Player Matchup

Chaac
Chaac
AngelMuchoNacho
Chaac
Level 146
God Stats
17W - 7L
1,743 SR
Queue Stats
131W - 98L
1,577 Elo+
Party 3
Anubis
Anubis
NamedHero
Anubis
Level 123
God Stats
10W - 10L
1,546 SR
Queue Stats
139W - 182L
1,478 Elo+
Party 2
Neith
Neith
coach7956
Neith
Level 87
God Stats
2W - 4L
1,439 SR
Queue Stats
73W - 62L
1,517 Elo+
Party 3
Vulcan
Vulcan
deereboy_01
Vulcan
Level 79
God Stats
10W - 10L
1,475 SR
Queue Stats
35W - 48L
1,314 Elo+
Party 2
Bakasura
Bakasura
killcarlitos913
Bakasura
Level 90
God Stats
4W - 3L
1,459 SR
Queue Stats
27W - 26L
1,522 Elo+
Party 3
Team Averages
Level 105
1,532 SR
1,482 Elo+

VS

Team Averages
Level 103
1,536 SR
1,422 Elo+
Nike
Nike
Jdotgiles4
Nike
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,269 Elo+
Party 1
Neith
Neith
THATLONEWOLF13
Neith
Level 128
God Stats
8W - 10L
1,593 SR
Queue Stats
9W - 11L
1,764 Elo+
Solo
Ishtar
Ishtar
WaynesWeavile
Ishtar
Level 94
God Stats
1W - 3L
1,364 SR
Queue Stats
5W - 12L
1,369 Elo+
Party 1
Zeus
Zeus
killerchris595
Zeus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,183 Elo+
Party 1
Vulcan
Vulcan
vanpeezy41
Vulcan
Level 159
God Stats
24W - 12L
1,726 SR
Queue Stats
72W - 71L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 4
8,300
830
10,680
9,610
9,484
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
NamedHero
Anubis
14
1 / 2 / 4
7,853
785
3,123
6,733
3,514
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
coach7956
Neith
14
3 / 1 / 4
7,532
753
4,865
5,976
2,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
14
0 / 0 / 2
7,187
719
4,949
3,405
1,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
14
2 / 1 / 2
7,469
747
2,467
6,039
3,435
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 3
6,667
667
2,449
4,883
4,663
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 1 / 0
6,596
660
982
3,175
1,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 3 / 0
6,273
627
2,068
9,900
3,917
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 2 / 2
7,597
760
10,610
5,976
2,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
vanpeezy41
Vulcan
15
2 / 2 / 2
7,841
784
6,361
6,435
3,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
10
Kills
4
4
Deaths
10
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
0
4
6
L
0
2
3
0.75
W
Anubis
NamedHero
Anubis
1
2
4
1.5
L
0
1
0
0
L
0
3
0
0
W
Neith
coach7956
Neith
3
1
4
5
W
Vulcan
0
0
2
1
W
Bakasura
2
1
2
3
L
2
2
2
1.5
L
Vulcan
vanpeezy41
Vulcan
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,084
Damage
22,470
31,763
Taken
30,369
20,772
Mitigated
14,922
8,703
Healing
2,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,680
2,267
105
4,305
9,610
9,484
59
2,118
7,492
0
26,835
L
2,449
301
149
378
4,883
4,663
0
1,068
3,649
0
11,240
W
Anubis
NamedHero
Anubis
3,123
57
0
1,712
6,733
3,514
544
4,441
2,292
29,062
0
L
982
213
14
616
3,175
1,165
1,317
466
2,531
0
14,736
L
2,068
1,428
0
0
9,900
3,917
0
3,178
6,590
0
10,949
W
Neith
coach7956
Neith
4,865
1,141
0
639
5,976
2,804
1,631
4,734
1,242
0
16,680
W
Vulcan
4,949
2,286
0
0
3,405
1,535
94
2,339
1,066
23,138
0
W
Bakasura
2,467
1,575
0
1,942
6,039
3,435
731
3,339
2,700
0
11,908
L
10,610
1,014
0
450
5,976
2,173
0
926
5,050
30,670
0
L
Vulcan
vanpeezy41
Vulcan
6,361
1,880
0
478
6,435
3,004
0
2,056
4,138
36,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,341
Gold Earned
34,974
223
Minions Killed
201
0
Camps Cleared
0
1,049,938
Distance Traveled
858,833
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,300
830
46
5
0
200,127
3
L
Nike
6,667
667
20
2
0
192,593
0
W
Anubis
7,853
785
52
5
0
188,802
0
L
Neith
6,596
660
31
3
0
107,914
2
L
Ishtar
6,273
627
20
2
0
179,724
0
W
Neith
7,532
753
31
3
0
210,441
2
W
Vulcan
7,187
719
63
6
0
216,724
0
W
Bakasura
7,469
747
31
3
0
233,844
0
L
Zeus
7,597
760
60
6
0
174,360
0
L
Vulcan
7,841
784
70
7
0
204,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role