Player Matchup

Merlin
Merlin
 
Merlin
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
Bittiman
Xbalanque
Level 23
God Stats
0W - 2L
1,720 SR
Queue Stats
4W - 11L
1,472 Elo+
Party 2
Loki
Loki
Gil Galad5716
Loki
Level 109
God Stats
0W - 2L
1,455 SR
Queue Stats
9W - 21L
1,472 Elo+
Party 2
Chaac
Chaac
K4YFABE
Chaac
Level 18
God Stats
3W - 7L
1,234 SR
Queue Stats
35W - 53L
1,422 Elo+
Party 3
Bacchus
Bacchus
ManimalCrackers
Bacchus
Level 100
God Stats
2W - 5L
1,357 SR
Queue Stats
581W - 593L
1,483 Elo+
Party 3
Team Averages
Level 72
1,453 SR
1,470 Elo+

VS

Team Averages
Level 74
1,492 SR
1,501 Elo+
Anhur
Anhur
EkajB
Anhur
Level 137
God Stats
1W - 0L
1,429 SR
Queue Stats
19W - 11L
1,611 Elo+
Party 1
Yu Huang
Yu Huang
Fincaid
Yu Huang
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,469 Elo+
Party 1
Mercury
Mercury
KindaRufus
Mercury
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,494 Elo+
Party 1
Atlas
Atlas
aidanokay
Atlas
Level 7
God Stats
7W - 6L
1,613 SR
Queue Stats
14W - 13L
1,528 Elo+
Party 1
Nox
Nox
whistlenote
Nox
Level 18
God Stats
7W - 10L
1,420 SR
Queue Stats
29W - 44L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
5 / 2 / 4
12,672
745
28,603
16,848
8,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Xbalanque
Bittiman
Xbalanque
12
0 / 0 / 0
7,540
444
0
3,566
1,834
19
6 / 9 / 4
12,315
724
9,388
22,304
9,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
K4YFABE
Chaac
19
1 / 2 / 1
11,915
701
15,147
31,166
31,171
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

16
0 / 6 / 6
10,506
618
9,457
26,324
37,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
EkajB
Anhur
20
9 / 0 / 4
14,732
867
26,203
18,201
9,048
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yu Huang
Fincaid
Yu Huang
20
4 / 2 / 10
13,586
799
24,644
16,136
7,968
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mercury
KindaRufus
Mercury
18
3 / 6 / 10
11,969
704
14,275
15,224
7,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atlas
aidanokay
Atlas
17
2 / 1 / 12
12,257
721
9,566
17,182
16,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
0 / 3 / 12
11,347
667
8,067
15,756
7,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
66
12
Kills
18
19
Deaths
12
15
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
5
2
4
3.5
L
Xbalanque
Bittiman
Xbalanque
0
0
0
0
W
Anhur
EkajB
Anhur
9
0
4
11
W
Yu Huang
Fincaid
Yu Huang
4
2
10
4.5
L
6
9
4
0.89
L
Chaac
K4YFABE
Chaac
1
2
1
0.75
W
Mercury
KindaRufus
Mercury
3
6
10
1.33
L
0
6
6
0.5
W
Atlas
aidanokay
Atlas
2
1
12
8
W
0
3
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,595
Damage
82,755
100,208
Taken
82,499
88,744
Mitigated
48,799
15,172
Healing
20,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
28,603
966
0
2,050
16,848
8,905
254
8,155
8,212
67,397
0
L
Xbalanque
Bittiman
Xbalanque
0
0
0
0
3,566
1,834
0
2,236
1,162
0
0
W
Anhur
EkajB
Anhur
26,203
13,961
0
3,902
18,201
9,048
4,574
5,634
12,567
0
98,404
W
Yu Huang
Fincaid
Yu Huang
24,644
1,914
460
5,344
16,136
7,968
1,330
8,304
7,832
75,814
0
L
9,388
1,206
0
1,244
22,304
9,760
0
5,919
16,082
0
35,099
L
Chaac
K4YFABE
Chaac
15,147
444
0
9,463
31,166
31,171
0
12,484
17,806
0
66,351
W
Mercury
KindaRufus
Mercury
14,275
6,863
0
1,634
15,224
7,947
747
7,329
7,756
0
42,622
L
9,457
406
681
1,734
26,324
37,074
0
11,177
14,004
15,015
0
W
Atlas
aidanokay
Atlas
9,566
3,367
1,459
6,167
17,182
16,123
0
7,599
9,583
13,281
0
W
8,067
269
0
1,384
15,756
7,713
304
9,194
6,562
23,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,948
Gold Earned
63,891
274
Minions Killed
344
0
Camps Cleared
0
1,301,132
Distance Traveled
1,778,149
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,672
745
107
6
0
337,275
0
L
Xbalanque
7,540
444
0
0
0
711
0
W
Anhur
14,732
867
137
8
0
365,674
1
W
Yu Huang
13,586
799
116
7
0
347,380
2
L
Loki
12,315
724
53
3
0
332,820
1
L
Chaac
11,915
701
109
6
0
337,964
8
W
Mercury
11,969
704
45
3
0
357,234
0
L
Bacchus
10,506
618
5
0
0
292,362
8
W
Atlas
12,257
721
5
0
0
334,196
0
W
Nox
11,347
667
41
2
0
373,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role