Player Matchup

Hercules
Hercules
 
Hercules
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
AlexFire20
Ah Puch
Level 105
God Stats
2W - 3L
1,495 SR
Queue Stats
267W - 432L
1,402 Elo+
Party 2
Sol
Sol
Ozokazam
Sol
Level 127
God Stats
3W - 8L
1,392 SR
Queue Stats
225W - 367L
1,343 Elo+
Party 2
Chiron
Chiron
lykan1701
Chiron
Level 126
God Stats
9W - 10L
1,629 SR
Queue Stats
138W - 212L
1,390 Elo+
Party 2
Bastet
Bastet
pktiitiino
Bastet
Level 41
God Stats
3W - 2L
1,806 SR
Queue Stats
77W - 93L
1,450 Elo+
Party 2
Team Averages
Level 104
1,564 SR
1,417 Elo+

VS

Team Averages
Level 80
1,562 SR
1,603 Elo+
Guan Yu
Guan Yu
BloodrT
Guan Yu
Level 131
God Stats
7W - 1L
1,694 SR
Queue Stats
147W - 51L
1,731 Elo+
Party 1
Danzaburou
Danzaburou
Florbi
Danzaburou
Level 87
God Stats
13W - 3L
1,793 SR
Queue Stats
148W - 87L
1,717 Elo+
Party 1
Agni
Agni
Pred Winter
Agni
Level 87
God Stats
5W - 1L
1,614 SR
Queue Stats
126W - 62L
1,671 Elo+
Party 1
Erlang Shen
Erlang Shen
SteIlah
Erlang Shen
Level 9
God Stats
2W - 2L
1,390 SR
Queue Stats
20W - 12L
1,572 Elo+
Party 1
Sobek
Sobek
tobirama_kin1
Sobek
Level 84
God Stats
5W - 3L
1,318 SR
Queue Stats
404W - 429L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
0 / 3 / 3
7,539
419
5,587
17,513
15,124
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
AlexFire20
Ah Puch
15
1 / 2 / 0
8,589
477
9,840
10,162
4,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 5 / 1
8,795
489
6,670
14,166
5,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
lykan1701
Chiron
15
3 / 2 / 1
8,875
493
12,085
11,901
5,285
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
pktiitiino
Bastet
12
1 / 4 / 0
7,828
435
7,379
18,122
7,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BloodrT
Guan Yu
17
2 / 1 / 6
10,288
572
11,505
21,140
23,244
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Florbi
Danzaburou
15
5 / 3 / 2
9,958
553
14,033
15,006
6,879
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
2 / 0 / 4
9,864
548
10,852
7,673
3,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
SteIlah
Erlang Shen
17
7 / 0 / 6
10,458
581
12,345
18,722
11,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 1 / 3
6,690
372
5,011
14,120
9,433
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
5
Kills
16
16
Deaths
5
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
3
3
0.5
L
Ah Puch
AlexFire20
Ah Puch
1
2
0
0.5
W
Guan Yu
BloodrT
Guan Yu
2
1
6
5
W
Danzaburou
Florbi
Danzaburou
5
3
2
2
L
0
5
1
0.1
W
2
0
4
4
W
Erlang Shen
SteIlah
Erlang Shen
7
0
6
10
L
Chiron
lykan1701
Chiron
3
2
1
1.75
L
Bastet
pktiitiino
Bastet
1
4
0
0.25
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,561
Damage
53,746
71,864
Taken
76,661
37,167
Mitigated
54,687
21,506
Healing
33,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,587
1,082
2,507
4,300
17,513
15,124
0
5,471
11,855
0
19,072
L
Ah Puch
AlexFire20
Ah Puch
9,840
553
278
2,947
10,162
4,446
385
5,140
4,632
69,328
0
W
Guan Yu
BloodrT
Guan Yu
11,505
514
2,348
8,409
21,140
23,244
132
4,440
16,656
0
78,609
W
Danzaburou
Florbi
Danzaburou
14,033
5,091
0
5,249
15,006
6,879
0
1,557
13,373
0
82,782
L
6,670
2,227
0
5,145
14,166
5,093
0
165
14,001
64,018
6,576
W
10,852
225
0
2,451
7,673
3,527
777
3,304
4,093
79,429
0
W
Erlang Shen
SteIlah
Erlang Shen
12,345
6,741
0
11,784
18,722
11,604
0
4,783
13,828
0
107,934
L
Chiron
lykan1701
Chiron
12,085
4,582
755
3,171
11,901
5,285
258
1,432
10,409
0
80,199
L
Bastet
pktiitiino
Bastet
7,379
2,467
0
2,403
18,122
7,219
0
2,868
15,066
0
62,528
W
5,011
481
0
3,385
14,120
9,433
246
1,050
12,986
17,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,626
Gold Earned
47,258
512
Minions Killed
604
0
Camps Cleared
0
1,698,897
Distance Traveled
1,860,142
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,539
419
22
1
0
383,863
5
L
Ah Puch
8,589
477
127
7
0
332,118
10
W
Guan Yu
10,288
572
148
8
0
379,282
5
W
Danzaburou
9,958
553
119
7
0
358,916
4
L
Sol
8,795
489
130
7
0
286,342
2
W
Agni
9,864
548
164
9
0
352,668
8
W
Erlang Shen
10,458
581
149
8
0
402,527
4
L
Chiron
8,875
493
144
8
0
336,122
3
L
Bastet
7,828
435
89
5
0
360,452
4
W
Sobek
6,690
372
24
1
0
366,749
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role