Player Matchup

Chiron
Chiron
Dreamy_Vibez_
Chiron
Level 110
God Stats
5W - 5L
1,612 SR
Queue Stats
381W - 502L
1,345 Elo+
Party 1
Nu Wa
Nu Wa
UnformedDrip4
Nu Wa
Level 33
God Stats
0W - 1L
1,544 SR
Queue Stats
29W - 54L
1,268 Elo+
Solo
Bellona
Bellona
bpace83
Bellona
Level 126
God Stats
1W - 5L
1,048 SR
Queue Stats
177W - 168L
1,478 Elo+
Party 1
Team Averages
Level 90
1,401 SR
1,364 Elo+

VS

Team Averages
Level 109
1,750 SR
1,508 Elo+
Achilles
Achilles
AL3J4NDR01217
Achilles
Level 79
God Stats
2W - 0L
1,868 SR
Queue Stats
16W - 13L
1,560 Elo+
Solo
Danzaburou
Danzaburou
Breeze Block956
Danzaburou
Level 128
God Stats
12W - 7L
1,573 SR
Queue Stats
297W - 268L
1,445 Elo+
Party 2
Hades
Hades
xShEeRScOpEzx
Hades
Level 119
God Stats
12W - 3L
1,810 SR
Queue Stats
248W - 200L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 10 / 1
9,082
568
8,020
16,644
8,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
0 / 10 / 2
9,423
589
9,161
16,560
8,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bellona
bpace83
Bellona
15
2 / 2 / 1
9,817
614
15,929
23,360
26,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AL3J4NDR01217
Achilles
18
9 / 1 / 10
13,327
833
11,906
18,429
28,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
Breeze Block956
Danzaburou
17
7 / 1 / 9
12,409
776
15,565
13,141
6,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
6 / 1 / 14
12,259
766
22,208
16,810
12,497
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
55
3
Kills
22
22
Deaths
3
4
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Achilles
AL3J4NDR01217
Achilles
9
1
10
14
W
Danzaburou
Breeze Block956
Danzaburou
7
1
9
11.5
L
1
10
1
0.15
L
0
10
2
0.1
L
Bellona
bpace83
Bellona
2
2
1
1.25
W
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,110
Damage
49,679
56,564
Taken
48,380
44,232
Mitigated
47,365
5,495
Healing
16,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AL3J4NDR01217
Achilles
11,906
3,908
0
4,539
18,429
28,397
138
3,067
15,362
0
30,658
W
Danzaburou
Breeze Block956
Danzaburou
15,565
7,148
0
3,310
13,141
6,471
813
2,900
10,241
0
60,906
L
8,020
3,335
456
1,780
16,644
8,547
25
5,653
10,953
0
24,632
L
9,161
3,489
181
174
16,560
8,692
32
8,458
8,102
44,297
0
L
Bellona
bpace83
Bellona
15,929
7,430
0
2,904
23,360
26,993
0
8,489
14,871
0
34,693
W
22,208
965
1,199
7,829
16,810
12,497
1,603
3,589
13,221
75,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,322
Gold Earned
37,995
155
Minions Killed
216
6
Camps Cleared
8
792,086
Distance Traveled
929,876
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,327
833
31
2
1
314,696
2
W
Danzaburou
12,409
776
75
5
2
301,879
3
L
Chiron
9,082
568
38
2
0
240,029
0
L
Nu Wa
9,423
589
70
4
2
238,712
2
L
Bellona
9,817
614
47
3
4
313,345
2
W
Hades
12,259
766
110
7
5
313,301
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role