Player Matchup

Camazotz
Camazotz
Beerzerky
Camazotz
Level 120
God Stats
1W - 1L
1,795 SR
Queue Stats
217W - 214L
1,550 Elo+
Party 3
Hel
Hel
FocusedCrowd308
Hel
Level 127
God Stats
1W - 2L
1,533 SR
Queue Stats
174W - 169L
1,487 Elo+
Party 1
Ymir
Ymir
LumpyLumps
Ymir
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
232W - 228L
1,562 Elo+
Party 3
Danzaburou
Danzaburou
SuperGoblinMode
Danzaburou
Level 128
God Stats
1W - 2L
1,714 SR
Queue Stats
64W - 46L
1,618 Elo+
Party 1
Tyr
Tyr
VeinTrain
Tyr
Level 129
God Stats
1W - 4L
1,334 SR
Queue Stats
47W - 45L
1,550 Elo+
Party 1
Team Averages
Level 126
1,575 SR
1,553 Elo+

VS

Team Averages
Level 120
1,625 SR
1,519 Elo+
Hel
Hel
DrathenGaming
Hel
Level 87
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 11L
1,377 Elo+
Party 4
Khepri
Khepri
Gneph
Khepri
Level 83
God Stats
2W - 0L
1,522 SR
Queue Stats
63W - 63L
1,524 Elo+
Party 2
Sun Wukong
Sun Wukong
LUCKYfox02
Sun Wukong
Level 147
God Stats
5W - 0L
1,746 SR
Queue Stats
211W - 216L
1,536 Elo+
Party 4
Hachiman
Hachiman
geraldnail20
Hachiman
Level 143
God Stats
5W - 2L
1,859 SR
Queue Stats
242W - 244L
1,546 Elo+
Party 4
Chronos
Chronos
iCodaK
Chronos
Level 138
God Stats
4W - 2L
1,500 SR
Queue Stats
58W - 54L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Beerzerky
Camazotz
20
1 / 8 / 19
13,060
594
22,881
39,202
33,287
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
5 / 5 / 21
14,791
672
18,551
30,555
32,202
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 7 / 21
14,289
650
14,151
58,930
67,370
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
SuperGoblinMode
Danzaburou
20
17 / 8 / 15
17,212
782
60,850
38,544
26,730
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 7 / 17
13,909
632
20,662
35,909
55,550
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 18
13,514
614
13,703
22,919
21,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
Gneph
Khepri
20
1 / 9 / 23
13,741
625
10,762
34,490
56,828
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sun Wukong
LUCKYfox02
Sun Wukong
20
2 / 8 / 18
13,706
623
26,123
32,635
43,633
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
geraldnail20
Hachiman
20
16 / 6 / 12
17,505
796
67,063
32,463
21,204
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chronos
iCodaK
Chronos
20
10 / 6 / 19
15,963
726
42,075
28,054
19,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
123
35
Kills
33
35
Deaths
36
93
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Beerzerky
Camazotz
1
8
19
1.31
W
4
7
18
1.86
L
5
5
21
3.1
W
Khepri
Gneph
Khepri
1
9
23
1.39
W
Sun Wukong
LUCKYfox02
Sun Wukong
2
8
18
1.38
L
6
7
21
2.36
L
Danzaburou
SuperGoblinMode
Danzaburou
17
8
15
3.06
L
6
7
17
2.07
W
Hachiman
geraldnail20
Hachiman
16
6
12
3.67
W
Chronos
iCodaK
Chronos
10
6
19
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,095
Damage
159,726
203,140
Taken
150,561
215,139
Mitigated
162,750
101,047
Healing
58,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Beerzerky
Camazotz
22,881
3,588
1,702
12,953
39,202
33,287
363
13,981
25,221
0
45,325
W
13,703
1,485
17,868
8,511
22,919
21,807
923
4,864
18,055
21,113
0
L
18,551
1,161
27,328
17,611
30,555
32,202
1,317
11,780
18,775
43,446
0
W
Khepri
Gneph
Khepri
10,762
841
2,140
2,393
34,490
56,828
265
9,219
25,271
20,732
0
W
Sun Wukong
LUCKYfox02
Sun Wukong
26,123
3,457
3,046
5,812
32,635
43,633
754
6,417
26,218
0
49,067
L
14,151
1,702
2,476
15,776
58,930
67,370
444
13,908
45,022
30,591
0
L
Danzaburou
SuperGoblinMode
Danzaburou
60,850
35,635
1,424
11,998
38,544
26,730
3,635
11,514
27,030
1,305
99,391
L
20,662
1,683
2,255
7,524
35,909
55,550
0
15,357
20,552
148
29,312
W
Hachiman
geraldnail20
Hachiman
67,063
31,626
2,977
9,712
32,463
21,204
2,997
6,267
26,196
0
107,996
W
Chronos
iCodaK
Chronos
42,075
21,479
0
5,951
28,054
19,278
5,069
7,072
20,982
74,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,261
Gold Earned
74,429
218
Minions Killed
216
0
Camps Cleared
0
1,813,380
Distance Traveled
1,803,028
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
13,060
594
33
2
0
387,278
0
W
Hel
13,514
614
16
1
0
388,935
0
L
Hel
14,791
672
48
2
0
405,953
0
W
Khepri
13,741
625
17
1
0
342,503
0
W
Sun Wukong
13,706
623
40
2
0
353,913
0
L
Ymir
14,289
650
38
2
0
331,955
1
L
Danzaburou
17,212
782
77
4
0
302,653
0
L
Tyr
13,909
632
22
1
0
385,541
0
W
Hachiman
17,505
796
85
4
0
352,393
0
W
Chronos
15,963
726
58
3
0
365,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role