Player Matchup

Loki
Loki
Kitzmilla
Loki
Level 146
God Stats
4W - 4L
1,349 SR
Queue Stats
134W - 147L
1,494 Elo+
Solo
Cerberus
Cerberus
MR HOMEL3SS
Cerberus
Level 156
God Stats
2W - 0L
1,903 SR
Queue Stats
37W - 40L
1,527 Elo+
Solo
Zhong Kui
Zhong Kui
MRSaMAYzing
Zhong Kui
Level 146
God Stats
5W - 1L
1,728 SR
Queue Stats
162W - 144L
1,546 Elo+
Solo
Shiva
Shiva
OOGLY
Shiva
Level 160
God Stats
4W - 4L
1,348 SR
Queue Stats
462W - 454L
1,469 Elo+
Solo
Merlin
Merlin
TX BamBam18
Merlin
Level 108
God Stats
2W - 3L
1,187 SR
Queue Stats
590W - 592L
1,410 Elo+
Solo
Team Averages
Level 143
1,503 SR
1,489 Elo+

VS

Team Averages
Level 112
1,542 SR
1,506 Elo+
Atlas
Atlas
JohnnyNoSpleen
Atlas
Level 158
God Stats
7W - 8L
1,580 SR
Queue Stats
251W - 247L
1,430 Elo+
Party 2
Kali
Kali
Swag of Harambe
Kali
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,545 Elo+
Party 1
Yu Huang
Yu Huang
WakandaForevers
Yu Huang
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,569 Elo+
Party 1
Olorun
Olorun
antilattice
Olorun
Level 118
God Stats
0W - 1L
1,797 SR
Queue Stats
19W - 16L
1,513 Elo+
Party 1
Scylla
Scylla
kilosierrawolf
Scylla
Level 137
God Stats
0W - 2L
1,331 SR
Queue Stats
94W - 97L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
4 / 0 / 5
6,114
1,223
4,006
4,678
1,738
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
MR HOMEL3SS
Cerberus
10
1 / 0 / 8
5,993
1,199
2,758
7,950
4,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zhong Kui
MRSaMAYzing
Zhong Kui
10
2 / 1 / 5
5,829
1,166
4,008
4,616
3,061
Shiva
OOGLY
Shiva
9
1 / 1 / 8
5,777
1,155
2,924
6,349
4,693
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
11
1 / 0 / 8
5,888
1,178
5,089
2,868
1,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,028
1,006
4,681
4,923
4,963
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 3 / 1
5,392
1,078
1,819
5,648
2,711
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yu Huang
10
0 / 2 / 1
4,887
977
3,867
3,845
1,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
9
0 / 2 / 1
4,771
954
3,039
4,627
2,030
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

5
0 / 0 / 1
4,320
864
626
668
254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
9
Kills
2
2
Deaths
9
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
Loki
4
0
5
6.5
W
Cerberus
MR HOMEL3SS
Cerberus
1
0
8
5
W
Zhong Kui
MRSaMAYzing
Zhong Kui
2
1
5
4.5
W
Shiva
OOGLY
Shiva
1
1
8
5
L
1
3
1
0.5
W
Merlin
1
0
8
5
L
Yu Huang
0
2
1
0.25
L
Olorun
0
2
1
0.25
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,785
Damage
14,032
26,461
Taken
19,711
15,029
Mitigated
11,590
15,575
Healing
5,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,681
994
75
633
4,923
4,963
0
3,118
1,805
9,668
0
W
Loki
4,006
141
695
866
4,678
1,738
254
1,647
3,031
0
7,172
W
Cerberus
MR HOMEL3SS
Cerberus
2,758
96
1,018
3,533
7,950
4,248
141
3,474
4,476
6,190
0
W
Zhong Kui
MRSaMAYzing
Zhong Kui
4,008
132
624
735
4,616
3,061
835
1,972
2,644
7,825
0
W
Shiva
OOGLY
Shiva
2,924
140
2,705
1,875
6,349
4,693
32
2,903
3,446
0
4,268
L
1,819
195
614
1,161
5,648
2,711
0
3,648
2,000
0
3,678
W
Merlin
5,089
334
2,383
1,141
2,868
1,289
459
2,217
651
16,134
0
L
Yu Huang
3,867
136
268
995
3,845
1,632
0
1,546
2,299
9,949
0
L
Olorun
3,039
1,029
256
1,459
4,627
2,030
0
3,117
1,510
7,099
0
L
626
0
0
0
668
254
0
426
242
626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,601
Gold Earned
24,398
64
Minions Killed
36
0
Camps Cleared
0
529,170
Distance Traveled
418,069
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,028
1,006
10
2
0
89,818
0
W
Loki
6,114
1,223
14
3
0
111,474
0
W
Cerberus
5,993
1,199
13
3
0
115,479
0
W
Zhong Kui
5,829
1,166
10
2
0
106,520
1
W
Shiva
5,777
1,155
0
0
0
90,906
1
L
Kali
5,392
1,078
5
1
0
110,692
0
W
Merlin
5,888
1,178
27
5
0
104,791
2
L
Yu Huang
4,887
977
7
1
0
106,498
1
L
Olorun
4,771
954
14
3
0
99,217
1
L
Scylla
4,320
864
0
0
0
11,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role