Player Matchup

Ymir
Ymir
Arturogks
Ymir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 56L
1,478 Elo+
Party 3
Fenrir
Fenrir
Babazooky
Fenrir
Level 28
God Stats
4W - 5L
1,449 SR
Queue Stats
54W - 76L
1,439 Elo+
Party 3
Jormungandr
Jormungandr
Ga1ahad6174
Jormungandr
Level 69
God Stats
0W - 1L
1,247 SR
Queue Stats
57W - 45L
1,547 Elo+
Party 3
Fafnir
Fafnir
SleepySloth1234
Fafnir
Level 117
God Stats
1W - 1L
1,768 SR
Queue Stats
121W - 107L
1,528 Elo+
Party 3
Ullr
Ullr
yumpy1246
Ullr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,497 Elo+
Party 3
Team Averages
Level 51
1,493 SR
1,498 Elo+

VS

Team Averages
Level 73
1,457 SR
1,463 Elo+
Thanatos
Thanatos
AngryPanda3534
Thanatos
Level 102
God Stats
4W - 1L
1,653 SR
Queue Stats
69W - 60L
1,547 Elo+
Party 2
Sun Wukong
Sun Wukong
AsTcSnow
Sun Wukong
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 26L
1,100 Elo+
Party 1
Ra
Ra
I KnOw SwedISH
Ra
Level 157
God Stats
1W - 2L
1,132 SR
Queue Stats
73W - 79L
1,511 Elo+
Party 2
Ares
Ares
RubyCow6061
Ares
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
172W - 46L
1,753 Elo+
Party 2
Izanami
Izanami
dimi1001468
Izanami
Level 62
God Stats
23W - 27L
1,503 SR
Queue Stats
50W - 59L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
8 / 5 / 4
10,603
589
12,872
17,793
10,228
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
Babazooky
Fenrir
13
1 / 5 / 6
8,307
462
7,740
18,307
7,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
Ga1ahad6174
Jormungandr
12
2 / 5 / 3
7,611
423
9,225
18,440
19,210
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
2 / 8 / 1
7,101
395
9,383
15,783
9,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ullr
11
1 / 5 / 1
6,857
381
1,751
11,713
3,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
6 / 5 / 7
10,176
565
9,758
18,826
8,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sun Wukong
AsTcSnow
Sun Wukong
13
0 / 4 / 0
8,267
459
1,502
11,217
5,561
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
11 / 1 / 8
11,496
639
21,080
14,179
8,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
7 / 3 / 13
10,877
604
13,641
18,227
17,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
dimi1001468
Izanami
18
4 / 1 / 8
11,361
631
12,122
11,758
5,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
64
14
Kills
28
28
Deaths
14
15
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Thanatos
6
5
7
1.9
L
Ymir
8
5
4
2
W
Sun Wukong
AsTcSnow
Sun Wukong
0
4
0
0
L
Fenrir
Babazooky
Fenrir
1
5
6
0.8
L
Jormungandr
Ga1ahad6174
Jormungandr
2
5
3
0.7
W
11
1
8
15
W
7
3
13
4.5
L
2
8
1
0.31
W
Izanami
dimi1001468
Izanami
4
1
8
8
L
Ullr
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,971
Damage
58,103
82,036
Taken
74,207
50,561
Mitigated
45,985
18,521
Healing
30,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
9,758
2,118
0
11,625
18,826
8,937
0
7,519
11,307
0
67,502
L
Ymir
12,872
3,267
0
5,350
17,793
10,228
0
8,112
9,681
68,775
0
W
Sun Wukong
AsTcSnow
Sun Wukong
1,502
539
0
2,532
11,217
5,561
1,368
3,659
7,558
0
37,496
L
Fenrir
Babazooky
Fenrir
7,740
3,195
0
3,483
18,307
7,644
0
7,052
11,255
0
52,248
L
Jormungandr
Ga1ahad6174
Jormungandr
9,225
2,124
190
4,313
18,440
19,210
96
8,929
9,511
44,513
0
W
21,080
3,327
3,924
6,959
14,179
8,265
215
8,714
5,465
95,935
0
W
13,641
1,799
0
2,373
18,227
17,805
657
7,699
10,528
33,766
0
L
9,383
2,944
0
1,799
15,783
9,874
395
8,724
6,907
36,832
0
W
Izanami
dimi1001468
Izanami
12,122
9,746
0
2,852
11,758
5,417
3,085
4,326
7,432
0
113,282
L
Ullr
1,751
913
0
3,386
11,713
3,605
220
1,752
9,961
0
29,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,479
Gold Earned
52,177
351
Minions Killed
495
0
Camps Cleared
0
1,565,160
Distance Traveled
1,604,106
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,176
565
86
5
0
346,695
1
L
Ymir
10,603
589
135
8
0
295,281
0
W
Sun Wukong
8,267
459
71
4
0
272,720
0
L
Fenrir
8,307
462
82
5
0
370,615
0
L
Jormungandr
7,611
423
63
4
0
316,520
7
W
Ra
11,496
639
127
7
0
345,289
1
W
Ares
10,877
604
33
2
0
328,260
6
L
Fafnir
7,101
395
37
2
0
323,280
4
W
Izanami
11,361
631
178
10
0
311,142
2
L
Ullr
6,857
381
34
2
0
259,464
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role