Player Matchup

Ishtar
Ishtar
JoeTheDecimator
Ishtar
Level 129
God Stats
1W - 3L
1,485 SR
Queue Stats
57W - 59L
1,417 Elo+
Party 3
Discordia
Discordia
OG-Grav
Discordia
Level 126
God Stats
4W - 9L
1,471 SR
Queue Stats
360W - 377L
1,494 Elo+
Party 4
Izanami
Izanami
TheUnofficialJT
Izanami
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
169W - 208L
1,425 Elo+
Party 3
Freya
Freya
illustratum
Freya
Level 156
God Stats
5W - 7L
1,609 SR
Queue Stats
495W - 520L
1,484 Elo+
Party 4
Cupid
Cupid
spancer325
Cupid
Level 87
God Stats
0W - 2L
1,824 SR
Queue Stats
48W - 52L
1,521 Elo+
Party 3
Team Averages
Level 121
1,578 SR
1,468 Elo+

VS

Team Averages
Level 117
1,447 SR
1,478 Elo+
Cthulhu
Cthulhu
BaronVonGhoul
Cthulhu
Level 69
God Stats
1W - 0L
1,244 SR
Queue Stats
2W - 1L
1,295 Elo+
Solo
Chiron
Chiron
Geckur0
Chiron
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,719 Elo+
Party 2
Rama
Rama
Golden_Giraffe00
Rama
Level 146
God Stats
8W - 4L
1,612 SR
Queue Stats
330W - 348L
1,499 Elo+
Party 1
Odin
Odin
LionBlazePrime
Odin
Level 147
God Stats
1W - 1L
1,510 SR
Queue Stats
63W - 62L
1,457 Elo+
Party 2
Shiva
Shiva
ragingyoda001
Shiva
Level 89
God Stats
5W - 8L
1,368 SR
Queue Stats
557W - 550L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 8 / 8
10,839
774
18,124
18,755
10,663
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
OG-Grav
Discordia
16
2 / 4 / 9
9,445
675
13,346
14,433
7,438
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 11 / 9
8,838
631
9,438
19,551
9,107
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
6 / 5 / 3
10,481
749
14,300
18,248
10,881
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
17
4 / 7 / 7
9,939
710
8,164
25,101
29,735
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
3 / 4 / 18
10,919
780
16,083
17,423
12,612
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chiron
Geckur0
Chiron
20
15 / 2 / 10
12,703
907
21,424
13,024
8,431
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
7 / 4 / 13
11,046
789
15,263
15,277
9,420
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
7 / 6 / 15
11,139
796
18,939
18,131
18,019
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

19
3 / 2 / 26
11,987
856
16,182
20,973
32,466
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
117
18
Kills
35
35
Deaths
18
36
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
3
4
18
3
W
Chiron
Geckur0
Chiron
15
2
10
10
W
7
4
13
3.38
L
5
8
8
1.13
W
7
6
15
2.42
L
Discordia
OG-Grav
Discordia
2
4
9
1.63
L
1
11
9
0.5
L
6
5
3
1.5
W
3
2
26
8
L
Cupid
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,372
Damage
87,891
96,088
Taken
84,828
67,824
Mitigated
80,948
24,384
Healing
27,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
16,083
258
1,360
447
17,423
12,612
912
5,095
12,328
34,043
0
W
Chiron
Geckur0
Chiron
21,424
10,801
3,900
5,206
13,024
8,431
4,236
4,093
8,931
0
46,274
W
15,263
9,369
1,251
3,267
15,277
9,420
2,158
5,526
9,751
0
26,925
L
18,124
9,691
2,470
2,537
18,755
10,663
0
3,314
15,441
0
28,253
W
18,939
1,084
2,320
1,339
18,131
18,019
828
6,211
11,766
0
28,875
L
Discordia
OG-Grav
Discordia
13,346
1,474
1,994
1,306
14,433
7,438
0
3,493
10,940
27,430
0
L
9,438
4,452
0
510
19,551
9,107
0
3,326
16,225
0
15,749
L
14,300
5,603
1,485
4,969
18,248
10,881
0
1,689
16,559
28,893
0
W
16,182
1,266
3,746
4,817
20,973
32,466
923
6,721
14,252
0
26,726
L
Cupid
8,164
3,559
2,683
6,430
25,101
29,735
0
4,261
20,840
0
19,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,542
Gold Earned
57,794
115
Minions Killed
136
0
Camps Cleared
0
1,100,566
Distance Traveled
1,309,727
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,919
780
47
3
0
252,069
0
W
Chiron
12,703
907
38
3
0
268,718
0
W
Rama
11,046
789
29
2
0
240,618
0
L
Ishtar
10,839
774
28
2
0
218,712
0
W
Odin
11,139
796
14
1
0
259,480
3
L
Discordia
9,445
675
23
2
0
220,187
0
L
Izanami
8,838
631
21
2
0
199,903
0
L
Freya
10,481
749
31
2
0
236,811
1
W
Shiva
11,987
856
8
1
0
288,842
0
L
Cupid
9,939
710
12
1
0
224,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role