Player Matchup

Cerberus
Cerberus
DebutyLongNip
Cerberus
Level 39
God Stats
2W - 3L
1,736 SR
Queue Stats
101W - 107L
1,448 Elo+
Party 1
Merlin
Merlin
FlameMan1112
Merlin
Level 23
God Stats
3W - 1L
1,736 SR
Queue Stats
41W - 48L
1,657 Elo+
Party 1
Ganesha
Ganesha
HexOfTheRitual
Ganesha
Level 124
God Stats
43W - 38L
1,529 SR
Queue Stats
204W - 183L
1,551 Elo+
Party 3
Thanatos
Thanatos
Strat3gy
Thanatos
Level 17
God Stats
2W - 0L
1,730 SR
Queue Stats
8W - 9L
1,351 Elo+
Party 3
Izanami
Izanami
areallygoodname
Izanami
Level 114
God Stats
48W - 25L
1,724 SR
Queue Stats
176W - 174L
1,551 Elo+
Party 3
Team Averages
Level 63
1,691 SR
1,512 Elo+

VS

Team Averages
Level 47
1,444 SR
1,456 Elo+
Aphrodite
Aphrodite
JasonInfinityZ
Aphrodite
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 42L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Ryoshir
Hun Batz
Level 58
God Stats
1W - 3L
1,500 SR
Queue Stats
137W - 117L
1,424 Elo+
Party 4
Danzaburou
Danzaburou
Shocknaww
Danzaburou
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 74L
1,543 Elo+
Party 4
Yu Huang
Yu Huang
Trulysad
Yu Huang
Level 29
God Stats
0W - 3L
1,344 SR
Queue Stats
8W - 22L
1,301 Elo+
Party 2
Chaac
Chaac
k2dyn
Chaac
Level 88
God Stats
6W - 8L
1,375 SR
Queue Stats
314W - 351L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DebutyLongNip
Cerberus
18
0 / 0 / 11
12,787
556
13,204
23,397
31,061
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
20
6 / 1 / 8
14,001
609
20,252
9,843
4,691
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 0 / 15
11,798
513
7,005
20,403
28,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
Strat3gy
Thanatos
17
8 / 3 / 6
11,845
515
9,613
15,446
8,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
10 / 1 / 4
14,304
622
17,369
21,014
10,363
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
JasonInfinityZ
Aphrodite
15
0 / 5 / 4
10,310
448
6,999
18,754
9,850
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
Ryoshir
Hun Batz
15
1 / 5 / 2
10,004
435
4,961
23,845
8,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
Shocknaww
Danzaburou
18
1 / 7 / 1
12,065
525
11,210
20,808
8,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
Trulysad
Yu Huang
17
3 / 4 / 2
11,174
486
17,939
18,291
7,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
k2dyn
Chaac
18
0 / 3 / 0
11,885
517
17,984
17,181
13,002
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
14
24
Kills
5
5
Deaths
24
44
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DebutyLongNip
Cerberus
0
0
11
5.5
W
Merlin
6
1
8
10
W
0
0
15
7.5
L
Aphrodite
JasonInfinityZ
Aphrodite
0
5
4
0.4
L
Hun Batz
Ryoshir
Hun Batz
1
5
2
0.4
L
Danzaburou
Shocknaww
Danzaburou
1
7
1
0.21
W
Thanatos
Strat3gy
Thanatos
8
3
6
3.67
L
Yu Huang
Trulysad
Yu Huang
3
4
2
1
W
10
1
4
12
L
Chaac
k2dyn
Chaac
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,443
Damage
59,093
90,103
Taken
98,879
82,769
Mitigated
47,761
45,618
Healing
33,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DebutyLongNip
Cerberus
13,204
1,266
0
12,502
23,397
31,061
961
3,630
19,767
103,266
0
W
Merlin
20,252
374
0
871
9,843
4,691
2,126
4,369
5,474
138,070
0
W
7,005
678
1,102
6,100
20,403
28,436
981
8,292
12,111
43,019
0
L
Aphrodite
JasonInfinityZ
Aphrodite
6,999
2,069
5,339
7,295
18,754
9,850
580
8,571
10,183
45,783
0
L
Hun Batz
Ryoshir
Hun Batz
4,961
1,687
0
9,574
23,845
8,919
0
8,448
15,397
0
79,053
L
Danzaburou
Shocknaww
Danzaburou
11,210
6,467
0
6,927
20,808
8,411
0
4,737
16,071
0
110,686
W
Thanatos
Strat3gy
Thanatos
9,613
2,949
0
11,592
15,446
8,218
2,949
6,411
9,035
0
55,744
L
Yu Huang
Trulysad
Yu Huang
17,939
2,382
0
829
18,291
7,579
1,016
8,120
10,171
99,943
0
W
17,369
12,397
0
13,451
21,014
10,363
8,977
5,557
15,457
0
139,225
L
Chaac
k2dyn
Chaac
17,984
5,350
0
3,647
17,181
13,002
663
10,954
6,227
0
107,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,735
Gold Earned
55,438
807
Minions Killed
707
0
Camps Cleared
0
2,188,514
Distance Traveled
2,039,411
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,787
556
268
12
0
382,099
2
W
Merlin
14,001
609
227
10
0
437,429
3
W
Ganesha
11,798
513
2
0
0
461,602
13
L
Aphrodite
10,310
448
83
4
0
377,597
3
L
Hun Batz
10,004
435
123
5
0
402,733
1
L
Danzaburou
12,065
525
164
7
0
402,405
3
W
Thanatos
11,845
515
67
3
0
463,759
2
L
Yu Huang
11,174
486
137
6
0
403,012
3
W
Izanami
14,304
622
243
11
0
443,625
4
L
Chaac
11,885
517
200
9
0
453,664
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role