Player Matchup

Sol
Sol
AEYellowFlash
Sol
Level 67
God Stats
4W - 14L
1,304 SR
Queue Stats
211W - 209L
1,548 Elo+
Party 2
Ymir
Ymir
Bezuki
Ymir
Level 160
God Stats
1W - 2L
1,756 SR
Queue Stats
89W - 94L
1,534 Elo+
Party 3
Guan Yu
Guan Yu
Galaxyyyyyyyyyy
Guan Yu
Level 67
God Stats
7W - 3L
1,737 SR
Queue Stats
210W - 202L
1,592 Elo+
Party 2
Da Ji
Da Ji
NeoShotsss
Da Ji
Level 69
God Stats
3W - 3L
1,885 SR
Queue Stats
313W - 313L
1,607 Elo+
Party 2
Neith
Neith
Spegooter
Neith
Level 117
God Stats
8W - 8L
1,673 SR
Queue Stats
79W - 82L
1,524 Elo+
Party 3
Team Averages
Level 96
1,671 SR
1,561 Elo+

VS

Team Averages
Level 111
1,486 SR
1,569 Elo+
Ishtar
Ishtar
Azurle13
Ishtar
Level 119
God Stats
1W - 2L
1,402 SR
Queue Stats
87W - 65L
1,576 Elo+
Party 1
Ullr
Ullr
EcIipsez
Ullr
Level 149
God Stats
1W - 0L
1,285 SR
Queue Stats
64W - 59L
1,540 Elo+
Party 1
Da Ji
Da Ji
Mendal09
Da Ji
Level 157
God Stats
2W - 2L
1,559 SR
Queue Stats
120W - 102L
1,472 Elo+
Solo
Sylvanus
Sylvanus
MθIST
Sylvanus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 7L
1,711 Elo+
Solo
Yu Huang
Yu Huang
bigeasy2559
Yu Huang
Level 66
God Stats
8W - 5L
1,684 SR
Queue Stats
62W - 63L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 2 / 0
11,564
482
6,165
16,783
7,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
Bezuki
Ymir
17
2 / 5 / 3
11,134
464
9,194
24,376
33,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
3 / 2 / 2
14,473
603
26,002
34,874
41,166
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Da Ji
17
3 / 3 / 1
11,348
473
7,399
23,531
10,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Spegooter
Neith
17
0 / 5 / 3
11,360
473
9,243
18,046
7,859
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Azurle13
Ishtar
20
6 / 1 / 7
14,152
590
22,727
18,771
9,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ullr
18
4 / 1 / 4
10,916
455
16,125
15,225
6,675
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Da Ji
Mendal09
Da Ji
18
5 / 3 / 4
11,871
495
15,838
21,630
10,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
MθIST
Sylvanus
20
1 / 2 / 1
13,262
553
20,439
26,822
16,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yu Huang
bigeasy2559
Yu Huang
19
1 / 1 / 4
12,457
519
8,213
11,335
5,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
8
Kills
17
17
Deaths
8
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Ishtar
Azurle13
Ishtar
6
1
7
9.5
L
Ymir
Bezuki
Ymir
2
5
3
0.7
W
Ullr
4
1
4
6
L
3
2
2
2
W
Da Ji
Mendal09
Da Ji
5
3
4
2.33
W
Sylvanus
MθIST
Sylvanus
1
2
1
0.75
L
Da Ji
3
3
1
1.17
L
Neith
Spegooter
Neith
0
5
3
0.3
W
Yu Huang
bigeasy2559
Yu Huang
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,003
Damage
83,342
117,610
Taken
93,783
99,893
Mitigated
48,630
39,430
Healing
41,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,165
1,627
0
9,363
16,783
7,081
0
1,703
14,940
101,366
0
W
Ishtar
Azurle13
Ishtar
22,727
14,843
0
9,761
18,771
9,711
4,740
4,346
14,425
0
145,663
L
Ymir
Bezuki
Ymir
9,194
777
0
2,228
24,376
33,093
0
3,705
20,386
48,261
0
W
Ullr
16,125
6,754
0
1,168
15,225
6,675
1,021
2,954
12,271
0
88,735
L
26,002
4,967
855
20,965
34,874
41,166
0
14,298
20,576
720
144,803
W
Da Ji
Mendal09
Da Ji
15,838
5,225
0
6,336
21,630
10,028
640
5,418
16,212
0
92,916
W
Sylvanus
MθIST
Sylvanus
20,439
8,445
1,061
18,384
26,822
16,324
504
1,013
25,809
103,441
23,687
L
Da Ji
7,399
1,650
0
2,729
23,531
10,694
0
4,547
18,799
0
93,643
L
Neith
Spegooter
Neith
9,243
1,334
0
3,290
18,046
7,859
4,086
322
17,684
0
103,685
W
Yu Huang
bigeasy2559
Yu Huang
8,213
1,737
195
4,168
11,335
5,892
989
2,324
9,011
103,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,879
Gold Earned
62,658
802
Minions Killed
837
0
Camps Cleared
0
2,339,248
Distance Traveled
2,241,472
36
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,564
482
190
8
0
432,407
9
W
Ishtar
14,152
590
211
9
0
437,190
4
L
Ymir
11,134
464
48
2
0
435,185
3
W
Ullr
10,916
455
117
5
0
466,997
3
L
Guan Yu
14,473
603
264
11
0
519,001
9
W
Da Ji
11,871
495
100
4
0
494,389
4
W
Sylvanus
13,262
553
211
9
0
369,506
6
L
Da Ji
11,348
473
122
5
0
513,879
9
L
Neith
11,360
473
178
7
0
438,776
6
W
Yu Huang
12,457
519
198
8
0
473,390
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role