Player Matchup

Merlin
Merlin
FormidableEnigma
Merlin
Level 99
God Stats
18W - 15L
1,533 SR
Queue Stats
124W - 143L
1,473 Elo+
Party 3
Chiron
Chiron
KBAvance
Chiron
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 47L
1,318 Elo+
Party 3
Ravana
Ravana
Logan25X
Ravana
Level 86
God Stats
3W - 1L
1,509 SR
Queue Stats
91W - 100L
1,396 Elo+
Party 3
Thanatos
Thanatos
MonsterMoo
Thanatos
Level 38
God Stats
1W - 0L
1,491 SR
Queue Stats
92W - 104L
1,469 Elo+
Party 3
Bellona
Bellona
joepapa71
Bellona
Level 47
God Stats
5W - 1L
1,614 SR
Queue Stats
68W - 65L
1,369 Elo+
Party 3
Team Averages
Level 58
1,529 SR
1,405 Elo+

VS

Team Averages
Level 92
1,461 SR
1,422 Elo+
Cthulhu
Cthulhu
A00Ghost
Cthulhu
Level 17
God Stats
1W - 6L
1,205 SR
Queue Stats
27W - 25L
1,359 Elo+
Party 1
Scylla
Scylla
SILENTxSPAWN
Scylla
Level 158
God Stats
9W - 3L
1,530 SR
Queue Stats
225W - 208L
1,506 Elo+
Party 1
Ullr
Ullr
YogixBear1011
Ullr
Level 160
God Stats
9W - 8L
1,605 SR
Queue Stats
265W - 247L
1,469 Elo+
Party 1
Bakasura
Bakasura
jojo-thetireman
Bakasura
Level 14
God Stats
22W - 22L
1,465 SR
Queue Stats
37W - 48L
1,353 Elo+
Party 2
Arachne
Arachne
xKILLA_GT_2000
Arachne
Level 109
God Stats
4W - 1L
1,500 SR
Queue Stats
390W - 379L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 1
5,555
556
1,767
2,968
951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
KBAvance
Chiron
8
1 / 0 / 1
4,878
488
3,770
4,892
1,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ravana
Logan25X
Ravana
9
2 / 1 / 2
5,391
539
1,959
4,154
1,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Thanatos
MonsterMoo
Thanatos
8
1 / 2 / 1
4,917
492
3,461
6,667
4,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bellona
joepapa71
Bellona
10
2 / 0 / 0
6,028
603
5,782
6,851
6,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
A00Ghost
Cthulhu
7
0 / 1 / 0
4,501
450
1,673
5,016
2,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
9
0 / 1 / 0
4,852
485
1,477
3,231
1,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 2 / 1
4,436
444
2,758
5,674
1,342
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
4
0 / 1 / 0
3,918
392
0
3,865
1,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 2 / 0
4,506
451
3,409
9,173
3,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
1
7
Kills
0
3
Deaths
7
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
A00Ghost
Cthulhu
0
1
0
0
W
1
0
1
1.5
W
Chiron
KBAvance
Chiron
1
0
1
1.5
W
Ravana
Logan25X
Ravana
2
1
2
3
W
Thanatos
MonsterMoo
Thanatos
1
2
1
0.75
L
Scylla
0
1
0
0
L
0
2
1
0.25
W
Bellona
joepapa71
Bellona
2
0
0
2
L
Bakasura
0
1
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,739
Damage
9,317
25,532
Taken
26,959
14,896
Mitigated
9,119
13,519
Healing
7,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
A00Ghost
Cthulhu
1,673
192
0
1,404
5,016
2,112
0
0
5,016
10,518
0
W
1,767
0
0
250
2,968
951
1,088
1,040
1,928
33,610
0
W
Chiron
KBAvance
Chiron
3,770
1,626
415
2,043
4,892
1,631
0
803
4,089
0
20,860
W
Ravana
Logan25X
Ravana
1,959
489
0
1,245
4,154
1,469
0
437
3,717
0
22,119
W
Thanatos
MonsterMoo
Thanatos
3,461
804
0
5,698
6,667
4,731
0
870
5,797
0
28,043
L
Scylla
1,477
70
0
225
3,231
1,057
78
1,431
1,800
31,937
0
L
2,758
446
0
756
5,674
1,342
280
58
5,616
0
26,150
W
Bellona
joepapa71
Bellona
5,782
2,836
0
3,868
6,851
6,114
588
0
6,851
0
40,553
L
Bakasura
0
0
0
759
3,865
1,180
0
278
3,587
0
8,259
L
3,409
2,303
0
4,842
9,173
3,428
0
0
9,173
0
23,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,769
Gold Earned
22,213
277
Minions Killed
168
0
Camps Cleared
0
938,295
Distance Traveled
855,332
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,501
450
15
2
0
178,580
1
W
Merlin
5,555
556
61
6
0
161,343
2
W
Chiron
4,878
488
36
4
0
193,513
1
W
Ravana
5,391
539
41
4
0
205,692
2
W
Thanatos
4,917
492
47
5
0
174,425
2
L
Scylla
4,852
485
47
5
0
179,082
4
L
Ullr
4,436
444
50
5
0
172,249
1
W
Bellona
6,028
603
92
9
0
203,322
3
L
Bakasura
3,918
392
26
3
0
148,169
0
L
Arachne
4,506
451
30
3
0
177,252
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role