Player Matchup

Merlin
Merlin
ImDMan5235
Merlin
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 65L
1,277 Elo+
Party 1
Discordia
Discordia
JoyousMuffin30
Discordia
Level 29
God Stats
3W - 5L
1,705 SR
Queue Stats
47W - 59L
1,355 Elo+
Party 1
Tyr
Tyr
mhutcheon6
Tyr
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 71L
1,317 Elo+
Party 1
Team Averages
Level 83
1,568 SR
1,316 Elo+

VS

Team Averages
Level 58
1,475 SR
1,476 Elo+
Jormungandr
Jormungandr
Snallygaster383
Jormungandr
Level 67
God Stats
39W - 47L
1,424 SR
Queue Stats
211W - 304L
1,367 Elo+
Solo
Nemesis
Nemesis
xxxxKeyxxxx
Nemesis
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 7L
1,531 Elo+
Party 2
Scylla
Scylla
xxxxxKEYxxxxx
Scylla
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ImDMan5235
Merlin
13
0 / 4 / 3
8,505
608
5,968
10,832
4,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Discordia
JoyousMuffin30
Discordia
12
1 / 3 / 0
8,199
586
7,023
7,896
2,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 6 / 1
8,961
640
9,668
18,728
15,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Snallygaster383
Jormungandr
16
3 / 0 / 10
10,396
743
12,220
15,463
13,264
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
xxxxKeyxxxx
Nemesis
13
3 / 1 / 4
9,536
681
7,660
11,813
5,149
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
7 / 2 / 6
11,026
788
12,749
9,358
3,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
3
Kills
13
13
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Merlin
ImDMan5235
Merlin
0
4
3
0.38
L
Discordia
JoyousMuffin30
Discordia
1
3
0
0.33
W
Jormungandr
Snallygaster383
Jormungandr
3
0
10
8
L
2
6
1
0.42
W
Nemesis
xxxxKeyxxxx
Nemesis
3
1
4
5
W
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,659
Damage
32,629
37,456
Taken
36,634
22,876
Mitigated
22,081
2,438
Healing
12,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
ImDMan5235
Merlin
5,968
247
0
935
10,832
4,202
0
8,177
2,655
33,386
0
L
Discordia
JoyousMuffin30
Discordia
7,023
218
0
0
7,896
2,773
0
6,308
1,588
31,362
0
W
Jormungandr
Snallygaster383
Jormungandr
12,220
2,167
662
5,437
15,463
13,264
560
6,704
8,479
33,875
0
L
9,668
1,197
0
1,503
18,728
15,901
0
10,646
8,082
0
16,946
W
Nemesis
xxxxKeyxxxx
Nemesis
7,660
4,373
0
2,911
11,813
5,149
378
3,292
8,234
0
42,763
W
12,749
1,005
0
3,530
9,358
3,668
1,556
3,300
5,928
42,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,665
Gold Earned
30,958
112
Minions Killed
159
3
Camps Cleared
7
756,280
Distance Traveled
798,954
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,505
608
45
3
1
247,593
3
L
Discordia
8,199
586
53
4
0
251,454
0
W
Jormungandr
10,396
743
51
4
4
259,420
2
L
Tyr
8,961
640
14
1
2
257,233
2
W
Nemesis
9,536
681
52
4
0
286,267
0
W
Scylla
11,026
788
56
4
3
253,267
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role