Player Matchup

Gilgamesh
Gilgamesh
Maser96
Gilgamesh
Level 140
God Stats
2W - 0L
1,593 SR
Queue Stats
48W - 39L
1,244 Elo+
Solo
Merlin
Merlin
NugatoryNarthex
Merlin
Level 14
God Stats
1W - 0L
1,296 SR
Queue Stats
16W - 22L
1,392 Elo+
Party 1
Danzaburou
Danzaburou
jpdelirious
Danzaburou
Level 141
God Stats
3W - 4L
1,463 SR
Queue Stats
69W - 71L
1,489 Elo+
Party 1
Team Averages
Level 98
1,451 SR
1,375 Elo+

VS

Team Averages
Level 78
1,495 SR
1,583 Elo+
Lancelot
Lancelot
Edgecutioner
Lancelot
Level 101
God Stats
0W - 2L
1,515 SR
Queue Stats
121W - 134L
1,579 Elo+
Party 2
Ra
Ra
K0k0pelly
Ra
Level 108
God Stats
8W - 11L
1,459 SR
Queue Stats
160W - 176L
1,555 Elo+
Party 2
Neith
Neith
WildBill258
Neith
Level 25
God Stats
1W - 9L
1,512 SR
Queue Stats
5W - 10L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Maser96
Gilgamesh
14
0 / 4 / 6
10,421
695
7,533
17,662
15,210
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
2 / 4 / 6
11,162
744
7,243
7,797
3,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
jpdelirious
Danzaburou
17
9 / 6 / 2
13,336
889
15,114
13,833
5,680
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Edgecutioner
Lancelot
15
4 / 2 / 8
10,321
688
10,038
12,842
13,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
8 / 3 / 6
11,917
794
13,242
13,744
7,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
2 / 6 / 7
9,299
620
8,804
12,778
5,706
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
35
11
Kills
14
14
Deaths
11
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Edgecutioner
Lancelot
4
2
8
4
L
8
3
6
3.67
W
Gilgamesh
Maser96
Gilgamesh
0
4
6
0.75
W
2
4
6
1.25
L
2
6
7
0.92
W
Danzaburou
jpdelirious
Danzaburou
9
6
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,890
Damage
32,084
39,292
Taken
39,364
24,110
Mitigated
26,917
4,543
Healing
10,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Edgecutioner
Lancelot
10,038
1,586
384
1,609
12,842
13,439
716
2,884
9,958
0
23,745
L
13,242
1,272
1,764
4,346
13,744
7,772
41
2,932
10,812
62,115
0
W
Gilgamesh
Maser96
Gilgamesh
7,533
1,884
0
728
17,662
15,210
594
5,870
10,994
0
35,444
W
7,243
332
0
632
7,797
3,220
1,027
2,068
5,446
36,099
0
L
8,804
2,800
0
2,027
12,778
5,706
601
2,118
10,660
0
21,412
W
Danzaburou
jpdelirious
Danzaburou
15,114
7,412
0
3,183
13,833
5,680
1,114
5,195
8,133
0
44,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,919
Gold Earned
31,537
167
Minions Killed
179
3
Camps Cleared
10
824,433
Distance Traveled
811,800
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
10,321
688
26
2
3
338,362
1
L
Ra
11,917
794
125
8
7
288,846
2
W
Gilgamesh
10,421
695
47
3
2
288,439
1
W
Merlin
11,162
744
61
4
1
266,060
2
L
Neith
9,299
620
28
2
0
184,592
3
W
Danzaburou
13,336
889
59
4
0
269,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role