Player Matchup

Cliodhna
Cliodhna
Imajynx2
Cliodhna
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 19L
1,177 Elo+
Party 1
Cu Chulainn
Cu Chulainn
McBuff
Cu Chulainn
Level 67
God Stats
33W - 33L
1,504 SR
Queue Stats
291W - 336L
1,415 Elo+
Solo
Kukulkan
Kukulkan
NEWDreadful
Kukulkan
Level 64
God Stats
1W - 1L
1,681 SR
Queue Stats
11W - 25L
1,321 Elo+
Party 1
Team Averages
Level 46
1,562 SR
1,304 Elo+

VS

Team Averages
Level 68
1,429 SR
1,296 Elo+
Cabrakan
Cabrakan
Ice Cold Ziggy
Cabrakan
Level 48
God Stats
10W - 20L
1,356 SR
Queue Stats
360W - 497L
1,301 Elo+
Party 2
Ishtar
Ishtar
PurpleKiiss
Ishtar
Level 126
God Stats
9W - 14L
1,432 SR
Queue Stats
82W - 114L
1,317 Elo+
Solo
Sol
Sol
ScrubDaddy7532
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
270W - 368L
1,270 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Imajynx2
Cliodhna
15
1 / 9 / 6
11,761
588
5,244
16,868
7,758
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
McBuff
Cu Chulainn
18
4 / 4 / 6
12,828
641
24,796
30,594
42,389
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
NEWDreadful
Kukulkan
20
9 / 3 / 2
14,712
736
32,058
13,737
7,601
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
20
9 / 2 / 7
16,261
813
11,735
26,985
46,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ishtar
20
4 / 6 / 7
14,172
709
20,642
23,013
15,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 6 / 8
13,314
666
11,724
21,238
10,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
38
14
Kills
16
16
Deaths
14
14
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
9
2
7
6.25
L
Cliodhna
Imajynx2
Cliodhna
1
9
6
0.44
L
Cu Chulainn
McBuff
Cu Chulainn
4
4
6
1.75
L
Kukulkan
NEWDreadful
Kukulkan
9
3
2
3.33
W
Ishtar
4
6
7
1.25
W
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,098
Damage
44,101
61,199
Taken
71,236
57,748
Mitigated
72,259
7,561
Healing
17,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
11,735
2,505
0
6,566
26,985
46,249
470
15,591
11,394
43,388
0
L
Cliodhna
Imajynx2
Cliodhna
5,244
449
0
657
16,868
7,758
136
6,362
10,506
0
26,925
L
Cu Chulainn
McBuff
Cu Chulainn
24,796
3,109
319
5,406
30,594
42,389
313
11,629
18,965
955
53,482
L
Kukulkan
NEWDreadful
Kukulkan
32,058
1,955
381
798
13,737
7,601
0
6,234
7,503
90,220
0
W
Ishtar
20,642
9,141
0
7,318
23,013
15,339
2,154
6,584
16,429
0
75,348
W
11,724
2,807
0
3,905
21,238
10,671
0
11,482
9,756
27,264
1,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,301
Gold Earned
43,747
207
Minions Killed
198
9
Camps Cleared
8
1,047,514
Distance Traveled
966,212
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
16,261
813
52
3
5
355,424
1
L
Cliodhna
11,761
588
27
1
4
317,982
1
L
Cu Chulainn
12,828
641
41
2
2
370,769
1
L
Kukulkan
14,712
736
139
7
3
358,763
0
W
Ishtar
14,172
709
111
6
2
286,533
4
W
Sol
13,314
666
35
2
1
324,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role