Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Carlos01barajas
Hou Yi
Level 89
God Stats
84W - 89L
1,432 SR
Queue Stats
358W - 365L
1,432 Elo+
Party 1
Erlang Shen
Erlang Shen
ElPerroCagon
Erlang Shen
Level 84
God Stats
13W - 25L
1,344 SR
Queue Stats
196W - 197L
1,356 Elo+
Solo
Ymir
Ymir
KiillerPolloo
Ymir
Level 70
God Stats
6W - 3L
1,506 SR
Queue Stats
223W - 246L
1,453 Elo+
Party 1
Fenrir
Fenrir
utherr123
Fenrir
Level 68
God Stats
7W - 10L
1,399 SR
Queue Stats
153W - 187L
1,422 Elo+
Party 1
Team Averages
Level 77
1,436 SR
1,432 Elo+

VS

Team Averages
Level 76
1,381 SR
1,336 Elo+
Fafnir
Fafnir
 
Fafnir
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
AphroditeViper
Morgan Le Fay
Level 67
God Stats
0W - 3L
1,295 SR
Queue Stats
2W - 12L
1,168 Elo+
Party 2
Ymir
Ymir
GodCannonNa
Ymir
Level 68
God Stats
0W - 3L
1,071 SR
Queue Stats
8W - 15L
1,280 Elo+
Party 2
Fenrir
Fenrir
KeionFromTheO
Fenrir
Level 69
God Stats
4W - 3L
1,540 SR
Queue Stats
18W - 25L
1,357 Elo+
Party 2
Ishtar
Ishtar
Kvvp_Dreaming
Ishtar
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 43L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
8
0 / 1 / 3
5,253
525
3,645
5,077
1,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 1 / 2
6,160
616
5,477
5,610
1,701
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
ElPerroCagon
Erlang Shen
10
2 / 1 / 1
6,115
612
3,192
4,866
3,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

8
1 / 1 / 3
5,651
565
2,703
9,343
6,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
utherr123
Fenrir
9
4 / 2 / 0
5,777
578
4,118
8,690
3,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
8
1 / 1 / 0
4,803
480
2,680
7,170
4,699
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
AphroditeViper
Morgan Le Fay
8
1 / 2 / 2
4,955
496
5,164
5,577
1,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 1 / 1
4,233
423
1,014
2,763
1,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
3 / 2 / 0
4,853
485
4,074
5,628
2,077
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
1 / 4 / 0
4,424
442
3,638
7,145
1,918
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
10
Kills
6
6
Deaths
10
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
1
3
1.5
L
Fafnir
 
Fafnir
1
1
0
1
L
Morgan Le Fay
AphroditeViper
Morgan Le Fay
1
2
2
1
W
3
1
2
4
W
Erlang Shen
ElPerroCagon
Erlang Shen
2
1
1
2.5
L
0
1
1
0.5
L
3
2
0
1.5
W
1
1
3
2.5
L
1
4
0
0.25
W
Fenrir
utherr123
Fenrir
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,135
Damage
16,570
33,586
Taken
28,283
17,185
Mitigated
11,848
12,236
Healing
5,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
3,645
204
865
2,634
5,077
1,712
0
2,290
2,525
25,936
0
L
Fafnir
 
Fafnir
2,680
704
135
985
7,170
4,699
0
2,034
5,074
15,810
0
L
Morgan Le Fay
AphroditeViper
Morgan Le Fay
5,164
1,296
144
1,253
5,577
1,949
132
1,956
3,371
26,322
0
W
5,477
2,681
0
1,752
5,610
1,701
802
516
5,079
0
39,421
W
Erlang Shen
ElPerroCagon
Erlang Shen
3,192
1,586
0
897
4,866
3,721
0
1,111
3,741
0
35,930
L
1,014
341
0
125
2,763
1,205
0
0
2,763
7,163
0
L
4,074
1,665
115
1,210
5,628
2,077
0
920
4,632
0
16,195
W
2,703
697
176
2,326
9,343
6,825
0
2,799
6,423
20,932
0
L
3,638
2,378
139
1,476
7,145
1,918
0
1,050
6,095
0
18,235
W
Fenrir
utherr123
Fenrir
4,118
1,050
0
3,586
8,690
3,226
0
1,624
6,960
0
25,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,956
Gold Earned
23,268
259
Minions Killed
126
0
Camps Cleared
0
982,713
Distance Traveled
839,006
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,253
525
61
6
0
189,215
1
L
Fafnir
4,803
480
23
2
0
187,463
0
L
Morgan Le Fay
4,955
496
36
4
0
179,918
2
W
Hou Yi
6,160
616
67
7
0
181,363
3
W
Erlang Shen
6,115
612
63
6
0
214,138
0
L
Ymir
4,233
423
12
1
0
112,323
1
L
Fenrir
4,853
485
29
3
0
197,043
0
W
Ymir
5,651
565
21
2
0
180,421
2
L
Ishtar
4,424
442
26
3
0
162,259
0
W
Fenrir
5,777
578
47
5
0
217,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role