Player Matchup

Hun Batz
Hun Batz
BeansAndCorn
Hun Batz
Level 27
God Stats
0W - 2L
1,106 SR
Queue Stats
80W - 102L
1,409 Elo+
Party 1
Charybdis
Charybdis
FullerSnail1630
Charybdis
Level 47
God Stats
2W - 5L
1,465 SR
Queue Stats
179W - 193L
1,492 Elo+
Solo
Sol
Sol
ModestAXEL02
Sol
Level 64
God Stats
3W - 7L
1,316 SR
Queue Stats
34W - 55L
1,291 Elo+
Solo
Fafnir
Fafnir
SorestPainter23
Fafnir
Level 30
God Stats
2W - 4L
1,461 SR
Queue Stats
53W - 63L
1,481 Elo+
Solo
Hercules
Hercules
jjay43
Hercules
Level 118
God Stats
7W - 10L
1,345 SR
Queue Stats
28W - 35L
1,337 Elo+
Party 1
Team Averages
Level 57
1,339 SR
1,402 Elo+

VS

Team Averages
Level 53
1,509 SR
1,480 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
 
Tiamat
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
PantherOfTheSea
Danzaburou
Level 24
God Stats
5W - 7L
1,442 SR
Queue Stats
47W - 60L
1,438 Elo+
Party 2
Rama
Rama
Schmeilt
Rama
Level 88
God Stats
10W - 2L
1,578 SR
Queue Stats
100W - 100L
1,491 Elo+
Party 2
Atlas
Atlas
UwUDaddyUwU
Atlas
Level 21
God Stats
4W - 3L
1,525 SR
Queue Stats
29W - 38L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BeansAndCorn
Hun Batz
14
2 / 6 / 2
8,215
685
7,278
14,652
7,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charybdis
FullerSnail1630
Charybdis
17
1 / 3 / 1
9,166
764
8,379
9,317
4,730
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 4 / 2
8,782
732
9,499
13,358
5,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 3 / 3
8,733
728
6,500
14,401
8,620
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
jjay43
Hercules
15
3 / 3 / 1
8,313
693
7,412
21,511
18,235
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
17
10 / 1 / 5
9,934
828
15,353
11,840
7,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
 
Tiamat
15
0 / 2 / 5
8,563
714
12,866
10,248
7,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
PantherOfTheSea
Danzaburou
15
2 / 3 / 7
8,575
715
8,619
9,169
4,573
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Rama
18
6 / 2 / 1
10,449
871
10,618
11,184
5,268
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 0 / 13
9,154
763
9,635
12,607
15,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
8
Kills
18
19
Deaths
8
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
10
1
5
12.5
W
Tiamat
 
Tiamat
0
2
5
1.25
L
Hun Batz
BeansAndCorn
Hun Batz
2
6
2
0.5
L
Charybdis
FullerSnail1630
Charybdis
1
3
1
0.5
L
1
4
2
0.5
W
Danzaburou
PantherOfTheSea
Danzaburou
2
3
7
1.83
W
Rama
6
2
1
3.25
L
1
3
3
0.83
W
0
0
13
6.5
L
Hercules
jjay43
Hercules
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,068
Damage
57,091
73,239
Taken
55,048
44,494
Mitigated
39,513
17,082
Healing
18,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
15,353
3,840
0
5,243
11,840
7,311
1,182
4,454
7,386
31,173
0
W
Tiamat
 
Tiamat
12,866
1,034
184
3,158
10,248
7,052
645
2,035
8,213
33,039
0
L
Hun Batz
BeansAndCorn
Hun Batz
7,278
1,524
0
1,130
14,652
7,201
0
6,063
8,589
0
15,890
L
Charybdis
FullerSnail1630
Charybdis
8,379
3,446
0
1,310
9,317
4,730
1,966
4,417
4,900
0
45,608
L
9,499
3,365
0
3,979
13,358
5,708
1,448
5,784
7,574
43,952
0
W
Danzaburou
PantherOfTheSea
Danzaburou
8,619
4,479
0
1,426
9,169
4,573
195
3,713
5,456
0
21,398
W
Rama
10,618
9,475
0
5,324
11,184
5,268
3,728
1,659
9,525
0
61,047
L
6,500
1,434
0
1,734
14,401
8,620
0
8,921
5,480
18,841
0
W
9,635
3,058
704
2,875
12,607
15,309
135
4,519
8,088
17,346
0
L
Hercules
jjay43
Hercules
7,412
1,296
88
8,841
21,511
18,235
0
12,669
8,842
438
15,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,209
Gold Earned
46,675
234
Minions Killed
221
0
Camps Cleared
0
1,157,809
Distance Traveled
1,271,623
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,934
828
35
3
0
274,545
1
W
Tiamat
8,563
714
52
4
0
254,318
2
L
Hun Batz
8,215
685
16
1
0
247,283
0
L
Charybdis
9,166
764
102
9
0
194,506
1
L
Sol
8,782
732
65
5
0
231,439
3
W
Danzaburou
8,575
715
24
2
0
216,357
0
W
Rama
10,449
871
99
8
0
238,646
3
L
Fafnir
8,733
728
37
3
0
236,371
0
W
Atlas
9,154
763
11
1
0
287,757
1
L
Hercules
8,313
693
14
1
0
248,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role