Player Matchup

Sol
Sol
dadmcab
Sol
Level 124
God Stats
2W - 8L
1,086 SR
Queue Stats
55W - 60L
1,416 Elo+
Solo
Vulcan
Vulcan
nedmac99
Vulcan
Level 122
God Stats
2W - 1L
1,283 SR
Queue Stats
67W - 63L
1,435 Elo+
Party 1
Odin
Odin
sharachassassin
Odin
Level 97
God Stats
4W - 2L
1,386 SR
Queue Stats
38W - 37L
1,382 Elo+
Party 1
Team Averages
Level 114
1,252 SR
1,411 Elo+

VS

Team Averages
Level 98
1,473 SR
1,401 Elo+
Loki
Loki
Jon140818
Loki
Level 42
God Stats
15W - 15L
1,471 SR
Queue Stats
56W - 53L
1,387 Elo+
Party 2
Atlas
Atlas
REX_MKX
Atlas
Level 148
God Stats
17W - 15L
1,473 SR
Queue Stats
229W - 226L
1,421 Elo+
Party 2
Ishtar
Ishtar
RjweroM
Ishtar
Level 105
God Stats
0W - 2L
1,474 SR
Queue Stats
136W - 154L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
17
13 / 0 / 5
11,089
853
26,576
17,283
8,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
nedmac99
Vulcan
16
3 / 2 / 11
10,223
786
16,318
8,472
3,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 2 / 10
8,833
679
5,567
9,146
8,630
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
1 / 7 / 3
8,195
630
6,668
16,126
7,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
REX_MKX
Atlas
12
3 / 5 / 0
8,611
662
9,671
21,174
20,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
RjweroM
Ishtar
11
0 / 6 / 3
7,699
592
6,816
16,542
7,893
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
18
Kills
4
4
Deaths
18
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Loki
1
7
3
0.36
L
Atlas
REX_MKX
Atlas
3
5
0
0.6
L
Ishtar
RjweroM
Ishtar
0
6
3
0.25
W
Sol
13
0
5
15.5
W
Vulcan
nedmac99
Vulcan
3
2
11
4.25
W
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,461
Damage
23,155
34,901
Taken
53,842
20,427
Mitigated
35,750
14,190
Healing
468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
6,668
1,098
0
119
16,126
7,217
0
11,891
4,235
0
20,307
L
Atlas
REX_MKX
Atlas
9,671
2,559
0
0
21,174
20,640
0
14,411
6,763
18,124
0
L
Ishtar
RjweroM
Ishtar
6,816
2,204
0
349
16,542
7,893
0
13,175
3,367
0
25,632
W
Sol
26,576
11,881
0
10,040
17,283
8,096
858
4,039
12,766
65,476
7,443
W
Vulcan
nedmac99
Vulcan
16,318
6,790
0
1,824
8,472
3,701
958
3,329
4,716
47,676
0
W
5,567
1,175
364
1,962
9,146
8,630
596
1,606
7,302
0
12,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,145
Gold Earned
24,505
174
Minions Killed
107
12
Camps Cleared
0
743,161
Distance Traveled
657,768
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,195
630
39
3
0
214,582
0
L
Atlas
8,611
662
21
2
0
230,451
0
L
Ishtar
7,699
592
47
4
0
212,735
8
W
Sol
11,089
853
86
7
9
241,174
2
W
Vulcan
10,223
786
73
6
2
259,177
2
W
Odin
8,833
679
15
1
1
242,810
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role