Player Matchup

Chaac
Chaac
DStrobe
Chaac
Level 89
God Stats
42W - 37L
1,550 SR
Queue Stats
105W - 122L
1,463 Elo+
Solo
Shiva
Shiva
Locholiday
Shiva
Level 122
God Stats
7W - 4L
1,603 SR
Queue Stats
126W - 147L
1,425 Elo+
Solo
Poseidon
Poseidon
OmegaGirth
Poseidon
Level 125
God Stats
3W - 7L
1,417 SR
Queue Stats
270W - 223L
1,622 Elo+
Solo
Team Averages
Level 112
1,524 SR
1,503 Elo+

VS

Team Averages
Level 79
1,599 SR
1,632 Elo+
Sobek
Sobek
Gundamned
Sobek
Level 105
God Stats
1W - 1L
1,691 SR
Queue Stats
12W - 6L
1,632 Elo+
Party 1
Vulcan
Vulcan
Mesmaroth
Vulcan
Level 104
God Stats
1W - 3L
1,492 SR
Queue Stats
12W - 6L
1,632 Elo+
Party 1
Neith
Neith
Unshackledx
Neith
Level 27
God Stats
12W - 6L
1,615 SR
Queue Stats
12W - 6L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DStrobe
Chaac
19
4 / 1 / 6
15,157
689
15,512
33,314
49,486
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shiva
19
2 / 1 / 9
15,200
691
21,158
25,690
35,254
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Poseidon
OmegaGirth
Poseidon
20
6 / 4 / 5
14,870
676
23,428
21,624
9,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Gundamned
Sobek
17
1 / 2 / 5
12,234
556
14,341
28,414
45,469
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Vulcan
Mesmaroth
Vulcan
17
4 / 4 / 2
12,748
579
33,087
18,480
10,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
1 / 6 / 5
12,798
582
12,346
19,816
9,893
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
12
Kills
6
6
Deaths
12
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
DStrobe
Chaac
4
1
6
7
L
Sobek
Gundamned
Sobek
1
2
5
1.75
W
Shiva
2
1
9
6.5
L
Vulcan
Mesmaroth
Vulcan
4
4
2
1.25
W
Poseidon
OmegaGirth
Poseidon
6
4
5
2.13
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,098
Damage
59,774
80,628
Taken
66,710
94,639
Mitigated
65,674
24,665
Healing
10,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
DStrobe
Chaac
15,512
1,731
1,589
11,234
33,314
49,486
546
16,200
17,114
0
66,753
L
Sobek
Gundamned
Sobek
14,341
990
318
4,068
28,414
45,469
0
12,266
16,148
33,089
0
W
Shiva
21,158
1,511
224
3,425
25,690
35,254
537
16,365
8,641
0
43,659
L
Vulcan
Mesmaroth
Vulcan
33,087
13,719
481
3,459
18,480
10,312
0
4,816
13,664
73,110
0
W
Poseidon
OmegaGirth
Poseidon
23,428
3,803
0
8,193
21,624
9,899
1,863
15,235
6,389
90,549
0
L
12,346
6,733
0
2,378
19,816
9,893
0
6,346
13,470
0
49,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,227
Gold Earned
37,780
257
Minions Killed
187
10
Camps Cleared
1
1,305,685
Distance Traveled
1,142,606
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,157
689
72
3
1
464,843
7
L
Sobek
12,234
556
35
2
0
420,503
2
W
Shiva
15,200
691
26
1
0
430,610
1
L
Vulcan
12,748
579
71
3
1
402,306
0
W
Poseidon
14,870
676
159
7
9
410,232
2
L
Neith
12,798
582
81
4
0
319,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role