Player Matchup

Bellona
Bellona
BRIANATOR_001
Bellona
Level 44
God Stats
8W - 8L
1,500 SR
Queue Stats
431W - 444L
1,330 Elo+
Solo
Cernunnos
Cernunnos
FalafeIPapi
Cernunnos
Level 53
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 27L
1,200 Elo+
Solo
Ymir
Ymir
Mr-Random247
Ymir
Level 126
God Stats
185W - 158L
1,508 SR
Queue Stats
611W - 645L
1,374 Elo+
Solo
Hera
Hera
Psymetric
Hera
Level 129
God Stats
5W - 6L
1,273 SR
Queue Stats
49W - 58L
1,352 Elo+
Solo
Serqet
Serqet
SamuraiDD6666
Serqet
Level 82
God Stats
0W - 3L
1,183 SR
Queue Stats
376W - 391L
1,323 Elo+
Solo
Team Averages
Level 87
1,393 SR
1,316 Elo+

VS

Team Averages
Level 89
1,573 SR
1,339 Elo+
Shiva
Shiva
Bahama_sniper
Shiva
Level 54
God Stats
29W - 13L
1,590 SR
Queue Stats
88W - 96L
1,346 Elo+
Solo
Hera
Hera
DOGTOTEM
Hera
Level 108
God Stats
3W - 0L
1,783 SR
Queue Stats
156W - 195L
1,294 Elo+
Solo
Ishtar
Ishtar
Hugo_PsYcHo-RJ
Ishtar
Level 123
God Stats
10W - 9L
1,522 SR
Queue Stats
270W - 294L
1,335 Elo+
Solo
Ratatoskr
Ratatoskr
Maniak_Dr3w
Ratatoskr
Level 109
God Stats
3W - 2L
1,521 SR
Queue Stats
222W - 246L
1,337 Elo+
Solo
Baron Samedi
Baron Samedi
TurtleZ-333
Baron Samedi
Level 49
God Stats
15W - 16L
1,450 SR
Queue Stats
214W - 224L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
17
1 / 4 / 1
9,703
441
14,413
24,209
25,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cernunnos
FalafeIPapi
Cernunnos
13
1 / 7 / 1
8,126
369
8,584
18,627
7,375
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 1 / 2
9,259
421
6,570
22,334
22,766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hera
16
2 / 5 / 0
9,926
451
7,556
16,322
7,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 6 / 1
8,554
389
4,411
21,109
8,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 6
11,305
514
10,173
14,044
8,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hera
15
1 / 2 / 7
9,338
424
11,639
10,007
3,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
5 / 1 / 4
10,173
462
13,137
13,070
5,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ratatoskr
Maniak_Dr3w
Ratatoskr
20
8 / 1 / 2
12,566
571
21,444
22,095
24,655
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
TurtleZ-333
Baron Samedi
19
4 / 1 / 3
11,889
540
14,850
12,710
7,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
6
Kills
23
23
Deaths
6
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bellona
1
4
1
0.38
W
5
1
6
8
W
Hera
1
2
7
2.25
L
Cernunnos
FalafeIPapi
Cernunnos
1
7
1
0.21
W
5
1
4
7
W
Ratatoskr
Maniak_Dr3w
Ratatoskr
8
1
2
9
L
1
1
2
2
L
Hera
2
5
0
0.4
L
1
6
1
0.25
W
Baron Samedi
TurtleZ-333
Baron Samedi
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,534
Damage
71,243
102,601
Taken
71,926
72,348
Mitigated
50,288
31,559
Healing
30,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
14,413
7,076
0
6,490
24,209
25,560
0
0
24,209
0
85,805
W
10,173
1,738
513
6,676
14,044
8,478
1,049
2,221
11,823
0
91,902
W
Hera
11,639
4,352
0
2,393
10,007
3,887
2,022
2,418
7,589
59,892
0
L
Cernunnos
FalafeIPapi
Cernunnos
8,584
4,338
0
2,797
18,627
7,375
0
4,950
13,677
0
56,970
W
13,137
8,396
0
2,849
13,070
5,837
612
2,839
10,231
0
72,067
W
Ratatoskr
Maniak_Dr3w
Ratatoskr
21,444
5,427
0
10,383
22,095
24,655
876
0
21,553
0
100,579
L
6,570
1,087
3,377
7,199
22,334
22,766
0
9,438
12,896
48,866
0
L
Hera
7,556
2,837
0
2,630
16,322
7,755
0
9,975
6,347
88,320
0
L
4,411
1,611
223
8,843
21,109
8,892
0
2,126
18,983
0
52,887
W
Baron Samedi
TurtleZ-333
Baron Samedi
14,850
726
1,100
6,485
12,710
7,431
511
6,648
6,062
100,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,568
Gold Earned
55,271
517
Minions Killed
669
0
Camps Cleared
0
1,888,639
Distance Traveled
1,996,043
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,703
441
138
6
0
390,878
1
W
Shiva
11,305
514
133
6
0
448,925
0
W
Hera
9,338
424
83
4
0
383,155
3
L
Cernunnos
8,126
369
81
4
0
360,953
0
W
Ishtar
10,173
462
107
5
0
385,269
5
W
Ratatoskr
12,566
571
183
8
0
404,246
4
L
Ymir
9,259
421
71
3
0
396,524
0
L
Hera
9,926
451
146
7
0
359,120
15
L
Serqet
8,554
389
81
4
0
381,164
0
W
Baron Samedi
11,889
540
163
7
0
374,448
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role