Player Matchup

Guan Yu
Guan Yu
BerserkerBoxer
Guan Yu
Level 141
God Stats
8W - 1L
1,672 SR
Queue Stats
264W - 185L
1,726 Elo+
Party 1
Ishtar
Ishtar
Dread5455
Ishtar
Level 123
God Stats
17W - 6L
1,786 SR
Queue Stats
251W - 171L
1,724 Elo+
Party 1
Hera
Hera
Seraph437
Hera
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
186W - 138L
1,707 Elo+
Party 1
Hades
Hades
Trustypoo
Hades
Level 127
God Stats
6W - 2L
1,473 SR
Queue Stats
305W - 219L
1,718 Elo+
Party 1
Nike
Nike
striker4546
Nike
Level 44
God Stats
25W - 4L
1,849 SR
Queue Stats
172W - 78L
1,745 Elo+
Party 1
Team Averages
Level 103
1,656 SR
1,724 Elo+

VS

Team Averages
Level 65
1,583 SR
1,492 Elo+
Cthulhu
Cthulhu
Blowgurt
Cthulhu
Level 25
God Stats
3W - 6L
1,474 SR
Queue Stats
6W - 14L
1,410 Elo+
Party 2
Arachne
Arachne
DougTheFragger
Arachne
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,441 Elo+
Party 3
Charybdis
Charybdis
Klivee
Charybdis
Level 108
God Stats
4W - 3L
1,634 SR
Queue Stats
73W - 60L
1,576 Elo+
Party 2
Scylla
Scylla
XezoTTV
Scylla
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
78W - 68L
1,441 Elo+
Party 3
Terra
Terra
vapeconusa
Terra
Level 108
God Stats
3W - 2L
1,810 SR
Queue Stats
76W - 58L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 1
7,399
617
5,196
10,489
5,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ishtar
Dread5455
Ishtar
13
6 / 0 / 2
7,811
651
9,230
6,454
2,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hera
11
0 / 3 / 2
6,539
545
3,482
6,214
2,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
Trustypoo
Hades
11
2 / 0 / 4
7,246
604
2,175
8,489
5,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 0 / 5
7,765
647
6,433
6,553
3,316
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blowgurt
Cthulhu
9
0 / 3 / 1
5,764
480
1,693
7,555
4,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 3 / 2
5,936
495
2,596
10,389
2,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charybdis
Klivee
Charybdis
8
0 / 4 / 1
4,907
409
6,425
9,477
2,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
XezoTTV
Scylla
11
2 / 2 / 1
6,159
513
4,879
6,303
1,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Terra
9
1 / 3 / 0
5,679
473
1,614
8,814
4,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
15
Kills
4
4
Deaths
15
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
1
1
5.5
L
Cthulhu
Blowgurt
Cthulhu
0
3
1
0.17
L
1
3
2
0.67
W
Ishtar
Dread5455
Ishtar
6
0
2
7
L
Charybdis
Klivee
Charybdis
0
4
1
0.13
W
Hera
0
3
2
0.33
W
Hades
Trustypoo
Hades
2
0
4
4
L
Scylla
XezoTTV
Scylla
2
2
1
1.25
W
2
0
5
4.5
L
Terra
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,516
Damage
17,207
38,199
Taken
42,538
20,348
Mitigated
15,090
15,337
Healing
9,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,196
932
386
5,416
10,489
5,782
0
1,666
8,793
0
58,764
L
Cthulhu
Blowgurt
Cthulhu
1,693
38
165
715
7,555
4,128
0
219
7,336
25,862
0
L
2,596
2,136
0
532
10,389
2,882
0
514
9,875
0
27,568
W
Ishtar
Dread5455
Ishtar
9,230
5,046
0
3,264
6,454
2,912
258
756
5,698
0
65,627
L
Charybdis
Klivee
Charybdis
6,425
3,075
0
2,156
9,477
2,071
580
1,385
8,092
0
37,917
W
Hera
3,482
444
0
250
6,214
2,640
250
2,437
3,767
40,723
0
W
Hades
Trustypoo
Hades
2,175
815
587
3,753
8,489
5,698
360
2,027
6,105
27,515
0
L
Scylla
XezoTTV
Scylla
4,879
907
0
1,020
6,303
1,814
758
2,255
4,048
40,555
0
W
6,433
870
0
1,681
6,553
3,316
0
994
5,353
0
55,585
L
Terra
1,614
140
2,153
2,297
8,814
4,195
0
1,284
7,530
12,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,760
Gold Earned
28,445
457
Minions Killed
261
0
Camps Cleared
0
1,179,688
Distance Traveled
1,163,280
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,399
617
104
9
0
290,471
4
L
Cthulhu
5,764
480
71
6
0
236,986
0
L
Arachne
5,936
495
49
4
0
254,081
0
W
Ishtar
7,811
651
115
10
0
226,236
3
L
Charybdis
4,907
409
42
4
0
224,805
1
W
Hera
6,539
545
79
7
0
205,307
4
W
Hades
7,246
604
47
4
0
225,467
1
L
Scylla
6,159
513
72
6
0
201,509
0
W
Nike
7,765
647
112
9
0
232,207
2
L
Terra
5,679
473
27
2
0
245,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role