
Sylvanus
Sylvanus
AllFall97
Sylvanus
Level 155
God Stats
0W - 2L
1,228 SR
Queue Stats
49W - 53L
1,615 Elo+
Solo
Chronos
Chronos
MosleyMoses
Chronos
Level 107
God Stats
11W - 10L
1,781 SR
Queue Stats
372W - 421L
1,460 Elo+
Party 2
Horus
Horus
NotJustCJ
Horus
Level 84
God Stats
5W - 5L
1,639 SR
Queue Stats
36W - 51L
1,465 Elo+
Party 2
Medusa
Medusa
RiseSwayZz
Medusa
Level 81
God Stats
6W - 6L
1,634 SR
Queue Stats
156W - 200L
1,417 Elo+
Party 2
Ao Kuang
Ao Kuang
chabob
Ao Kuang
Level 74
God Stats
13W - 5L
1,688 SR
Queue Stats
257W - 172L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EP1CHD
Neith
15
1 / 1 / 7
8,283
753
6,763
7,664
3,624
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Gilgamesh
JadenTaylor1
Gilgamesh
15
6 / 0 / 12
9,451
859
16,395
15,309
14,957
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
JayMan15
Discordia
15
4 / 0 / 10
8,555
778
10,785
6,203
2,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 1 / 10
9,429
857
20,747
10,777
5,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
1 / 1 / 10
8,474
770
5,585
14,112
17,382
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AllFall97
Sylvanus
13
0 / 5 / 1
7,466
679
8,096
18,829
18,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
MosleyMoses
Chronos
13
0 / 3 / 1
7,114
647
5,472
10,346
4,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
NotJustCJ
Horus
13
1 / 3 / 2
7,384
671
8,683
15,028
11,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
RiseSwayZz
Medusa
13
1 / 5 / 1
7,366
670
9,551
13,421
6,189
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
chabob
Ao Kuang
14
1 / 3 / 0
7,692
699
8,208
12,951
6,871
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
8
19
Kills
3
3
Deaths
19
49
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AllFall97
Sylvanus
0
5
1
0.1
W
Neith
EP1CHD
Neith
1
1
7
4.5
W
Gilgamesh
JadenTaylor1
Gilgamesh
6
0
12
12
W
Discordia
JayMan15
Discordia
4
0
10
9
L
Chronos
MosleyMoses
Chronos
0
3
1
0.17
L
Horus
NotJustCJ
Horus
1
3
2
0.67
L
Medusa
RiseSwayZz
Medusa
1
5
1
0.3
W
7
1
10
12
W
1
1
10
6
L
Ao Kuang
chabob
Ao Kuang
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,275
Damage
40,010
54,065
Taken
70,575
44,112
Mitigated
48,454
17,852
Healing
17,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AllFall97
Sylvanus
8,096
1,136
1,576
3,292
18,829
18,830
0
4,488
14,309
22,021
0
W
Neith
EP1CHD
Neith
6,763
2,032
0
1,081
7,664
3,624
2,093
3,314
4,249
0
31,751
W
Gilgamesh
JadenTaylor1
Gilgamesh
16,395
3,483
1,830
4,232
15,309
14,957
23
6,279
8,693
1,724
20,019
W
Discordia
JayMan15
Discordia
10,785
839
0
2,364
6,203
2,678
1,218
3,301
2,806
22,369
0
L
Chronos
MosleyMoses
Chronos
5,472
951
256
1,495
10,346
4,984
0
1,536
8,618
20,158
0
L
Horus
NotJustCJ
Horus
8,683
4,538
1,955
4,140
15,028
11,580
24
1,188
13,696
0
18,515
L
Medusa
RiseSwayZz
Medusa
9,551
3,523
237
708
13,421
6,189
0
2,284
10,993
0
25,395
W
20,747
13,160
0
4,025
10,777
5,471
4,115
3,822
6,832
0
47,280
W
5,585
1,589
549
3,771
14,112
17,382
394
4,882
9,104
0
15,643
L
Ao Kuang
chabob
Ao Kuang
8,208
1,292
0
4,050
12,951
6,871
0
3,013
9,848
22,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,192
Gold Earned
37,022
201
Minions Killed
167
0
Camps Cleared
0
1,207,780
Distance Traveled
1,022,118
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,466
679
32
3
0
170,302
0
W
Neith
8,283
753
62
6
0
213,881
1
W
Gilgamesh
9,451
859
18
2
0
275,890
3
W
Discordia
8,555
778
38
3
0
248,126
0
L
Chronos
7,114
647
38
3
0
220,642
1
L
Horus
7,384
671
21
2
0
213,950
3
L
Medusa
7,366
670
40
4
0
205,530
2
W
Ishtar
9,429
857
58
5
0
206,266
3
W
Serqet
8,474
770
25
2
0
263,617
4
L
Ao Kuang
7,692
699
36
3
0
211,694
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role