Player Matchup

Ishtar
Ishtar
Ascent50
Ishtar
Level 105
God Stats
12W - 8L
1,667 SR
Queue Stats
46W - 30L
1,648 Elo+
Party 3
Neith
Neith
Kanochiii
Neith
Level 25
God Stats
2W - 1L
1,444 SR
Queue Stats
2W - 1L
1,570 Elo+
Party 3
Hades
Hades
Searchingzzzz
Hades
Level 87
God Stats
8W - 11L
1,421 SR
Queue Stats
18W - 27L
1,216 Elo+
Party 4
Ganesha
Ganesha
elqqAJuice
Ganesha
Level 123
God Stats
3W - 7L
1,596 SR
Queue Stats
27W - 31L
1,375 Elo+
Party 4
Chaac
Chaac
fleshwhip
Chaac
Level 4
God Stats
5W - 5L
1,122 SR
Queue Stats
14W - 19L
1,096 Elo+
Party 4
Team Averages
Level 69
1,450 SR
1,381 Elo+

VS

Team Averages
Level 66
1,656 SR
1,494 Elo+
Tiamat
Tiamat
Elite guard9354
Tiamat
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 35L
1,332 Elo+
Solo
Cerberus
Cerberus
Himohican
Cerberus
Level 33
God Stats
57W - 59L
1,634 SR
Queue Stats
591W - 653L
1,502 Elo+
Party 1
Hades
Hades
ateam2578
Hades
Level 29
God Stats
11W - 6L
1,831 SR
Queue Stats
53W - 50L
1,566 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
chennnya
Ah Muzen Cab
Level 81
God Stats
0W - 1L
1,752 SR
Queue Stats
141W - 133L
1,552 Elo+
Party 2
Shiva
Shiva
sloppynichols
Shiva
Level 145
God Stats
121W - 109L
1,562 SR
Queue Stats
863W - 935L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Ascent50
Ishtar
20
10 / 1 / 18
14,283
1,190
35,936
14,032
7,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Kanochiii
Neith
19
7 / 0 / 21
13,514
1,126
24,751
9,119
5,081
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
10 / 4 / 20
13,616
1,135
22,683
20,416
13,596
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
elqqAJuice
Ganesha
20
0 / 0 / 32
13,844
1,154
18,269
23,816
36,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
fleshwhip
Chaac
19
7 / 2 / 23
12,953
1,079
16,428
18,357
24,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

221

VS

Team 2 Tickets

39

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 6 / 6
11,040
920
10,404
17,694
10,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Himohican
Cerberus
17
1 / 11 / 6
11,428
952
9,808
35,607
18,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hades
ateam2578
Hades
17
2 / 12 / 5
11,675
973
20,586
32,316
21,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
chennnya
Ah Muzen Cab
17
2 / 2 / 4
11,960
997
23,672
11,580
4,051
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 3 / 4
11,686
974
18,345
27,741
26,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
32
34
Kills
7
7
Deaths
34
114
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Ascent50
Ishtar
10
1
18
19
L
0
6
6
0.5
L
Cerberus
Himohican
Cerberus
1
11
6
0.36
W
Neith
Kanochiii
Neith
7
0
21
17.5
W
10
4
20
5
L
Hades
ateam2578
Hades
2
12
5
0.38
L
Ah Muzen Cab
chennnya
Ah Muzen Cab
2
2
4
2
W
Ganesha
elqqAJuice
Ganesha
0
0
32
16
W
Chaac
fleshwhip
Chaac
7
2
23
9.25
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,067
Damage
82,815
85,740
Taken
124,938
87,617
Mitigated
81,437
24,531
Healing
17,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Ascent50
Ishtar
35,936
23,843
0
6,796
14,032
7,642
0
5,037
8,696
0
75,717
L
10,404
1,353
0
1,864
17,694
10,566
0
8,212
9,449
24,647
0
L
Cerberus
Himohican
Cerberus
9,808
1,123
84
3,553
35,607
18,216
0
8,958
26,289
23,943
0
W
Neith
Kanochiii
Neith
24,751
12,086
0
3,233
9,119
5,081
0
4,256
4,710
0
49,450
W
22,683
2,035
1,216
6,123
20,416
13,596
0
10,852
9,214
26,649
0
L
Hades
ateam2578
Hades
20,586
2,234
1,127
4,090
32,316
21,872
0
11,328
20,774
29,009
0
L
Ah Muzen Cab
chennnya
Ah Muzen Cab
23,672
6,174
0
2,714
11,580
4,051
0
6,990
4,558
0
67,347
W
Ganesha
elqqAJuice
Ganesha
18,269
1,233
0
1,933
23,816
36,959
0
11,851
11,815
34,278
0
W
Chaac
fleshwhip
Chaac
16,428
3,216
0
5,230
18,357
24,339
0
9,134
8,986
1,161
26,922
L
18,345
1,156
130
4,356
27,741
26,732
0
5,464
21,834
332
37,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,210
Gold Earned
57,789
258
Minions Killed
225
9
Camps Cleared
6
1,201,411
Distance Traveled
1,118,178
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
14,283
1,190
115
10
5
225,627
1
L
Tiamat
11,040
920
27
2
3
186,572
0
L
Cerberus
11,428
952
30
3
1
220,375
0
W
Neith
13,514
1,126
87
7
2
248,050
2
W
Hades
13,616
1,135
17
1
1
223,951
0
L
Hades
11,675
973
16
1
0
201,267
0
L
Ah Muzen Cab
11,960
997
122
10
1
248,979
0
W
Ganesha
13,844
1,154
9
1
0
252,171
1
W
Chaac
12,953
1,079
30
3
1
251,612
0
L
Shiva
11,686
974
30
3
1
260,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role