Player Matchup

Bacchus
Bacchus
Chus115
Bacchus
Level 124
God Stats
4W - 4L
1,528 SR
Queue Stats
169W - 145L
1,534 Elo+
Party 1
Ra
Ra
DG_Ruben90
Ra
Level 109
God Stats
1W - 0L
1,322 SR
Queue Stats
148W - 135L
1,499 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DaniloQG22
Tsukuyomi
Level 56
God Stats
7W - 5L
1,766 SR
Queue Stats
144W - 143L
1,508 Elo+
Party 1
Ishtar
Ishtar
iiPurpleSkittle
Ishtar
Level 156
God Stats
20W - 26L
1,417 SR
Queue Stats
284W - 318L
1,352 Elo+
Solo
Awilix
Awilix
manuelalejan22
Awilix
Level 82
God Stats
11W - 6L
1,597 SR
Queue Stats
123W - 114L
1,475 Elo+
Party 1
Team Averages
Level 105
1,526 SR
1,473 Elo+

VS

Team Averages
Level 106
1,389 SR
1,367 Elo+
Mulan
Mulan
BlackyChan_78
Mulan
Level 63
God Stats
13W - 20L
1,403 SR
Queue Stats
112W - 133L
1,335 Elo+
Party 2
Poseidon
Poseidon
ElPerroCagon
Poseidon
Level 84
God Stats
5W - 7L
1,469 SR
Queue Stats
196W - 197L
1,363 Elo+
Solo
Nemesis
Nemesis
GotenksKazekage
Nemesis
Level 85
God Stats
17W - 22L
1,492 SR
Queue Stats
374W - 422L
1,401 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Nandothamc
Kumbhakarna
Level 158
God Stats
1W - 6L
1,211 SR
Queue Stats
421W - 430L
1,392 Elo+
Solo
Ishtar
Ishtar
d2b BirdMan
Ishtar
Level 141
God Stats
2W - 4L
1,370 SR
Queue Stats
27W - 38L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Chus115
Bacchus
15
7 / 1 / 6
10,641
532
10,549
12,618
18,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
1 / 4 / 7
9,630
482
10,839
16,660
8,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
DaniloQG22
Tsukuyomi
19
16 / 2 / 4
12,252
613
26,296
16,032
10,533
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 7 / 8
9,078
454
14,277
18,488
8,227
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
6 / 4 / 7
9,723
486
11,772
15,170
6,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 9 / 0
8,909
445
6,678
20,916
13,810
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poseidon
ElPerroCagon
Poseidon
16
2 / 6 / 0
10,033
502
11,133
12,991
4,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
6 / 10 / 3
10,251
513
12,483
21,633
9,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Nandothamc
Kumbhakarna
15
3 / 2 / 10
10,637
532
9,377
21,860
25,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
15
4 / 4 / 4
9,251
463
8,606
16,083
6,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
34
31
Kills
17
18
Deaths
31
32
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
9
0
0.22
W
Bacchus
Chus115
Bacchus
7
1
6
10
W
1
4
7
1.13
W
Tsukuyomi
DaniloQG22
Tsukuyomi
16
2
4
9
L
Poseidon
ElPerroCagon
Poseidon
2
6
0
0.33
L
6
10
3
0.75
L
Kumbhakarna
Nandothamc
Kumbhakarna
3
2
10
4
L
Ishtar
4
4
4
1.5
W
1
7
8
0.71
W
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,733
Damage
48,277
78,968
Taken
93,483
51,383
Mitigated
60,377
15,510
Healing
16,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,678
494
0
4,948
20,916
13,810
432
238
20,678
0
48,457
W
Bacchus
Chus115
Bacchus
10,549
2,222
0
1,525
12,618
18,095
208
3,293
9,325
44,123
0
W
10,839
1,406
289
4,062
16,660
8,090
2,484
8,483
8,177
79,719
0
W
Tsukuyomi
DaniloQG22
Tsukuyomi
26,296
6,891
0
5,686
16,032
10,533
0
665
15,367
0
91,815
L
Poseidon
ElPerroCagon
Poseidon
11,133
1,843
107
991
12,991
4,969
1,558
6,813
6,178
96,415
0
L
12,483
5,903
0
1,768
21,633
9,618
0
4,280
17,353
75
56,423
L
Kumbhakarna
Nandothamc
Kumbhakarna
9,377
1,620
400
3,197
21,860
25,340
0
7,366
14,494
35,595
0
L
Ishtar
8,606
4,732
0
4,646
16,083
6,640
0
2,691
13,392
0
61,887
W
14,277
8,445
207
3,314
18,488
8,227
1,059
5,265
13,223
0
66,101
W
11,772
4,505
0
427
15,170
6,438
0
2,879
12,291
0
53,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,324
Gold Earned
49,081
471
Minions Killed
456
0
Camps Cleared
0
1,908,228
Distance Traveled
1,718,854
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,909
445
84
4
0
288,672
0
W
Bacchus
10,641
532
47
2
0
410,539
3
W
Ra
9,630
482
130
7
0
392,938
5
W
Tsukuyomi
12,252
613
131
7
0
387,910
0
L
Poseidon
10,033
502
147
7
0
350,338
0
L
Nemesis
10,251
513
86
4
0
378,481
4
L
Kumbhakarna
10,637
532
37
2
0
362,660
0
L
Ishtar
9,251
463
102
5
0
338,703
1
W
Ishtar
9,078
454
92
5
0
313,925
2
W
Awilix
9,723
486
71
4
0
402,916
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role