Player Matchup

Hera
Hera
D_1-_-1_W
Hera
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 110L
1,208 Elo+
Party 1
Neith
Neith
DmonicKiller
Neith
Level 67
God Stats
10W - 13L
1,434 SR
Queue Stats
115W - 171L
1,250 Elo+
Party 1
Mercury
Mercury
xOneTrickKenseix
Mercury
Level 69
God Stats
17W - 17L
1,523 SR
Queue Stats
48W - 85L
1,279 Elo+
Solo
Team Averages
Level 65
1,486 SR
1,246 Elo+

VS

Team Averages
Level 97
1,495 SR
1,330 Elo+
Nox
Nox
DuSable
Nox
Level 160
God Stats
15W - 15L
1,629 SR
Queue Stats
68W - 77L
1,583 Elo+
Solo
Terra
Terra
GoddessJinxMe
Terra
Level 29
God Stats
2W - 1L
1,758 SR
Queue Stats
23W - 41L
1,141 Elo+
Party 2
Heimdallr
Heimdallr
ďŕįþğødž
Heimdallr
Level 101
God Stats
1W - 4L
1,097 SR
Queue Stats
60W - 58L
1,267 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
9
0 / 5 / 2
6,327
633
4,223
7,481
2,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 4 / 1
6,650
665
9,590
9,230
3,671
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 3 / 0
6,208
621
4,279
9,838
3,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
13
2 / 0 / 10
7,758
776
8,590
4,594
2,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
0 / 1 / 10
7,307
731
3,886
13,556
12,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
ďŕįþğødž
Heimdallr
14
10 / 1 / 2
8,680
868
10,540
7,699
3,787
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
2
Kills
12
12
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hera
0
5
2
0.2
L
1
4
1
0.38
W
Nox
2
0
10
7
W
0
1
10
5
L
1
3
0
0.33
W
Heimdallr
ďŕįþğødž
Heimdallr
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,092
Damage
23,016
26,549
Taken
25,849
10,161
Mitigated
18,008
2,820
Healing
6,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
4,223
964
0
40
7,481
2,813
0
4,285
3,005
14,887
0
L
9,590
5,214
0
1,306
9,230
3,671
23
3,948
5,119
0
29,581
W
Nox
8,590
269
0
1,338
4,594
2,198
352
596
3,998
22,989
0
W
3,886
625
1,059
2,296
13,556
12,023
160
2,473
11,083
13,898
0
L
4,279
1,854
0
1,474
9,838
3,677
0
3,962
5,537
0
9,217
W
Heimdallr
ďŕįþğødž
Heimdallr
10,540
3,967
0
1,635
7,699
3,787
744
1,690
6,009
0
34,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,185
Gold Earned
23,745
92
Minions Killed
121
1
Camps Cleared
6
571,767
Distance Traveled
568,953
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,327
633
27
3
1
193,153
0
L
Neith
6,650
665
45
5
0
168,495
1
W
Nox
7,758
776
46
5
2
187,233
1
W
Terra
7,307
731
15
2
1
199,299
1
L
Mercury
6,208
621
20
2
0
210,119
2
W
Heimdallr
8,680
868
60
6
3
182,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role