Player Matchup

Raijin
Raijin
Eazyduzit4ya
Raijin
Level 29
God Stats
0W - 3L
1,160 SR
Queue Stats
59W - 58L
1,415 Elo+
Solo
Eset
Eset
Eciq
Eset
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,336 Elo+
Solo
Vamana
Vamana
ResonantRug35
Vamana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 19L
1,254 Elo+
Party 2
Skadi
Skadi
leonruins
Skadi
Level 89
God Stats
0W - 1L
1,476 SR
Queue Stats
9W - 21L
1,368 Elo+
Party 2
Izanami
Izanami
memojp Ritter
Izanami
Level 71
God Stats
0W - 1L
1,587 SR
Queue Stats
12W - 20L
1,392 Elo+
Party 2
Team Averages
Level 48
1,445 SR
1,353 Elo+

VS

Team Averages
Level 44
1,482 SR
1,372 Elo+
Morgan Le Fay
Morgan Le Fay
Ifacecheckbush
Morgan Le Fay
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
93W - 106L
1,400 Elo+
Party 1
Charybdis
Charybdis
JessStar15
Charybdis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 15L
1,338 Elo+
Party 3
Hercules
Hercules
OGGrandB
Hercules
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 17L
1,254 Elo+
Party 3
Geb
Geb
Radagas
Geb
Level 107
God Stats
3W - 0L
1,637 SR
Queue Stats
174W - 164L
1,459 Elo+
Solo
Apollo
Apollo
Turretboy
Apollo
Level 33
God Stats
1W - 1L
1,273 SR
Queue Stats
108W - 110L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
19
6 / 5 / 9
11,654
686
25,326
17,861
9,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Eset
Eciq
Eset
17
2 / 9 / 13
10,614
624
14,543
18,655
9,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 4 / 11
11,568
680
11,512
26,867
25,902
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
leonruins
Skadi
19
7 / 3 / 9
11,725
690
19,511
17,910
9,285
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
18
4 / 6 / 10
11,409
671
20,109
17,218
8,171
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ifacecheckbush
Morgan Le Fay
18
1 / 5 / 14
11,321
666
19,830
17,825
9,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
JessStar15
Charybdis
18
2 / 6 / 14
11,292
664
16,171
16,695
7,812
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hercules
OGGrandB
Hercules
20
11 / 3 / 11
13,814
813
15,824
25,052
34,183
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Geb
20
6 / 3 / 16
13,428
790
19,149
32,665
49,842
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
Turretboy
Apollo
19
7 / 7 / 7
12,312
724
11,791
16,234
7,726
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
89
23
Kills
27
27
Deaths
24
52
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Raijin
6
5
9
2.1
L
Eset
Eciq
Eset
2
9
13
0.94
W
Morgan Le Fay
Ifacecheckbush
Morgan Le Fay
1
5
14
1.6
W
Charybdis
JessStar15
Charybdis
2
6
14
1.5
W
Hercules
OGGrandB
Hercules
11
3
11
5.5
W
Geb
6
3
16
4.67
L
4
4
11
2.38
W
Apollo
Turretboy
Apollo
7
7
7
1.5
L
Skadi
leonruins
Skadi
7
3
9
3.83
L
Izanami
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,001
Damage
82,765
98,511
Taken
108,471
62,042
Mitigated
108,565
37,983
Healing
38,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
25,326
953
2,266
2,738
17,861
9,614
216
6,700
11,161
40,869
0
L
Eset
Eciq
Eset
14,543
126
3,133
3,496
18,655
9,070
242
7,987
10,668
27,443
0
W
Morgan Le Fay
Ifacecheckbush
Morgan Le Fay
19,830
673
1,656
3,062
17,825
9,002
870
7,750
10,075
40,933
0
W
Charybdis
JessStar15
Charybdis
16,171
9,596
354
3,040
16,695
7,812
5,289
5,308
11,387
0
34,242
W
Hercules
OGGrandB
Hercules
15,824
1,583
3,641
9,488
25,052
34,183
713
7,576
17,476
0
24,852
W
Geb
19,149
1,121
2,802
11,423
32,665
49,842
303
10,742
21,923
33,025
0
L
11,512
5,275
3,966
8,812
26,867
25,902
892
8,524
18,343
0
22,923
W
Apollo
Turretboy
Apollo
11,791
3,309
927
2,330
16,234
7,726
2,445
8,493
7,741
0
34,330
L
Skadi
leonruins
Skadi
19,511
10,102
1,428
4,373
17,910
9,285
229
9,592
8,318
0
33,545
L
Izanami
20,109
9,872
4,061
3,710
17,218
8,171
808
6,176
11,042
0
40,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,970
Gold Earned
62,167
159
Minions Killed
159
0
Camps Cleared
0
1,480,058
Distance Traveled
1,474,375
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,654
686
30
2
0
294,702
0
L
Eset
10,614
624
29
2
0
278,848
1
W
Morgan Le Fay
11,321
666
34
2
0
281,117
0
W
Charybdis
11,292
664
40
2
0
241,661
0
W
Hercules
13,814
813
23
1
0
322,310
4
W
Geb
13,428
790
15
1
0
313,830
0
L
Vamana
11,568
680
23
1
0
331,819
0
W
Apollo
12,312
724
47
3
0
315,457
1
L
Skadi
11,725
690
36
2
0
308,737
0
L
Izanami
11,409
671
41
2
0
265,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role