Player Matchup

Chaac
Chaac
Cinnathesinner
Chaac
Level 79
God Stats
3W - 0L
1,685 SR
Queue Stats
234W - 133L
1,565 Elo+
Party 1
Ishtar
Ishtar
GodlyTwerkPower
Ishtar
Level 157
God Stats
3W - 3L
1,567 SR
Queue Stats
320W - 199L
1,617 Elo+
Party 1
Zhong Kui
Zhong Kui
NinjaWitaSniper
Zhong Kui
Level 126
God Stats
3W - 1L
1,608 SR
Queue Stats
206W - 124L
1,533 Elo+
Party 1
Team Averages
Level 121
1,620 SR
1,572 Elo+

VS

Team Averages
Level 33
1,503 SR
1,236 Elo+
Apollo
Apollo
 
Apollo
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
MysGiratina
Sol
Level 46
God Stats
2W - 3L
1,508 SR
Queue Stats
14W - 59L
1,082 Elo+
Party 2
Ymir
Ymir
SylverKyuubi
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,124 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 14
9,590
738
10,491
14,009
11,974
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
10 / 1 / 7
11,064
851
20,778
11,024
6,262
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
NinjaWitaSniper
Zhong Kui
15
6 / 1 / 10
10,207
785
15,021
13,337
9,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
1 / 6 / 2
8,155
627
4,443
15,984
6,174
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
2 / 8 / 1
8,657
666
7,018
16,894
6,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 4 / 3
9,421
725
6,554
23,426
24,843
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
18
Kills
5
6
Deaths
18
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
6
2
0.33
W
2
4
14
2.25
W
10
1
7
13.5
L
2
8
1
0.31
W
Zhong Kui
NinjaWitaSniper
Zhong Kui
6
1
10
11
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,290
Damage
18,015
38,370
Taken
56,304
27,749
Mitigated
37,034
11,127
Healing
6,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
4,443
2,371
0
924
15,984
6,174
28
4,192
11,792
0
22,021
W
10,491
2,353
0
4,571
14,009
11,974
372
3,430
10,579
0
27,037
W
20,778
10,020
0
1,445
11,024
6,262
1,628
5,118
5,906
0
48,608
L
7,018
2,103
0
4,299
16,894
6,017
0
3,069
13,825
36,343
0
W
Zhong Kui
NinjaWitaSniper
Zhong Kui
15,021
1,803
0
5,111
13,337
9,513
994
5,384
7,953
34,968
0
L
6,554
1,390
379
919
23,426
24,843
0
8,144
15,282
24,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,861
Gold Earned
26,233
148
Minions Killed
115
5
Camps Cleared
4
657,643
Distance Traveled
579,483
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,155
627
29
2
1
204,167
0
W
Chaac
9,590
738
21
2
0
232,867
7
W
Ishtar
11,064
851
48
4
2
190,841
1
L
Sol
8,657
666
61
5
2
185,629
0
W
Zhong Kui
10,207
785
79
6
3
233,935
3
L
Ymir
9,421
725
25
2
1
189,687
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role