Player Matchup

Merlin
Merlin
Platinum I
 
Merlin
Platinum I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hou Yi
Hou Yi
Platinum I
 
Hou Yi
Platinum I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Bakasura
Bakasura
Diamond V
CitrusRacoon
Bakasura
Diamond V
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
257W - 249L
2,032 MMR
Party 3
Shiva
Shiva
Platinum III
Kakion62
Shiva
Platinum III
Level 63
God Stats
2W - 0L
1,766 SR
Queue Stats
39W - 29L
1,870 MMR
Party 2
Cabrakan
Cabrakan
Platinum I
SpirantMjess V2
Cabrakan
Platinum I
Level 157
God Stats
41W - 41L
1,579 SR
Queue Stats
605W - 609L
1,931 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 133
1,569 SR
1,766 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 144
1,608 SR
1,919 MMR
He Bo
He Bo
Platinum III
Gonna Crumb
He Bo
Platinum III
Level 126
God Stats
0W - 1L
1,729 SR
Queue Stats
72W - 70L
1,802 MMR
Party 1
Neith
Neith
Platinum I
I Will Throw225
Neith
Platinum I
Level 129
God Stats
14W - 9L
1,724 SR
Queue Stats
380W - 378L
1,936 MMR
Solo
Heimdallr
Heimdallr
Platinum III
MrSlapYoNuts
Heimdallr
Platinum III
Level 148
God Stats
7W - 7L
1,575 SR
Queue Stats
132W - 120L
1,923 MMR
Party 1
Atlas
Atlas
Platinum III
N7CapKirrahe
Atlas
Platinum III
Level 160
God Stats
32W - 25L
1,566 SR
Queue Stats
194W - 183L
1,950 MMR
Solo
Sun Wukong
Sun Wukong
Diamond V
lxTryMeOnGODxl
Sun Wukong
Diamond V
Level 156
God Stats
10W - 9L
1,445 SR
Queue Stats
334W - 336L
1,987 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
4 / 1 / 3
13,383
637
12,816
8,681
4,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
 
Hou Yi
17
7 / 0 / 6
12,108
577
16,710
14,473
6,188
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
CitrusRacoon
Bakasura
20
3 / 0 / 7
12,985
618
10,126
20,238
10,090
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
Kakion62
Shiva
19
9 / 0 / 6
13,826
658
19,246
27,532
23,928
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cabrakan
15
0 / 2 / 9
10,213
486
6,046
20,693
25,960
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
LancelotKing ArthurGuan Yu

VS

Bans
Ah Muzen CabRavanaYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 0
8,456
403
8,705
15,118
5,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 0 / 1
9,252
441
5,773
6,347
2,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heimdallr
MrSlapYoNuts
Heimdallr
13
0 / 5 / 1
8,081
385
11,445
23,240
9,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 3 / 2
8,575
408
5,762
13,646
10,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sun Wukong
lxTryMeOnGODxl
Sun Wukong
16
1 / 8 / 0
10,211
486
9,498
25,785
19,661
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
6
23
Kills
2
3
Deaths
23
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
1
3
5.5
W
Hou Yi
 
Hou Yi
7
0
6
10
W
Bakasura
CitrusRacoon
Bakasura
3
0
7
6.5
L
1
7
0
0.14
L
0
0
1
0.5
W
Shiva
Kakion62
Shiva
9
0
6
12
L
Heimdallr
MrSlapYoNuts
Heimdallr
0
5
1
0.1
L
0
3
2
0.33
W
Cabrakan
0
2
9
2.25
L
Sun Wukong
lxTryMeOnGODxl
Sun Wukong
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,944
Damage
41,183
91,617
Taken
84,136
70,806
Mitigated
48,418
40,639
Healing
23,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
12,816
917
0
2,073
8,681
4,640
3,599
2,205
6,476
148,518
0
W
Hou Yi
 
Hou Yi
16,710
8,436
0
5,693
14,473
6,188
7,934
2,214
11,974
0
93,594
W
Bakasura
CitrusRacoon
Bakasura
10,126
7,585
0
7,809
20,238
10,090
0
3,773
16,465
0
134,714
L
8,705
212
0
4,154
15,118
5,452
0
1,869
12,904
72,580
0
L
5,773
674
0
1,390
6,347
2,993
0
2,790
3,462
0
90,599
W
Shiva
Kakion62
Shiva
19,246
3,635
1,050
17,223
27,532
23,928
1,356
2,919
24,613
0
115,741
L
Heimdallr
MrSlapYoNuts
Heimdallr
11,445
4,977
0
4,605
23,240
9,509
0
6,033
16,499
0
72,712
L
5,762
1,324
354
2,840
13,646
10,803
0
6,618
6,818
33,085
0
W
Cabrakan
6,046
1,102
541
6,250
20,693
25,960
347
5,024
15,669
29,618
0
L
Sun Wukong
lxTryMeOnGODxl
Sun Wukong
9,498
2,342
0
9,971
25,785
19,661
122
1,552
23,668
0
87,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,515
Gold Earned
44,575
761
Minions Killed
554
0
Camps Cleared
0
2,279,827
Distance Traveled
1,777,125
29
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,383
637
232
11
0
397,342
1
W
Hou Yi
12,108
577
117
6
0
415,919
9
W
Bakasura
12,985
618
199
9
0
543,671
5
L
He Bo
8,456
403
116
6
0
361,531
2
L
Neith
9,252
441
154
7
0
327,426
4
W
Shiva
13,826
658
172
8
0
469,823
1
L
Heimdallr
8,081
385
91
4
0
358,435
5
L
Atlas
8,575
408
37
2
0
389,101
3
W
Cabrakan
10,213
486
41
2
0
453,072
13
L
Sun Wukong
10,211
486
156
7
0
340,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role