Player Matchup

Loki
Loki
 
Loki
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Bat4689
Tyr
Level 41
God Stats
0W - 2L
1,159 SR
Queue Stats
40W - 58L
1,320 Elo+
Party 1
Charybdis
Charybdis
Blueberry2245
Charybdis
Level 110
God Stats
13W - 17L
1,506 SR
Queue Stats
28W - 49L
1,213 Elo+
Party 1
Cerberus
Cerberus
Noblrt
Cerberus
Level 29
God Stats
2W - 10L
1,196 SR
Queue Stats
18W - 38L
1,213 Elo+
Party 1
Baba Yaga
Baba Yaga
VENIIIVIDIIIVICI
Baba Yaga
Level 101
God Stats
1W - 4L
1,296 SR
Queue Stats
321W - 340L
1,437 Elo+
Solo
Team Averages
Level 64
1,332 SR
1,337 Elo+

VS

Team Averages
Level 71
1,505 SR
1,358 Elo+
Pele
Pele
ItsJustDavis
Pele
Level 66
God Stats
9W - 10L
1,500 SR
Queue Stats
173W - 210L
1,378 Elo+
Party 2
Sol
Sol
ItsToxicBleach
Sol
Level 128
God Stats
10W - 7L
1,608 SR
Queue Stats
88W - 97L
1,394 Elo+
Solo
Shiva
Shiva
MooseSlayz
Shiva
Level 27
God Stats
1W - 1L
1,277 SR
Queue Stats
24W - 38L
1,350 Elo+
Party 2
Horus
Horus
WingNuutzz
Horus
Level 126
God Stats
13W - 10L
1,638 SR
Queue Stats
849W - 910L
1,454 Elo+
Party 2
Olorun
Olorun
abbazabba22
Olorun
Level 10
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 2L
1,215 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
0 / 1 / 1
6,365
424
2,920
9,992
3,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tyr
13
2 / 2 / 0
7,906
527
7,886
12,347
12,739
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charybdis
Blueberry2245
Charybdis
9
1 / 6 / 0
5,915
394
6,595
10,448
3,648
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Noblrt
Cerberus
10
0 / 3 / 2
6,469
431
2,334
14,761
10,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baba Yaga
12
1 / 1 / 1
7,222
481
6,770
9,755
4,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 2
7,678
512
3,865
9,377
3,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 1 / 1
7,592
506
7,697
11,005
4,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shiva
14
2 / 2 / 0
8,076
538
7,796
13,793
10,010
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Horus
12
0 / 1 / 9
7,549
503
4,085
10,127
7,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
14
8 / 1 / 1
8,521
568
11,528
11,472
5,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
4
Kills
13
13
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
1
1
0.5
L
Tyr
2
2
0
1
L
Charybdis
Blueberry2245
Charybdis
1
6
0
0.17
W
2
0
2
3
W
1
1
1
1.5
W
Shiva
2
2
0
1
L
Cerberus
Noblrt
Cerberus
0
3
2
0.33
L
Baba Yaga
1
1
1
1.5
W
Horus
0
1
9
4.5
W
Olorun
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,505
Damage
34,971
57,303
Taken
55,774
35,172
Mitigated
31,982
16,014
Healing
24,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,920
722
0
4,720
9,992
3,809
0
2,925
7,067
0
41,224
L
Tyr
7,886
1,133
0
4,237
12,347
12,739
0
0
12,347
0
59,230
L
Charybdis
Blueberry2245
Charybdis
6,595
2,812
0
996
10,448
3,648
597
4,962
5,486
0
35,874
W
3,865
797
0
2,530
9,377
3,788
656
1,620
7,757
0
59,519
W
7,697
2,801
0
7,161
11,005
4,769
2,457
4,717
6,288
55,609
7,360
W
Shiva
7,796
2,216
0
3,764
13,793
10,010
236
0
13,793
0
53,959
L
Cerberus
Noblrt
Cerberus
2,334
226
0
2,206
14,761
10,663
328
5,067
9,694
27,662
0
L
Baba Yaga
6,770
616
0
3,855
9,755
4,313
0
4,015
5,740
53,528
0
W
Horus
4,085
1,820
1,035
3,581
10,127
7,915
401
1,097
9,030
330
25,298
W
Olorun
11,528
6,354
353
5,823
11,472
5,500
1,852
1,670
9,802
53,464
9,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,877
Gold Earned
39,416
387
Minions Killed
421
0
Camps Cleared
0
1,376,371
Distance Traveled
1,406,903
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,365
424
84
6
0
319,289
0
L
Tyr
7,906
527
98
7
0
295,616
2
L
Charybdis
5,915
394
57
4
0
232,912
0
W
Pele
7,678
512
91
6
0
342,461
1
W
Sol
7,592
506
104
7
0
259,136
4
W
Shiva
8,076
538
106
7
0
255,413
3
L
Cerberus
6,469
431
56
4
0
235,730
2
L
Baba Yaga
7,222
481
92
6
0
292,824
0
W
Horus
7,549
503
30
2
0
298,559
1
W
Olorun
8,521
568
90
6
0
251,334
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role