Player Matchup

Lancelot
Lancelot
Ifacecheckbush
Lancelot
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 106L
1,380 Elo+
Party 2
Ravana
Ravana
ShakeInBake
Ravana
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,366 Elo+
Party 3
Set
Set
Turretboy
Set
Level 33
God Stats
2W - 0L
1,756 SR
Queue Stats
108W - 110L
1,386 Elo+
Party 2
Hades
Hades
andreh10
Hades
Level 45
God Stats
2W - 0L
1,722 SR
Queue Stats
40W - 19L
1,513 Elo+
Solo
Hercules
Hercules
smokymcchiva
Hercules
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,366 Elo+
Party 3
Team Averages
Level 33
1,596 SR
1,402 Elo+

VS

Team Averages
Level 98
1,577 SR
1,493 Elo+
Heimdallr
Heimdallr
DivineAwakening
Heimdallr
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 38L
1,467 Elo+
Party 1
Skadi
Skadi
Freyalicious
Skadi
Level 28
God Stats
2W - 1L
1,683 SR
Queue Stats
27W - 32L
1,403 Elo+
Party 1
Cerberus
Cerberus
ImSlabFaceKilla
Cerberus
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 91L
1,653 Elo+
Party 1
Rama
Rama
Nug_Dan
Rama
Level 157
God Stats
3W - 10L
1,700 SR
Queue Stats
514W - 546L
1,397 Elo+
Solo
Kumbhakarna
Kumbhakarna
Shellyyoxo
Kumbhakarna
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
20
6 / 3 / 24
12,807
753
19,319
25,870
21,544
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
20
8 / 6 / 21
12,802
753
21,551
24,305
33,185
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
6 / 4 / 20
13,327
784
18,583
21,707
21,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hades
andreh10
Hades
20
12 / 4 / 20
14,280
840
32,372
26,623
18,886
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
smokymcchiva
Hercules
20
8 / 7 / 24
13,613
801
12,497
33,015
43,342
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DivineAwakening
Heimdallr
19
4 / 10 / 13
11,963
704
25,702
20,701
11,036
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
8 / 5 / 10
12,514
736
27,375
14,999
7,574
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
20
5 / 7 / 13
12,146
714
21,922
37,082
28,891
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
Nug_Dan
Rama
19
4 / 7 / 7
11,279
663
16,155
19,565
9,528
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
Shellyyoxo
Kumbhakarna
18
2 / 11 / 11
11,751
691
9,135
26,725
16,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
77
40
Kills
23
24
Deaths
40
109
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DivineAwakening
Heimdallr
4
10
13
1.05
L
8
5
10
2.6
W
Lancelot
6
3
24
6
L
Cerberus
5
7
13
1.64
L
Rama
Nug_Dan
Rama
4
7
7
1.07
W
Ravana
8
6
21
3.08
L
Kumbhakarna
Shellyyoxo
Kumbhakarna
2
11
11
0.68
W
6
4
20
4
W
Hades
andreh10
Hades
12
4
20
5.5
W
Hercules
smokymcchiva
Hercules
8
7
24
2.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,322
Damage
100,289
131,520
Taken
119,072
138,146
Mitigated
73,851
48,706
Healing
34,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DivineAwakening
Heimdallr
25,702
14,055
1,219
1,894
20,701
11,036
1,031
6,540
14,161
0
41,134
L
27,375
12,284
0
1,035
14,999
7,574
1,534
7,102
7,897
0
50,377
W
Lancelot
19,319
3,292
3,070
7,369
25,870
21,544
1,411
8,729
15,839
0
34,495
L
Cerberus
21,922
1,362
1,718
18,977
37,082
28,891
576
5,130
31,952
42,122
0
L
Rama
Nug_Dan
Rama
16,155
14,507
1,893
4,351
19,565
9,528
0
7,604
11,961
0
30,272
W
Ravana
21,551
7,901
0
5,843
24,305
33,185
3,321
4,299
20,006
0
33,032
L
Kumbhakarna
Shellyyoxo
Kumbhakarna
9,135
2,058
425
2,788
26,725
16,822
777
5,996
20,729
15,329
0
W
18,583
6,189
4,231
4,553
21,707
21,189
828
6,196
15,219
0
34,342
W
Hades
andreh10
Hades
32,372
3,382
4,051
13,215
26,623
18,886
3,547
6,714
18,989
61,002
0
W
Hercules
smokymcchiva
Hercules
12,497
4,532
233
6,141
33,015
43,342
310
5,119
26,378
0
26,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,829
Gold Earned
59,653
169
Minions Killed
191
0
Camps Cleared
0
1,648,523
Distance Traveled
1,259,569
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,963
704
35
2
0
238,275
0
L
Skadi
12,514
736
47
3
0
262,556
1
W
Lancelot
12,807
753
34
2
0
331,477
0
L
Cerberus
12,146
714
60
4
0
289,278
1
L
Rama
11,279
663
39
2
0
243,390
0
W
Ravana
12,802
753
27
2
0
275,245
3
L
Kumbhakarna
11,751
691
10
1
0
226,070
1
W
Set
13,327
784
27
2
0
389,911
1
W
Hades
14,280
840
49
3
0
343,178
4
W
Hercules
13,613
801
32
2
0
308,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role