Player Matchup

Medusa
Medusa
Bronze III
Darrthbane
Medusa
Bronze III
Level 35
God Stats
11W - 5L
1,702 SR
Queue Stats
11W - 9L
1,430 MMR
Party 2
Arachne
Arachne
Bronze II
MrWindyCS
Arachne
Bronze II
Level 129
God Stats
1W - 0L
1,629 SR
Queue Stats
16W - 11L
1,654 MMR
Party 2
Chang'e
Chang'e
Bronze III
jtalk123
Chang'e
Bronze III
Level 76
God Stats
1W - 0L
1,549 SR
Queue Stats
11W - 10L
1,430 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 80
1,627 SR
1,505 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 56
1,554 SR
1,441 MMR
Anhur
Anhur
Bronze III
JimmYNtronn
Anhur
Bronze III
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,518 MMR
Party 1
Yu Huang
Yu Huang
Silver III
WSpammerW
Yu Huang
Silver III
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,510 MMR
Party 1
Cabrakan
Cabrakan
Silver II
blakeetaylor
Cabrakan
Silver II
Level 66
God Stats
19W - 25L
1,663 SR
Queue Stats
153W - 212L
1,295 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Darrthbane
Medusa
16
9 / 2 / 9
11,126
856
21,116
15,223
6,342
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arachne
MrWindyCS
Arachne
14
3 / 0 / 12
10,697
823
7,775
20,425
16,650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
jtalk123
Chang'e
16
7 / 2 / 10
10,340
795
17,344
19,015
13,498
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
Ah Muzen CabHadesAphroditeAtlasThoth

VS

Bans
CupidKhepriCerberusAresBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 1
9,376
721
17,263
17,519
8,049
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
WSpammerW
Yu Huang
13
0 / 7 / 3
8,478
652
10,600
13,232
6,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
blakeetaylor
Cabrakan
13
2 / 4 / 1
9,073
698
9,612
23,996
34,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
19
Kills
4
4
Deaths
19
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
Darrthbane
Medusa
9
2
9
6.75
L
2
8
1
0.31
W
Arachne
MrWindyCS
Arachne
3
0
12
9
L
Yu Huang
WSpammerW
Yu Huang
0
7
3
0.21
L
Cabrakan
blakeetaylor
Cabrakan
2
4
1
0.63
W
Chang'e
jtalk123
Chang'e
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,235
Damage
37,475
54,663
Taken
54,747
36,490
Mitigated
49,168
22,622
Healing
3,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Darrthbane
Medusa
21,116
11,606
0
1,201
15,223
6,342
2,215
5,310
9,641
0
51,693
L
17,263
9,380
0
1,872
17,519
8,049
0
6,760
10,759
32
36,755
W
Arachne
MrWindyCS
Arachne
7,775
4,713
3,679
7,499
20,425
16,650
265
6,945
12,976
0
19,342
L
Yu Huang
WSpammerW
Yu Huang
10,600
498
0
1,395
13,232
6,785
0
5,732
7,500
35,013
0
L
Cabrakan
blakeetaylor
Cabrakan
9,612
1,191
0
450
23,996
34,334
0
5,054
18,942
23,207
0
W
Chang'e
jtalk123
Chang'e
17,344
1,830
2,081
8,162
19,015
13,498
899
7,269
11,296
54,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,163
Gold Earned
26,927
180
Minions Killed
139
10
Camps Cleared
2
803,956
Distance Traveled
624,128
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,126
856
89
7
2
250,886
1
L
Anhur
9,376
721
41
3
1
195,027
3
W
Arachne
10,697
823
24
2
1
300,856
4
L
Yu Huang
8,478
652
52
4
0
221,839
1
L
Cabrakan
9,073
698
46
4
1
207,262
3
W
Chang'e
10,340
795
67
5
7
252,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role