Player Matchup

He Bo
He Bo
 
He Bo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
SirxklutchxAlot
Khepri
Level 160
God Stats
1W - 1L
1,474 SR
Queue Stats
92W - 71L
1,604 Elo+
Party 1
Hachiman
Hachiman
Vangoghear
Hachiman
Level 153
God Stats
3W - 6L
1,291 SR
Queue Stats
360W - 369L
1,534 Elo+
Solo
Zeus
Zeus
brosh e
Zeus
Level 158
God Stats
0W - 1L
1,523 SR
Queue Stats
31W - 35L
1,513 Elo+
Party 1
Yemoja
Yemoja
modcase
Yemoja
Level 143
God Stats
9W - 21L
1,316 SR
Queue Stats
1,112W - 1,134L
1,495 Elo+
Solo
Team Averages
Level 155
1,421 SR
1,529 Elo+

VS

Team Averages
Level 142
1,542 SR
1,543 Elo+
Rama
Rama
 
Rama
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
BF4 Hunts
Bastet
Level 125
God Stats
7W - 1L
1,593 SR
Queue Stats
359W - 236L
1,577 Elo+
Party 2
Vamana
Vamana
Bloodybunny69
Vamana
Level 144
God Stats
3W - 0L
1,820 SR
Queue Stats
186W - 204L
1,512 Elo+
Solo
Medusa
Medusa
DragonLordKale
Medusa
Level 146
God Stats
2W - 1L
1,624 SR
Queue Stats
252W - 203L
1,544 Elo+
Party 2
Aphrodite
Aphrodite
Salmonalmond255
Aphrodite
Level 140
God Stats
1W - 1L
1,172 SR
Queue Stats
50W - 36L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
3 / 7 / 8
8,087
674
13,915
14,581
6,364
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 4 / 10
8,771
731
9,200
13,730
9,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
Vangoghear
Hachiman
16
6 / 5 / 4
8,835
736
13,037
15,040
8,371
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
brosh e
Zeus
13
3 / 6 / 4
8,043
670
18,521
13,083
8,037
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
modcase
Yemoja
14
0 / 4 / 7
7,520
627
6,323
15,855
17,631
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
4 / 4 / 14
9,873
823
14,754
15,873
7,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Bastet
BF4 Hunts
Bastet
18
10 / 3 / 14
10,983
915
16,078
24,279
15,866
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 8 / 12
9,009
751
7,672
26,200
23,213
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
6 / 1 / 14
10,032
836
17,867
8,445
3,857
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
Salmonalmond255
Aphrodite
18
6 / 1 / 8
10,111
843
11,710
16,435
11,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
88
14
Kills
26
26
Deaths
17
33
Assists
62
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
3
7
8
1
W
Rama
 
Rama
4
4
14
2.75
W
Bastet
BF4 Hunts
Bastet
10
3
14
5.67
W
0
8
12
0.75
W
6
1
14
13
W
Aphrodite
Salmonalmond255
Aphrodite
6
1
8
10
L
2
4
10
1.75
L
Hachiman
Vangoghear
Hachiman
6
5
4
1.6
L
Zeus
brosh e
Zeus
3
6
4
0.83
L
Yemoja
modcase
Yemoja
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,996
Damage
68,081
72,289
Taken
91,232
49,692
Mitigated
62,049
20,778
Healing
47,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
13,915
338
2,075
1,009
14,581
6,364
0
1,073
13,508
19,128
0
W
Rama
 
Rama
14,754
10,619
638
3,119
15,873
7,393
2,816
11,799
4,074
0
30,099
W
Bastet
BF4 Hunts
Bastet
16,078
3,791
1,425
6,361
24,279
15,866
1,553
9,459
14,820
0
22,076
W
7,672
2,838
2,330
6,614
26,200
23,213
810
10,531
15,669
0
15,956
W
17,867
6,497
1,222
1,168
8,445
3,857
3,943
5,493
2,952
0
33,997
W
Aphrodite
Salmonalmond255
Aphrodite
11,710
735
14,079
11,030
16,435
11,720
724
10,677
5,758
31,345
0
L
9,200
257
1,712
1,144
13,730
9,289
0
3,329
10,401
16,656
0
L
Hachiman
Vangoghear
Hachiman
13,037
6,858
288
1,740
15,040
8,371
0
1,510
13,530
0
23,284
L
Zeus
brosh e
Zeus
18,521
1,189
1,325
2,654
13,083
8,037
0
2,624
10,459
35,626
0
L
Yemoja
modcase
Yemoja
6,323
1,660
6,132
2,699
15,855
17,631
0
3,174
12,681
11,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,256
Gold Earned
50,008
106
Minions Killed
124
0
Camps Cleared
0
946,674
Distance Traveled
1,204,354
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,087
674
13
1
0
191,771
1
W
Rama
9,873
823
32
3
0
190,094
0
W
Bastet
10,983
915
9
1
0
257,661
2
W
Vamana
9,009
751
22
2
0
233,987
1
W
Medusa
10,032
836
23
2
0
265,008
0
W
Aphrodite
10,111
843
38
3
0
257,604
0
L
Khepri
8,771
731
22
2
0
211,935
0
L
Hachiman
8,835
736
22
2
0
193,870
0
L
Zeus
8,043
670
34
3
0
175,958
0
L
Yemoja
7,520
627
15
1
0
173,140
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role