Player Matchup

King Arthur
King Arthur
DireFranz909
King Arthur
Level 13
God Stats
1W - 0L
1,671 SR
Queue Stats
1W - 6L
954 Elo+
Party 1
Discordia
Discordia
giannfranco
Discordia
Level 51
God Stats
2W - 2L
1,043 SR
Queue Stats
33W - 72L
1,138 Elo+
Party 1
Izanami
Izanami
turdNugget14659
Izanami
Level 25
God Stats
1W - 0L
1,118 SR
Queue Stats
15W - 33L
1,039 Elo+
Party 1
Team Averages
Level 30
1,277 SR
1,044 Elo+

VS

Team Averages
Level 31
1,378 SR
1,024 Elo+
Ratatoskr
Ratatoskr
eliaspala23
Ratatoskr
Level 11
God Stats
10W - 24L
1,106 SR
Queue Stats
27W - 54L
1,030 Elo+
Party 2
Thor
Thor
sebassau02
Thor
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 12L
871 Elo+
Party 2
Poseidon
Poseidon
tombese3
Poseidon
Level 66
God Stats
1W - 2L
1,527 SR
Queue Stats
37W - 61L
1,172 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DireFranz909
King Arthur
14
0 / 5 / 8
10,487
617
5,278
18,719
14,770
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
giannfranco
Discordia
20
13 / 2 / 4
14,033
825
23,368
9,905
4,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
4 / 6 / 8
11,986
705
15,331
15,977
6,794
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
eliaspala23
Ratatoskr
15
6 / 2 / 3
11,309
665
9,038
15,163
6,395
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 5 / 7
9,585
564
6,514
18,789
7,712
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
tombese3
Poseidon
16
6 / 10 / 5
11,748
691
15,641
15,814
6,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
28
17
Kills
13
13
Deaths
17
20
Assists
15
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DireFranz909
King Arthur
0
5
8
0.8
L
Ratatoskr
eliaspala23
Ratatoskr
6
2
3
3.75
W
Discordia
giannfranco
Discordia
13
2
4
7.5
L
1
5
7
0.9
L
Poseidon
tombese3
Poseidon
6
10
5
0.85
W
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,977
Damage
31,193
44,601
Taken
49,766
26,035
Mitigated
20,540
1,086
Healing
553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DireFranz909
King Arthur
5,278
886
0
0
18,719
14,770
42
4,372
14,347
0
13,290
L
Ratatoskr
eliaspala23
Ratatoskr
9,038
2,580
0
553
15,163
6,395
0
6,544
8,095
0
24,831
W
Discordia
giannfranco
Discordia
23,368
532
0
54
9,905
4,471
1,195
3,343
6,562
67,320
0
L
6,514
162
0
0
18,789
7,712
0
7,509
10,734
0
13,109
L
Poseidon
tombese3
Poseidon
15,641
2,722
0
0
15,814
6,433
0
7,956
7,313
51,114
0
W
15,331
12,050
0
1,032
15,977
6,794
1,071
8,073
7,904
0
47,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,506
Gold Earned
32,642
184
Minions Killed
136
8
Camps Cleared
1
880,533
Distance Traveled
845,097
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,487
617
16
1
0
341,088
0
L
Ratatoskr
11,309
665
39
2
1
316,925
1
W
Discordia
14,033
825
103
6
7
278,456
1
L
Thor
9,585
564
7
0
0
312,721
0
L
Poseidon
11,748
691
90
5
0
215,451
1
W
Izanami
11,986
705
65
4
1
260,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role