Player Matchup

Xing Tian
Xing Tian
AnTi Vengeance
Xing Tian
Level 58
God Stats
6W - 9L
1,575 SR
Queue Stats
92W - 97L
1,455 Elo+
Party 2
Shiva
Shiva
AnTiOutlaw
Shiva
Level 109
God Stats
1W - 3L
1,352 SR
Queue Stats
95W - 92L
1,521 Elo+
Party 2
Cupid
Cupid
LittleTurdle
Cupid
Level 89
God Stats
4W - 3L
1,695 SR
Queue Stats
15W - 20L
1,479 Elo+
Party 3
Baron Samedi
Baron Samedi
RuStYmAvErIcK21
Baron Samedi
Level 127
God Stats
5W - 4L
1,564 SR
Queue Stats
117W - 117L
1,534 Elo+
Party 3
Ratatoskr
Ratatoskr
illuminati5DX
Ratatoskr
Level 134
God Stats
7W - 6L
1,500 SR
Queue Stats
376W - 388L
1,524 Elo+
Solo
Team Averages
Level 103
1,537 SR
1,503 Elo+

VS

Team Averages
Level 117
1,655 SR
1,569 Elo+
Athena
Athena
Drsirloin
Athena
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
136W - 145L
1,595 Elo+
Party 1
Medusa
Medusa
Hugidaggi
Medusa
Level 141
God Stats
21W - 8L
1,707 SR
Queue Stats
432W - 445L
1,554 Elo+
Solo
Chronos
Chronos
Lizardskincare
Chronos
Level 67
God Stats
1W - 1L
1,670 SR
Queue Stats
47W - 44L
1,596 Elo+
Party 1
Cabrakan
Cabrakan
PaycheckDallas
Cabrakan
Level 108
God Stats
8W - 6L
1,779 SR
Queue Stats
108W - 110L
1,599 Elo+
Party 1
Sun Wukong
Sun Wukong
Wattatavi
Sun Wukong
Level 147
God Stats
6W - 8L
1,618 SR
Queue Stats
375W - 385L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AnTi Vengeance
Xing Tian
13
1 / 2 / 1
7,456
746
4,942
13,217
11,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Shiva
12
0 / 5 / 5
6,765
677
10,941
13,298
9,194
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
4 / 3 / 2
8,011
801
6,452
10,030
4,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
RuStYmAvErIcK21
Baron Samedi
15
1 / 4 / 6
7,883
788
6,745
9,541
5,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
illuminati5DX
Ratatoskr
13
2 / 2 / 1
7,265
727
9,930
13,983
6,978
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Drsirloin
Athena
14
2 / 1 / 11
8,363
836
6,082
11,924
13,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Hugidaggi
Medusa
14
3 / 2 / 6
8,109
811
9,816
7,111
3,089
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 2 / 10
7,352
735
7,578
9,896
4,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
15
8 / 2 / 5
8,819
882
16,670
11,458
9,125
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
Wattatavi
Sun Wukong
14
2 / 1 / 4
7,869
787
10,896
10,272
9,264
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
52
8
Kills
16
16
Deaths
8
15
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
AnTi Vengeance
Xing Tian
1
2
1
0.75
L
Shiva
0
5
5
0.5
W
Athena
Drsirloin
Athena
2
1
11
7.5
W
Medusa
Hugidaggi
Medusa
3
2
6
3
L
4
3
2
1.67
W
1
2
10
3
W
Cabrakan
8
2
5
5.25
L
Baron Samedi
RuStYmAvErIcK21
Baron Samedi
1
4
6
1
W
Sun Wukong
Wattatavi
Sun Wukong
2
1
4
4
L
Ratatoskr
illuminati5DX
Ratatoskr
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,010
Damage
51,042
60,069
Taken
50,661
37,356
Mitigated
39,398
14,958
Healing
7,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
AnTi Vengeance
Xing Tian
4,942
328
205
2,149
13,217
11,342
0
6,059
7,158
16,809
0
L
Shiva
10,941
1,741
394
1,813
13,298
9,194
0
6,701
6,597
0
18,462
W
Athena
Drsirloin
Athena
6,082
1,842
0
777
11,924
13,145
174
3,180
8,744
9,253
0
W
Medusa
Hugidaggi
Medusa
9,816
4,003
0
2,102
7,111
3,089
1,880
740
6,371
0
27,941
L
6,452
3,651
479
2,429
10,030
4,530
0
6,148
3,882
0
29,078
W
7,578
2,730
0
1,800
9,896
4,775
1,464
2,805
7,091
14,483
0
W
Cabrakan
16,670
2,308
0
2,226
11,458
9,125
237
3,395
8,063
31,640
0
L
Baron Samedi
RuStYmAvErIcK21
Baron Samedi
6,745
862
825
2,754
9,541
5,312
0
4,535
5,006
25,411
0
W
Sun Wukong
Wattatavi
Sun Wukong
10,896
1,070
0
753
10,272
9,264
302
1,567
8,705
0
32,604
L
Ratatoskr
illuminati5DX
Ratatoskr
9,930
1,622
0
3,910
13,983
6,978
0
6,887
7,096
0
25,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,380
Gold Earned
40,512
183
Minions Killed
175
0
Camps Cleared
0
1,048,506
Distance Traveled
1,094,117
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,456
746
24
2
0
230,998
1
L
Shiva
6,765
677
23
2
0
200,260
2
W
Athena
8,363
836
4
0
0
210,445
0
W
Medusa
8,109
811
49
5
0
227,881
1
L
Cupid
8,011
801
60
6
0
181,757
2
W
Chronos
7,352
735
26
3
0
211,153
0
W
Cabrakan
8,819
882
39
4
0
199,780
1
L
Baron Samedi
7,883
788
41
4
0
203,111
1
W
Sun Wukong
7,869
787
57
6
0
244,858
4
L
Ratatoskr
7,265
727
35
4
0
232,380
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role