Player Matchup

Merlin
Merlin
AragornsFaiz
Merlin
Level 64
God Stats
4W - 10L
1,480 SR
Queue Stats
8W - 28L
1,213 Elo+
Party 2
Guan Yu
Guan Yu
GoldeLink
Guan Yu
Level 21
God Stats
2W - 3L
1,332 SR
Queue Stats
6W - 26L
1,061 Elo+
Party 2
Hachiman
Hachiman
Laserbeane
Hachiman
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 23L
1,231 Elo+
Party 2
Team Averages
Level 38
1,437 SR
1,168 Elo+

VS

Team Averages
Level 79
1,512 SR
1,365 Elo+
Kuzenbo
Kuzenbo
Dinorandir
Kuzenbo
Level 68
God Stats
0W - 1L
1,720 SR
Queue Stats
52W - 75L
1,389 Elo+
Party 1
Zeus
Zeus
Fahad13
Zeus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 77L
1,370 Elo+
Party 1
Neith
Neith
Jbandzz
Neith
Level 82
God Stats
0W - 2L
1,317 SR
Queue Stats
0W - 3L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
6 / 1 / 7
11,988
749
17,722
11,645
5,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
GoldeLink
Guan Yu
16
5 / 1 / 11
12,902
806
10,294
18,100
19,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
Laserbeane
Hachiman
15
5 / 5 / 6
11,048
691
11,849
16,513
7,410
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Dinorandir
Kuzenbo
15
2 / 5 / 4
9,956
622
15,011
18,360
15,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
Fahad13
Zeus
14
0 / 6 / 7
9,554
597
9,850
13,363
4,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Jbandzz
Neith
14
5 / 5 / 2
10,308
644
13,247
13,565
5,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
16
Kills
7
7
Deaths
16
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Merlin
6
1
7
9.5
L
Kuzenbo
Dinorandir
Kuzenbo
2
5
4
0.8
L
Zeus
Fahad13
Zeus
0
6
7
0.58
W
Guan Yu
GoldeLink
Guan Yu
5
1
11
10.5
L
Neith
Jbandzz
Neith
5
5
2
1.2
W
Hachiman
Laserbeane
Hachiman
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,865
Damage
38,108
46,258
Taken
45,288
32,420
Mitigated
25,261
15,957
Healing
6,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
17,722
1,361
0
1,381
11,645
5,575
1,090
5,533
6,112
57,791
0
L
Kuzenbo
Dinorandir
Kuzenbo
15,011
3,837
182
1,762
18,360
15,378
26
8,214
10,065
39,619
0
L
Zeus
Fahad13
Zeus
9,850
663
573
1,920
13,363
4,773
62
4,168
9,195
28,507
0
W
Guan Yu
GoldeLink
Guan Yu
10,294
2,528
5,645
6,830
18,100
19,435
486
9,921
8,179
0
16,702
L
Neith
Jbandzz
Neith
13,247
6,180
0
1,987
13,565
5,110
0
6,123
7,442
0
32,051
W
Hachiman
Laserbeane
Hachiman
11,849
8,226
0
2,101
16,513
7,410
896
9,532
6,981
0
45,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,938
Gold Earned
29,818
172
Minions Killed
138
3
Camps Cleared
9
871,002
Distance Traveled
782,407
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,988
749
99
6
0
286,696
1
L
Kuzenbo
9,956
622
48
3
4
297,226
0
L
Zeus
9,554
597
43
3
0
248,879
1
W
Guan Yu
12,902
806
12
1
0
329,263
2
L
Neith
10,308
644
47
3
5
236,302
0
W
Hachiman
11,048
691
61
4
3
255,043
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role