Player Matchup

Chang'e
Chang'e
GoodOldButters
Chang'e
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,639 Elo+
Party 1
Anhur
Anhur
Trenchad
Anhur
Level 19
God Stats
3W - 3L
1,650 SR
Queue Stats
69W - 25L
1,725 Elo+
Party 1
Bacchus
Bacchus
devball
Bacchus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Team Averages
Level 22
1,550 SR
1,621 Elo+

VS

Team Averages
Level 67
1,484 SR
1,416 Elo+
Bacchus
Bacchus
GBARRY
Bacchus
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 11L
1,309 Elo+
Party 2
Loki
Loki
PokeDudeXx
Loki
Level 5
God Stats
1W - 3L
1,208 SR
Queue Stats
3W - 10L
1,263 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Xredpepperx1
Ah Muzen Cab
Level 124
God Stats
28W - 15L
1,745 SR
Queue Stats
281W - 229L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
6,274
627
4,517
11,086
3,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
Trenchad
Anhur
10
1 / 7 / 1
6,642
664
5,625
14,344
4,969
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
devball
Bacchus
9
1 / 5 / 1
6,801
680
4,735
12,588
12,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GBARRY
Bacchus
12
0 / 1 / 15
7,849
785
3,778
8,137
6,172
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 0 / 8
8,298
830
7,333
5,127
2,093
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Xredpepperx1
Ah Muzen Cab
15
14 / 1 / 3
9,882
988
19,565
11,662
5,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
2
Kills
18
18
Deaths
2
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bacchus
GBARRY
Bacchus
0
1
15
7.5
L
0
6
1
0.08
W
4
0
8
8
L
Anhur
Trenchad
Anhur
1
7
1
0.21
W
Ah Muzen Cab
Xredpepperx1
Ah Muzen Cab
14
1
3
15.5
L
Bacchus
devball
Bacchus
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,877
Damage
30,676
38,018
Taken
24,926
21,511
Mitigated
13,945
4,791
Healing
7,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
GBARRY
Bacchus
3,778
298
0
976
8,137
6,172
130
3,654
4,483
9,994
0
L
4,517
693
1,056
1,449
11,086
3,872
0
1,281
9,805
21,288
0
W
7,333
858
0
583
5,127
2,093
233
1,981
3,146
0
20,247
L
Anhur
Trenchad
Anhur
5,625
2,288
0
1,408
14,344
4,969
0
1,040
13,304
0
21,440
W
Ah Muzen Cab
Xredpepperx1
Ah Muzen Cab
19,565
11,037
0
5,905
11,662
5,680
1,642
4,289
7,373
0
64,085
L
Bacchus
devball
Bacchus
4,735
698
0
878
12,588
12,670
0
1,573
11,015
8,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,717
Gold Earned
26,029
92
Minions Killed
120
0
Camps Cleared
8
500,142
Distance Traveled
633,050
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,849
785
11
1
0
204,320
1
L
Chang'e
6,274
627
33
3
0
165,773
0
W
Loki
8,298
830
9
1
2
222,445
4
L
Anhur
6,642
664
44
4
0
167,509
1
W
Ah Muzen Cab
9,882
988
100
10
6
206,285
1
L
Bacchus
6,801
680
15
2
0
166,860
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role