Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
DeathsShadow594
Ishtar
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
177W - 177L
1,544 Elo+
Solo
Kali
Kali
Kinjih
Kali
Level 86
God Stats
23W - 14L
1,661 SR
Queue Stats
462W - 342L
1,638 Elo+
Party 3
Nox
Nox
SLaYeR-oFGoD
Nox
Level 111
God Stats
6W - 8L
1,579 SR
Queue Stats
175W - 205L
1,534 Elo+
Solo
Ra
Ra
kenvas
Ra
Level 123
God Stats
44W - 38L
1,473 SR
Queue Stats
1,285W - 1,088L
1,535 Elo+
Party 3
Team Averages
Level 127
1,543 SR
1,550 Elo+

VS

Team Averages
Level 133
1,621 SR
1,579 Elo+
Chronos
Chronos
Adrianleste
Chronos
Level 158
God Stats
2W - 1L
1,848 SR
Queue Stats
307W - 265L
1,606 Elo+
Party 2
Vamana
Vamana
LeathalSquirts
Vamana
Level 114
God Stats
4W - 3L
1,564 SR
Queue Stats
60W - 60L
1,528 Elo+
Party 1
Sun Wukong
Sun Wukong
RedRaven6681
Sun Wukong
Level 156
God Stats
5W - 6L
1,479 SR
Queue Stats
373W - 296L
1,620 Elo+
Party 2
Da Ji
Da Ji
tigerback12345
Da Ji
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,449 Elo+
Party 1
Ah Puch
Ah Puch
toxicplums
Ah Puch
Level 157
God Stats
1W - 1L
1,713 SR
Queue Stats
16W - 9L
1,693 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
5 / 2 / 6
7,031
1,406
7,783
6,964
4,205
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

11
1 / 1 / 4
5,544
1,109
1,902
3,152
1,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kali
Kinjih
Kali
11
4 / 1 / 6
6,710
1,342
5,705
5,190
2,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 0 / 10
6,020
1,204
1,566
1,459
748
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ra
11
2 / 0 / 7
6,347
1,269
3,295
2,664
1,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

385

VS

Team 2 Tickets

328

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Adrianleste
Chronos
11
2 / 2 / 2
6,344
1,269
5,319
4,991
1,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
0 / 0 / 0
4,822
964
0
0
0
Sun Wukong
RedRaven6681
Sun Wukong
10
1 / 6 / 3
5,728
1,146
4,915
11,259
6,505
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

9
0 / 3 / 3
5,304
1,061
1,440
4,561
1,846
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
toxicplums
Ah Puch
11
1 / 1 / 3
6,241
1,248
5,553
2,600
863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
12
Kills
4
4
Deaths
12
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
2
6
4
L
Chronos
Adrianleste
Chronos
2
2
2
1.5
W
1
1
4
3
W
Kali
Kinjih
Kali
4
1
6
7
L
0
0
0
0
L
Sun Wukong
RedRaven6681
Sun Wukong
1
6
3
0.42
W
0
0
10
5
W
Ra
2
0
7
5.5
L
0
3
3
0.5
L
Ah Puch
toxicplums
Ah Puch
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,251
Damage
17,227
19,429
Taken
23,411
9,891
Mitigated
11,058
4,704
Healing
2,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,783
3,233
0
1,499
6,964
4,205
0
3,751
3,213
0
12,463
L
Chronos
Adrianleste
Chronos
5,319
2,706
0
927
4,991
1,844
0
296
4,695
20,103
0
W
1,902
1,542
0
151
3,152
1,343
0
2,125
1,027
0
8,047
W
Kali
Kinjih
Kali
5,705
2,519
0
1,045
5,190
2,498
0
2,353
2,837
0
13,722
L
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
RedRaven6681
Sun Wukong
4,915
774
0
513
11,259
6,505
0
3,421
7,838
0
10,266
W
1,566
110
165
81
1,459
748
0
924
535
6,783
0
W
Ra
3,295
567
848
915
2,664
1,097
0
1,719
945
18,277
0
L
1,440
128
0
0
4,561
1,846
0
952
3,609
0
5,519
L
Ah Puch
toxicplums
Ah Puch
5,553
392
0
754
2,600
863
0
192
2,408
24,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,652
Gold Earned
28,439
102
Minions Killed
87
4
Camps Cleared
6
523,878
Distance Traveled
324,610
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,031
1,406
11
2
0
107,304
2
L
Chronos
6,344
1,269
26
5
2
81,844
0
W
Ishtar
5,544
1,109
13
3
1
89,268
0
W
Kali
6,710
1,342
23
5
1
117,522
3
L
Vamana
4,822
964
0
0
0
0
0
L
Sun Wukong
5,728
1,146
10
2
1
96,978
0
W
Nox
6,020
1,204
20
4
1
93,532
4
W
Ra
6,347
1,269
35
7
1
116,252
1
L
Da Ji
5,304
1,061
9
2
1
56,462
0
L
Ah Puch
6,241
1,248
42
8
2
89,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role