Player Matchup

Ymir
Ymir
Wesitos
Ymir
Level 23
God Stats
5W - 3L
1,047 SR
Queue Stats
15W - 15L
1,347 Elo+
Party 2
Janus
Janus
luis_palma7
Janus
Level 141
God Stats
4W - 5L
1,350 SR
Queue Stats
67W - 63L
1,420 Elo+
Party 2
Neith
Neith
wesitos_xs
Neith
Level 18
God Stats
2W - 3L
1,581 SR
Queue Stats
37W - 38L
1,414 Elo+
Party 2
Team Averages
Level 61
1,326 SR
1,394 Elo+

VS

Team Averages
Level 79
1,315 SR
1,309 Elo+
Hera
Hera
GnarlyKneecap
Hera
Level 69
God Stats
1W - 1L
1,182 SR
Queue Stats
25W - 40L
1,329 Elo+
Party 1
Bellona
Bellona
Sinnybon
Bellona
Level 29
God Stats
1W - 1L
1,296 SR
Queue Stats
8W - 20L
1,086 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
trekitch10
Ah Muzen Cab
Level 139
God Stats
4W - 4L
1,468 SR
Queue Stats
93W - 110L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Wesitos
Ymir
16
4 / 2 / 9
12,483
734
8,829
20,010
27,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
8 / 4 / 7
13,294
782
16,765
15,672
7,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
16
4 / 5 / 7
11,710
689
18,668
18,462
8,689
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 3
11,781
693
16,888
13,143
6,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
Sinnybon
Bellona
14
2 / 6 / 7
11,037
649
9,807
21,496
29,800
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Muzen Cab
trekitch10
Ah Muzen Cab
17
5 / 6 / 3
12,864
757
20,780
19,129
9,292
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
24
16
Kills
11
11
Deaths
16
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
4
3
1.38
W
Bellona
Sinnybon
Bellona
2
6
7
0.92
L
Ymir
Wesitos
Ymir
4
2
9
4.25
L
8
4
7
2.88
W
Ah Muzen Cab
trekitch10
Ah Muzen Cab
5
6
3
1.08
L
Neith
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,262
Damage
47,475
54,144
Taken
53,768
43,234
Mitigated
45,233
10,085
Healing
6,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,888
4,087
0
0
13,143
6,141
342
6,706
6,437
43,172
0
W
Bellona
Sinnybon
Bellona
9,807
1,780
0
3,067
21,496
29,800
198
11,137
10,359
0
20,299
L
Ymir
Wesitos
Ymir
8,829
1,334
725
3,305
20,010
27,533
388
6,518
13,492
24,495
0
L
16,765
875
0
1,018
15,672
7,012
480
6,682
8,990
47,215
0
W
Ah Muzen Cab
trekitch10
Ah Muzen Cab
20,780
9,869
0
3,794
19,129
9,292
2,127
8,091
11,038
0
70,562
L
Neith
18,668
6,623
0
5,037
18,462
8,689
1,745
4,055
14,407
0
60,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,487
Gold Earned
35,682
195
Minions Killed
182
5
Camps Cleared
6
829,447
Distance Traveled
910,058
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,781
693
52
3
2
309,265
1
W
Bellona
11,037
649
24
1
1
310,985
1
L
Ymir
12,483
734
33
2
2
276,107
4
L
Janus
13,294
782
63
4
2
256,661
1
W
Ah Muzen Cab
12,864
757
106
6
3
289,808
0
L
Neith
11,710
689
99
6
1
296,679
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role