Player Matchup

Ymir
Ymir
Marbri
Ymir
Level 18
God Stats
27W - 21L
1,517 SR
Queue Stats
39W - 44L
1,468 Elo+
Party 1
Charybdis
Charybdis
Nuglect
Charybdis
Level 101
God Stats
9W - 6L
1,691 SR
Queue Stats
67W - 64L
1,532 Elo+
Party 1
Vulcan
Vulcan
kalhud
Vulcan
Level 129
God Stats
1W - 1L
1,538 SR
Queue Stats
67W - 63L
1,534 Elo+
Party 1
Team Averages
Level 83
1,582 SR
1,511 Elo+

VS

Team Averages
Level 62
1,505 SR
1,349 Elo+
Thanatos
Thanatos
LogicMaiden
Thanatos
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,201 Elo+
Party 2
King Arthur
King Arthur
sweetdaddyusef
King Arthur
Level 129
God Stats
11W - 12L
1,515 SR
Queue Stats
695W - 535L
1,758 Elo+
Solo
Cu Chulainn
Cu Chulainn
zPerfectt
Cu Chulainn
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 19L
1,087 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Marbri
Ymir
15
1 / 3 / 8
12,801
610
5,968
24,560
34,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charybdis
Nuglect
Charybdis
18
7 / 4 / 4
13,564
646
28,356
24,434
13,460
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
kalhud
Vulcan
18
3 / 3 / 6
13,303
633
25,896
13,234
10,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
LogicMaiden
Thanatos
17
2 / 5 / 4
12,690
604
9,113
15,777
10,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
sweetdaddyusef
King Arthur
20
8 / 1 / 2
15,180
723
37,550
37,634
43,771
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
zPerfectt
Cu Chulainn
17
0 / 5 / 6
12,258
584
9,707
24,422
19,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
22
11
Kills
10
10
Deaths
11
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thanatos
LogicMaiden
Thanatos
2
5
4
0.8
L
Ymir
Marbri
Ymir
1
3
8
1.67
L
Charybdis
Nuglect
Charybdis
7
4
4
2.25
L
Vulcan
kalhud
Vulcan
3
3
6
2
W
King Arthur
sweetdaddyusef
King Arthur
8
1
2
9
W
Cu Chulainn
zPerfectt
Cu Chulainn
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,220
Damage
56,370
62,228
Taken
77,833
58,109
Mitigated
73,247
8,681
Healing
33,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
LogicMaiden
Thanatos
9,113
1,096
0
9,645
15,777
10,018
1,330
6,926
8,459
49
33,285
L
Ymir
Marbri
Ymir
5,968
1,506
114
3,782
24,560
34,373
0
577
23,983
9,574
0
L
Charybdis
Nuglect
Charybdis
28,356
19,806
0
3,772
24,434
13,460
71
1,153
23,281
0
77,327
L
Vulcan
kalhud
Vulcan
25,896
8,472
0
1,013
13,234
10,276
204
613
12,621
78,741
0
W
King Arthur
sweetdaddyusef
King Arthur
37,550
4,676
0
19,217
37,634
43,771
410
13,499
23,538
1,738
105,440
W
Cu Chulainn
zPerfectt
Cu Chulainn
9,707
1,962
0
4,261
24,422
19,458
989
11,377
12,663
59
46,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,668
Gold Earned
40,128
231
Minions Killed
261
7
Camps Cleared
10
1,035,181
Distance Traveled
1,193,513
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,690
604
42
2
3
368,463
4
L
Ymir
12,801
610
17
1
0
318,774
4
L
Charybdis
13,564
646
95
5
1
313,472
4
L
Vulcan
13,303
633
119
6
6
402,935
4
W
King Arthur
15,180
723
149
7
3
433,247
4
W
Cu Chulainn
12,258
584
70
3
4
391,803
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role