Player Matchup

Hachiman
Hachiman
CoverlessGnu458
Hachiman
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,743 Elo+
Party 1
Merlin
Merlin
Guanzorumu
Merlin
Level 148
God Stats
0W - 2L
1,674 SR
Queue Stats
69W - 54L
1,665 Elo+
Party 1
Gilgamesh
Gilgamesh
flameingiceXD
Gilgamesh
Level 54
God Stats
1W - 1L
1,818 SR
Queue Stats
3W - 5L
1,520 Elo+
Party 1
Team Averages
Level 110
1,664 SR
1,643 Elo+

VS

Team Averages
Level 151
1,595 SR
1,667 Elo+
Gilgamesh
Gilgamesh
DIPin2CHAOS
Gilgamesh
Level 159
God Stats
1W - 0L
1,578 SR
Queue Stats
49W - 26L
1,670 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Wreckiit Rusty
Ah Muzen Cab
Level 150
God Stats
2W - 0L
1,541 SR
Queue Stats
35W - 20L
1,680 Elo+
Party 2
Ah Puch
Ah Puch
ll Wa2do ll
Ah Puch
Level 145
God Stats
1W - 1L
1,666 SR
Queue Stats
21W - 10L
1,651 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
15
2 / 2 / 5
10,903
641
11,372
19,463
8,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
Guanzorumu
Merlin
17
6 / 4 / 3
11,970
704
16,677
16,599
8,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
flameingiceXD
Gilgamesh
14
2 / 3 / 3
10,714
630
8,320
23,515
22,003
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DIPin2CHAOS
Gilgamesh
16
4 / 3 / 4
12,257
721
15,977
18,346
22,741
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
Wreckiit Rusty
Ah Muzen Cab
16
2 / 4 / 5
11,675
687
16,156
14,826
7,014
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
ll Wa2do ll
Ah Puch
16
3 / 3 / 3
11,525
678
18,470
13,338
5,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
21
10
Kills
9
9
Deaths
10
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hachiman
2
2
5
2.25
W
Gilgamesh
DIPin2CHAOS
Gilgamesh
4
3
4
2
L
Merlin
Guanzorumu
Merlin
6
4
3
1.88
W
Ah Muzen Cab
Wreckiit Rusty
Ah Muzen Cab
2
4
5
1.13
L
Gilgamesh
flameingiceXD
Gilgamesh
2
3
3
1.17
W
Ah Puch
ll Wa2do ll
Ah Puch
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,369
Damage
50,603
59,577
Taken
46,510
38,967
Mitigated
35,238
3,244
Healing
12,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
11,372
4,526
0
1,811
19,463
8,764
376
6,278
13,185
67
42,678
W
Gilgamesh
DIPin2CHAOS
Gilgamesh
15,977
3,161
178
2,288
18,346
22,741
726
5,462
12,884
113
33,378
L
Merlin
Guanzorumu
Merlin
16,677
297
0
576
16,599
8,200
297
6,328
10,271
68,490
0
W
Ah Muzen Cab
Wreckiit Rusty
Ah Muzen Cab
16,156
9,059
0
3,346
14,826
7,014
1,796
5,902
8,924
0
63,447
L
Gilgamesh
flameingiceXD
Gilgamesh
8,320
2,489
405
452
23,515
22,003
162
6,470
17,045
0
14,782
W
Ah Puch
ll Wa2do ll
Ah Puch
18,470
1,433
0
6,749
13,338
5,483
484
6,744
6,594
57,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,587
Gold Earned
35,457
221
Minions Killed
196
5
Camps Cleared
10
915,411
Distance Traveled
913,710
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,903
641
80
5
3
296,766
3
W
Gilgamesh
12,257
721
31
2
2
303,022
4
L
Merlin
11,970
704
114
7
2
300,134
2
W
Ah Muzen Cab
11,675
687
89
5
5
304,545
6
L
Gilgamesh
10,714
630
27
2
0
318,511
0
W
Ah Puch
11,525
678
76
4
3
306,143
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role