Player Matchup

Sol
Sol
BravoMyth
Sol
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,356 Elo+
Party 2
Hercules
Hercules
DeltaMyth
Hercules
Level 64
God Stats
34W - 25L
1,580 SR
Queue Stats
90W - 93L
1,503 Elo+
Party 2
Chernobog
Chernobog
TheMightyGryphon
Chernobog
Level 43
God Stats
3W - 2L
1,772 SR
Queue Stats
27W - 32L
1,444 Elo+
Party 2
Team Averages
Level 57
1,617 SR
1,434 Elo+

VS

Team Averages
Level 81
1,400 SR
1,325 Elo+
Fenrir
Fenrir
Stoobs
Fenrir
Level 121
God Stats
1W - 1L
1,704 SR
Queue Stats
8W - 9L
1,356 Elo+
Party 1
Sun Wukong
Sun Wukong
Whambambalam
Sun Wukong
Level 7
God Stats
5W - 6L
1,321 SR
Queue Stats
7W - 9L
1,249 Elo+
Party 1
Vulcan
Vulcan
xjmat0415
Vulcan
Level 114
God Stats
0W - 1L
1,174 SR
Queue Stats
5W - 7L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 2 / 8
9,688
881
11,481
11,578
5,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
DeltaMyth
Hercules
14
5 / 1 / 14
10,126
921
8,735
12,971
13,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chernobog
14
6 / 1 / 9
9,369
852
9,413
8,015
3,799
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Stoobs
Fenrir
12
3 / 7 / 1
8,210
746
9,922
14,519
14,707
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
Whambambalam
Sun Wukong
10
0 / 7 / 4
6,968
633
6,765
12,640
11,842
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vulcan
xjmat0415
Vulcan
11
1 / 6 / 3
7,671
697
8,315
8,193
3,702
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
20
Kills
4
4
Deaths
20
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
9
2
8
6.5
W
Hercules
DeltaMyth
Hercules
5
1
14
12
L
Fenrir
Stoobs
Fenrir
3
7
1
0.5
W
Chernobog
6
1
9
10.5
L
Sun Wukong
Whambambalam
Sun Wukong
0
7
4
0.29
L
Vulcan
xjmat0415
Vulcan
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,629
Damage
25,002
32,564
Taken
35,352
22,757
Mitigated
30,251
14,133
Healing
2,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,481
5,656
0
5,630
11,578
5,213
1,564
2,870
8,708
31,764
0
W
Hercules
DeltaMyth
Hercules
8,735
1,214
220
5,996
12,971
13,745
323
3,259
9,712
0
19,199
L
Fenrir
Stoobs
Fenrir
9,922
1,834
0
701
14,519
14,707
0
5,450
9,069
233
18,934
W
Chernobog
9,413
6,215
0
2,287
8,015
3,799
741
2,759
5,256
0
42,973
L
Sun Wukong
Whambambalam
Sun Wukong
6,765
1,324
0
883
12,640
11,842
0
3,889
8,751
0
19,554
L
Vulcan
xjmat0415
Vulcan
8,315
1,890
238
391
8,193
3,702
0
2,355
5,838
24,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,183
Gold Earned
22,849
151
Minions Killed
77
6
Camps Cleared
2
630,822
Distance Traveled
585,433
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,688
881
32
3
4
193,915
0
W
Hercules
10,126
921
25
2
0
233,221
1
L
Fenrir
8,210
746
14
1
0
194,125
3
W
Chernobog
9,369
852
94
9
2
203,686
1
L
Sun Wukong
6,968
633
35
3
0
189,666
1
L
Vulcan
7,671
697
28
3
2
201,642
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role