Player Matchup

Neith
Neith
BizMarkie14
Neith
Level 27
God Stats
3W - 3L
1,274 SR
Queue Stats
26W - 43L
1,290 Elo+
Party 1
Terra
Terra
Ecajia
Terra
Level 37
God Stats
3W - 3L
1,396 SR
Queue Stats
17W - 25L
1,361 Elo+
Solo
Cu Chulainn
Cu Chulainn
Papimoy99
Cu Chulainn
Level 48
God Stats
3W - 2L
1,815 SR
Queue Stats
119W - 148L
1,346 Elo+
Party 1
Ishtar
Ishtar
beanoOP
Ishtar
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,200 Elo+
Party 1
Fenrir
Fenrir
buttwipe1480
Fenrir
Level 41
God Stats
2W - 8L
1,333 SR
Queue Stats
22W - 26L
1,329 Elo+
Party 1
Team Averages
Level 35
1,464 SR
1,305 Elo+

VS

Team Averages
Level 90
1,450 SR
1,399 Elo+
Cupid
Cupid
AgentBlack5
Cupid
Level 146
God Stats
17W - 11L
1,419 SR
Queue Stats
259W - 263L
1,399 Elo+
Party 2
Loki
Loki
JuicedAaikom
Loki
Level 68
God Stats
51W - 46L
1,560 SR
Queue Stats
244W - 256L
1,424 Elo+
Solo
Anubis
Anubis
Ryebread98408
Anubis
Level 107
God Stats
4W - 3L
1,371 SR
Queue Stats
100W - 91L
1,454 Elo+
Solo
Bellona
Bellona
cyberstar
Bellona
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 21L
1,398 Elo+
Solo
Horus
Horus
kIXKAT
Horus
Level 64
God Stats
91W - 98L
1,403 SR
Queue Stats
95W - 107L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
5,203
434
4,992
8,030
2,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Terra
Ecajia
Terra
8
0 / 4 / 1
5,090
424
2,641
9,245
6,516
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
Papimoy99
Cu Chulainn
11
0 / 2 / 2
6,566
547
5,444
11,488
8,375
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
beanoOP
Ishtar
9
0 / 4 / 0
5,473
456
2,384
6,699
1,856
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
9
3 / 4 / 0
6,105
509
2,423
9,834
2,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 1
7,477
623
10,200
7,840
2,965
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
5 / 0 / 5
7,410
618
3,968
9,146
3,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
6 / 0 / 2
7,398
617
9,188
3,693
1,687
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
cyberstar
Bellona
12
0 / 1 / 0
6,644
554
5,548
9,534
8,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Horus
kIXKAT
Horus
10
2 / 1 / 7
6,853
571
3,728
9,697
8,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
3
Kills
19
19
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
1
1
6.5
L
0
5
1
0.1
L
Terra
Ecajia
Terra
0
4
1
0.13
W
5
0
5
7.5
L
Cu Chulainn
Papimoy99
Cu Chulainn
0
2
2
0.5
W
6
0
2
7
L
Ishtar
beanoOP
Ishtar
0
4
0
0
L
Fenrir
3
4
0
0.75
W
Bellona
cyberstar
Bellona
0
1
0
0
W
Horus
kIXKAT
Horus
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,884
Damage
32,632
45,296
Taken
39,910
22,385
Mitigated
24,551
8,309
Healing
20,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,200
6,082
284
3,496
7,840
2,965
0
1,550
6,290
0
53,851
L
4,992
2,573
0
878
8,030
2,750
147
1,018
7,012
0
33,225
L
Terra
Ecajia
Terra
2,641
642
643
1,568
9,245
6,516
348
0
9,245
17,394
0
W
3,968
960
0
5,716
9,146
3,290
377
0
9,146
0
50,148
L
Cu Chulainn
Papimoy99
Cu Chulainn
5,444
1,161
0
2,428
11,488
8,375
151
1,156
10,332
0
45,735
W
9,188
72
0
2,200
3,693
1,687
1,261
0
3,693
45,239
0
L
Ishtar
beanoOP
Ishtar
2,384
1,051
0
516
6,699
1,856
78
3,874
2,825
0
26,918
L
Fenrir
2,423
529
0
2,276
9,834
2,888
0
3,140
6,694
0
26,276
W
Bellona
cyberstar
Bellona
5,548
2,002
0
4,042
9,534
8,516
295
0
9,534
0
44,297
W
Horus
kIXKAT
Horus
3,728
2,311
636
3,683
9,697
8,093
129
1,458
8,239
0
21,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,437
Gold Earned
35,782
245
Minions Killed
383
0
Camps Cleared
0
1,086,670
Distance Traveled
1,120,122
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,477
623
88
7
0
216,614
0
L
Neith
5,203
434
54
5
0
204,020
2
L
Terra
5,090
424
20
2
0
197,093
1
W
Loki
7,410
618
105
9
0
256,250
3
L
Cu Chulainn
6,566
547
78
7
0
235,205
4
W
Anubis
7,398
617
69
6
0
188,493
0
L
Ishtar
5,473
456
54
5
0
191,860
0
L
Fenrir
6,105
509
39
3
0
258,492
1
W
Bellona
6,644
554
86
7
0
236,608
3
W
Horus
6,853
571
35
3
0
222,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role