Player Matchup

Sylvanus
Sylvanus
BrandonY1019
Sylvanus
Level 58
God Stats
1W - 5L
1,269 SR
Queue Stats
126W - 134L
1,425 Elo+
Solo
Izanami
Izanami
Lorddzin
Izanami
Level 25
God Stats
0W - 4L
1,176 SR
Queue Stats
7W - 10L
1,399 Elo+
Party 3
Zhong Kui
Zhong Kui
alucard_alves10
Zhong Kui
Level 94
God Stats
0W - 2L
1,689 SR
Queue Stats
0W - 3L
1,311 Elo+
Party 3
Ne Zha
Ne Zha
chronus51
Ne Zha
Level 108
God Stats
2W - 2L
1,557 SR
Queue Stats
95W - 88L
1,498 Elo+
Party 3
Amaterasu
Amaterasu
pikadeponei22
Amaterasu
Level 45
God Stats
2W - 1L
1,901 SR
Queue Stats
4W - 8L
1,359 Elo+
Party 3
Team Averages
Level 66
1,518 SR
1,398 Elo+

VS

Team Averages
Level 94
1,487 SR
1,481 Elo+
Mulan
Mulan
 
Mulan
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Jun041519
Chang'e
Level 68
God Stats
2W - 1L
1,492 SR
Queue Stats
73W - 104L
1,452 Elo+
Party 2
Cupid
Cupid
Siegziel
Cupid
Level 109
God Stats
4W - 9L
1,445 SR
Queue Stats
65W - 75L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BrandonY1019
Sylvanus
10
0 / 5 / 0
6,404
427
4,342
18,234
14,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Lorddzin
Izanami
11
0 / 2 / 1
6,906
460
3,349
6,864
2,670
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zhong Kui
alucard_alves10
Zhong Kui
12
1 / 3 / 1
6,786
452
6,236
8,530
6,022
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
chronus51
Ne Zha
11
1 / 5 / 1
6,857
457
4,952
15,464
5,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
pikadeponei22
Amaterasu
12
0 / 3 / 1
7,026
468
2,712
12,718
6,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
5 / 1 / 4
9,311
621
10,774
10,727
7,590
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
 
Merlin
15
4 / 1 / 2
8,959
597
8,775
6,877
2,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
 
Fenrir
15
4 / 0 / 3
8,683
579
7,480
12,583
5,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
Jun041519
Chang'e
14
2 / 0 / 4
8,500
567
6,308
10,616
4,203
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
Siegziel
Cupid
14
3 / 0 / 2
8,011
534
8,839
5,780
2,246
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
2
Kills
18
18
Deaths
2
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
5
1
4
7
W
Merlin
 
Merlin
4
1
2
5
W
Fenrir
 
Fenrir
4
0
3
5.5
L
Sylvanus
BrandonY1019
Sylvanus
0
5
0
0
W
Chang'e
Jun041519
Chang'e
2
0
4
4
L
Izanami
Lorddzin
Izanami
0
2
1
0.25
W
Cupid
Siegziel
Cupid
3
0
2
4
L
Zhong Kui
alucard_alves10
Zhong Kui
1
3
1
0.5
L
Ne Zha
chronus51
Ne Zha
1
5
1
0.3
L
Amaterasu
pikadeponei22
Amaterasu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,591
Damage
42,176
61,810
Taken
46,583
35,938
Mitigated
22,739
20,409
Healing
19,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
10,774
2,368
0
2,996
10,727
7,590
1,041
2,230
8,497
0
53,940
W
Merlin
 
Merlin
8,775
1,112
0
480
6,877
2,847
192
2,774
4,103
74,129
0
W
Fenrir
 
Fenrir
7,480
1,626
0
3,052
12,583
5,853
432
1,526
11,057
0
63,342
L
Sylvanus
BrandonY1019
Sylvanus
4,342
1,412
1,079
5,131
18,234
14,686
0
5,296
12,938
19,944
0
W
Chang'e
Jun041519
Chang'e
6,308
635
3,565
5,616
10,616
4,203
370
2,596
8,020
40,144
0
L
Izanami
Lorddzin
Izanami
3,349
2,613
0
1,850
6,864
2,670
856
2,535
4,329
0
59,350
W
Cupid
Siegziel
Cupid
8,839
5,095
1,536
1,886
5,780
2,246
1,910
1,452
4,328
0
64,149
L
Zhong Kui
alucard_alves10
Zhong Kui
6,236
431
107
1,100
8,530
6,022
0
3,352
5,178
27,298
0
L
Ne Zha
chronus51
Ne Zha
4,952
1,904
0
5,443
15,464
5,729
0
2,309
13,155
0
38,053
L
Amaterasu
pikadeponei22
Amaterasu
2,712
807
91
5,608
12,718
6,831
1,092
1,591
11,127
0
41,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,979
Gold Earned
43,464
338
Minions Killed
504
0
Camps Cleared
0
1,306,405
Distance Traveled
1,488,751
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,311
621
96
6
0
299,567
3
W
Merlin
8,959
597
138
9
0
297,790
1
W
Fenrir
8,683
579
94
6
0
306,563
4
L
Sylvanus
6,404
427
22
1
0
250,987
2
W
Chang'e
8,500
567
64
4
0
302,524
7
L
Izanami
6,906
460
122
8
0
223,137
1
W
Cupid
8,011
534
112
7
0
282,307
5
L
Zhong Kui
6,786
452
40
3
0
219,286
0
L
Ne Zha
6,857
457
77
5
0
331,696
6
L
Amaterasu
7,026
468
77
5
0
281,299
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role