Player Matchup

Bastet
Bastet
Chrisreno00
Bastet
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 19L
1,376 Elo+
Party 2
Chang'e
Chang'e
FeyreMoonChild
Chang'e
Level 28
God Stats
6W - 19L
1,135 SR
Queue Stats
69W - 146L
1,216 Elo+
Party 2
Discordia
Discordia
xiomiccma
Discordia
Level 39
God Stats
4W - 10L
1,246 SR
Queue Stats
49W - 132L
1,231 Elo+
Party 2
Team Averages
Level 28
1,294 SR
1,274 Elo+

VS

Team Averages
Level 66
1,206 SR
1,320 Elo+
Baron Samedi
Baron Samedi
CampanellaJ
Baron Samedi
Level 141
God Stats
2W - 3L
1,275 SR
Queue Stats
149W - 194L
1,426 Elo+
Solo
Gilgamesh
Gilgamesh
LogicMaiden
Gilgamesh
Level 25
God Stats
2W - 4L
1,261 SR
Queue Stats
4W - 10L
1,322 Elo+
Party 1
Sun Wukong
Sun Wukong
zPerfectt
Sun Wukong
Level 32
God Stats
2W - 8L
1,082 SR
Queue Stats
4W - 19L
1,212 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
17
8 / 5 / 1
12,955
682
21,413
22,008
10,635
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
0 / 5 / 7
11,110
585
10,564
19,144
8,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
xiomiccma
Discordia
17
2 / 2 / 7
12,011
632
23,716
15,839
7,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CampanellaJ
Baron Samedi
18
2 / 2 / 7
12,411
653
20,872
20,846
10,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
LogicMaiden
Gilgamesh
18
4 / 2 / 7
13,275
699
12,098
23,407
19,979
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sun Wukong
zPerfectt
Sun Wukong
18
6 / 6 / 4
13,255
698
16,741
30,982
19,950
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
30
10
Kills
12
12
Deaths
10
15
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CampanellaJ
Baron Samedi
2
2
7
2.75
L
Bastet
8
5
1
1.7
L
0
5
7
0.7
W
Gilgamesh
LogicMaiden
Gilgamesh
4
2
7
3.75
L
Discordia
xiomiccma
Discordia
2
2
7
2.75
W
Sun Wukong
zPerfectt
Sun Wukong
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,693
Damage
49,711
56,991
Taken
75,235
27,368
Mitigated
50,350
22,680
Healing
32,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CampanellaJ
Baron Samedi
20,872
1,025
3,438
8,333
20,846
10,421
667
9,551
11,295
62,935
0
L
Bastet
21,413
7,086
0
4,201
22,008
10,635
0
6,663
15,345
0
42,615
L
10,564
749
4,585
7,293
19,144
8,995
294
7,575
11,569
38,615
0
W
Gilgamesh
LogicMaiden
Gilgamesh
12,098
1,779
648
9,277
23,407
19,979
975
11,169
12,238
0
40,673
L
Discordia
xiomiccma
Discordia
23,716
1,584
0
6,601
15,839
7,738
0
7,211
8,628
60,458
0
W
Sun Wukong
zPerfectt
Sun Wukong
16,741
2,347
0
10,538
30,982
19,950
910
14,759
16,223
0
53,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,076
Gold Earned
38,941
200
Minions Killed
208
7
Camps Cleared
5
1,018,922
Distance Traveled
1,034,600
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,411
653
100
5
1
332,698
4
L
Bastet
12,955
682
53
3
2
384,262
2
L
Chang'e
11,110
585
69
4
1
307,594
0
W
Gilgamesh
13,275
699
44
2
2
346,985
3
L
Discordia
12,011
632
78
4
4
327,066
4
W
Sun Wukong
13,255
698
64
3
2
354,917
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role