Player Matchup

Sol
Sol
Araniella
Sol
Level 115
God Stats
7W - 9L
1,520 SR
Queue Stats
78W - 90L
1,424 Elo+
Party 2
Gilgamesh
Gilgamesh
DakovChan
Gilgamesh
Level 42
God Stats
2W - 4L
1,429 SR
Queue Stats
54W - 65L
1,397 Elo+
Party 2
Yu Huang
Yu Huang
Idontclap
Yu Huang
Level 101
God Stats
25W - 29L
1,511 SR
Queue Stats
124W - 118L
1,417 Elo+
Party 3
Ares
Ares
Il RICO Il
Ares
Level 29
God Stats
4W - 11L
1,309 SR
Queue Stats
177W - 206L
1,455 Elo+
Party 3
Bellona
Bellona
RABBlTT
Bellona
Level 58
God Stats
1W - 4L
1,449 SR
Queue Stats
303W - 313L
1,438 Elo+
Party 3
Team Averages
Level 69
1,443 SR
1,426 Elo+

VS

Team Averages
Level 42
1,604 SR
1,300 Elo+
Jormungandr
Jormungandr
DarkDove93
Jormungandr
Level 63
God Stats
66W - 82L
1,457 SR
Queue Stats
67W - 91L
1,402 Elo+
Party 1
Chiron
Chiron
NoMereRanger
Chiron
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,264 Elo+
Party 1
Pele
Pele
YoungNhung4321
Pele
Level 29
God Stats
4W - 0L
1,849 SR
Queue Stats
10W - 13L
1,369 Elo+
Party 1
Ymir
Ymir
kenykakshi1
Ymir
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 125L
1,381 Elo+
Solo
Vulcan
Vulcan
ruznamdj
Vulcan
Level 62
God Stats
1W - 0L
1,715 SR
Queue Stats
5W - 9L
1,084 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
5,143
514
6,580
9,079
2,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
DakovChan
Gilgamesh
8
1 / 2 / 1
5,380
538
3,077
7,591
3,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
Idontclap
Yu Huang
11
1 / 1 / 0
6,380
638
3,553
3,286
1,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 3 / 0
4,935
494
945
8,570
4,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
RABBlTT
Bellona
11
0 / 0 / 0
6,613
661
5,243
6,966
5,626
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DarkDove93
Jormungandr
9
3 / 0 / 4
5,599
560
5,161
6,683
3,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
9
4 / 1 / 1
5,841
584
9,031
6,322
2,279
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
1 / 1 / 0
5,691
569
3,434
9,653
3,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
0 / 0 / 0
5,503
550
3,759
6,263
3,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Vulcan
ruznamdj
Vulcan
9
0 / 1 / 0
5,026
503
1,551
6,092
2,401
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
3
Kills
8
8
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Gilgamesh
DakovChan
Gilgamesh
1
2
1
0.75
W
Jormungandr
DarkDove93
Jormungandr
3
0
4
5
L
Yu Huang
Idontclap
Yu Huang
1
1
0
1
L
0
3
0
0
W
Chiron
4
1
1
4.5
L
Bellona
RABBlTT
Bellona
0
0
0
0
W
1
1
0
1
W
0
0
0
0
W
Vulcan
ruznamdj
Vulcan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,398
Damage
22,936
35,492
Taken
35,013
17,544
Mitigated
14,854
10,483
Healing
10,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,580
2,435
0
4,223
9,079
2,320
0
2,059
7,020
29,942
0
L
Gilgamesh
DakovChan
Gilgamesh
3,077
783
0
2,208
7,591
3,894
0
903
6,674
0
32,502
W
Jormungandr
DarkDove93
Jormungandr
5,161
2,378
73
791
6,683
3,646
0
3,834
2,849
25,953
0
L
Yu Huang
Idontclap
Yu Huang
3,553
159
0
491
3,286
1,531
774
1,029
2,257
45,269
0
L
945
64
11
2,073
8,570
4,173
0
2,801
5,769
13,266
0
W
Chiron
9,031
4,352
790
1,571
6,322
2,279
0
3,393
2,929
0
38,733
L
Bellona
RABBlTT
Bellona
5,243
2,180
0
1,477
6,966
5,626
0
3,373
3,301
0
50,002
W
3,434
1,036
0
2,081
9,653
3,253
0
1,176
8,477
0
46,723
W
3,759
1,400
0
1,435
6,263
3,275
0
0
6,263
32,739
0
W
Vulcan
ruznamdj
Vulcan
1,551
306
0
3,370
6,092
2,401
0
2,675
3,417
29,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,451
Gold Earned
27,660
330
Minions Killed
303
0
Camps Cleared
0
1,013,663
Distance Traveled
990,450
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,143
514
49
5
0
199,865
2
L
Gilgamesh
5,380
538
51
5
0
213,420
0
W
Jormungandr
5,599
560
28
3
0
198,478
0
L
Yu Huang
6,380
638
96
10
0
199,109
0
L
Ares
4,935
494
15
2
0
208,112
3
W
Chiron
5,841
584
73
7
0
173,126
0
L
Bellona
6,613
661
119
12
0
193,157
1
W
Pele
5,691
569
71
7
0
233,464
0
W
Ymir
5,503
550
73
7
0
194,979
1
W
Vulcan
5,026
503
58
6
0
190,403
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role