Player Matchup

Hun Batz
Hun Batz
Chumbis-N-Abe
Hun Batz
Level 101
God Stats
4W - 4L
1,371 SR
Queue Stats
241W - 229L
1,498 Elo+
Party 1
Anubis
Anubis
FrenchFry420
Anubis
Level 156
God Stats
4W - 5L
1,450 SR
Queue Stats
39W - 35L
1,545 Elo+
Party 3
Erlang Shen
Erlang Shen
LlukaChan
Erlang Shen
Level 148
God Stats
1W - 1L
1,304 SR
Queue Stats
79W - 74L
1,523 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Sestui
Kumbhakarna
Level 108
God Stats
19W - 18L
1,460 SR
Queue Stats
201W - 178L
1,503 Elo+
Party 1
Artemis
Artemis
Trapkrampus45
Artemis
Level 58
God Stats
0W - 2L
1,193 SR
Queue Stats
136W - 147L
1,525 Elo+
Solo
Team Averages
Level 114
1,356 SR
1,519 Elo+

VS

Team Averages
Level 94
1,598 SR
1,700 Elo+
Ganesha
Ganesha
CaptainJTexas
Ganesha
Level 80
God Stats
13W - 8L
1,658 SR
Queue Stats
196W - 147L
1,650 Elo+
Party 2
Artemis
Artemis
ChillaxGaming
Artemis
Level 18
God Stats
10W - 6L
1,500 SR
Queue Stats
104W - 47L
1,753 Elo+
Party 2
Ishtar
Ishtar
LarsonHere
Ishtar
Level 157
God Stats
18W - 11L
1,614 SR
Queue Stats
368W - 268L
1,698 Elo+
Party 2
Vulcan
Vulcan
PessimisticPrime
Vulcan
Level 126
God Stats
30W - 7L
1,622 SR
Queue Stats
310W - 214L
1,705 Elo+
Party 2
Hercules
Hercules
kertie
Hercules
Level 87
God Stats
15W - 9L
1,596 SR
Queue Stats
158W - 91L
1,696 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Chumbis-N-Abe
Hun Batz
14
2 / 4 / 1
7,396
740
6,438
12,004
7,104
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
12
0 / 3 / 1
6,527
653
5,183
7,454
3,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
LlukaChan
Erlang Shen
14
5 / 1 / 1
7,652
765
7,119
10,693
7,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
Sestui
Kumbhakarna
13
1 / 6 / 4
7,081
708
6,510
16,506
15,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
13
1 / 3 / 2
7,253
725
7,765
8,591
3,593
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
14
1 / 2 / 10
7,822
782
6,170
8,148
7,157
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
14
4 / 4 / 5
8,003
800
9,964
10,033
4,367
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ishtar
LarsonHere
Ishtar
15
3 / 2 / 5
8,185
819
8,144
8,203
3,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
4 / 1 / 8
8,351
835
12,221
7,002
2,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
kertie
Hercules
15
5 / 1 / 9
8,246
825
10,623
13,104
9,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
9
Kills
17
17
Deaths
10
9
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ganesha
1
2
10
3
W
Artemis
4
4
5
1.63
L
Hun Batz
Chumbis-N-Abe
Hun Batz
2
4
1
0.63
L
Anubis
0
3
1
0.17
W
Ishtar
LarsonHere
Ishtar
3
2
5
2.75
L
Erlang Shen
LlukaChan
Erlang Shen
5
1
1
5.5
W
4
1
8
8
L
Kumbhakarna
Sestui
Kumbhakarna
1
6
4
0.5
L
Artemis
1
3
2
0.67
W
Hercules
kertie
Hercules
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,015
Damage
47,122
55,248
Taken
46,490
38,279
Mitigated
27,066
7,447
Healing
8,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
6,170
1,138
546
510
8,148
7,157
50
1,730
6,096
14,470
0
W
Artemis
9,964
5,230
0
1,016
10,033
4,367
695
1,525
8,309
0
18,362
L
Hun Batz
Chumbis-N-Abe
Hun Batz
6,438
1,262
0
500
12,004
7,104
0
3,334
8,572
0
22,591
L
Anubis
5,183
167
140
1,207
7,454
3,970
90
2,245
4,962
13,533
0
W
Ishtar
LarsonHere
Ishtar
8,144
4,158
0
967
8,203
3,503
1,312
2,256
5,777
0
38,333
L
Erlang Shen
LlukaChan
Erlang Shen
7,119
3,772
0
4,393
10,693
7,884
143
3,464
7,024
0
22,772
W
12,221
4,967
0
420
7,002
2,947
858
2,685
3,871
39,841
0
L
Kumbhakarna
Sestui
Kumbhakarna
6,510
603
0
250
16,506
15,728
0
5,286
10,840
18,441
0
L
Artemis
7,765
2,019
0
957
8,591
3,593
813
3,503
4,714
0
27,573
W
Hercules
kertie
Hercules
10,623
3,832
0
4,667
13,104
9,092
120
2,094
10,744
0
16,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,909
Gold Earned
40,607
194
Minions Killed
200
0
Camps Cleared
0
926,109
Distance Traveled
991,267
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,822
782
3
0
0
189,975
3
W
Artemis
8,003
800
31
3
0
169,813
1
L
Hun Batz
7,396
740
48
5
0
211,267
0
L
Anubis
6,527
653
30
3
0
134,360
0
W
Ishtar
8,185
819
64
6
0
183,158
0
L
Erlang Shen
7,652
765
33
3
0
188,989
0
W
Vulcan
8,351
835
79
8
0
214,452
1
L
Kumbhakarna
7,081
708
36
4
0
205,451
2
L
Artemis
7,253
725
47
5
0
186,042
1
W
Hercules
8,246
825
23
2
0
233,869
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role