Player Matchup

Nemesis
Nemesis
Silver I
 
Nemesis
Silver I
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold IV
BarsonCrown2
Rama
Gold IV
Level 119
God Stats
13W - 9L
1,570 SR
Queue Stats
237W - 247L
1,482 MMR
Solo
Bacchus
Bacchus
Gold V
KrazedMan
Bacchus
Gold V
Level 156
God Stats
20W - 15L
1,626 SR
Queue Stats
257W - 265L
1,350 MMR
Solo
Kukulkan
Kukulkan
Silver II
Murk Nick 38
Kukulkan
Silver II
Level 128
God Stats
0W - 1L
1,625 SR
Queue Stats
4W - 5L
1,478 MMR
Solo
Cthulhu
Cthulhu
Gold V
dvd_bo-ps
Cthulhu
Gold V
Level 136
God Stats
21W - 29L
1,464 SR
Queue Stats
832W - 835L
1,309 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 135
1,557 SR
1,424 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,618 SR
1,383 MMR
Zhong Kui
Zhong Kui
Gold II
CertIfied QC
Zhong Kui
Gold II
Level 126
God Stats
37W - 42L
1,562 SR
Queue Stats
295W - 295L
1,478 MMR
Party 1
Xbalanque
Xbalanque
Gold III
FuzzyTurtIe
Xbalanque
Gold III
Level 126
God Stats
7W - 3L
1,802 SR
Queue Stats
68W - 58L
1,438 MMR
Solo
Merlin
Merlin
Gold V
Nash--61
Merlin
Gold V
Level 135
God Stats
1W - 1L
1,639 SR
Queue Stats
26W - 31L
1,454 MMR
Solo
Shiva
Shiva
Gold V
OTB Rick
Shiva
Gold V
Level 126
God Stats
33W - 17L
1,627 SR
Queue Stats
209W - 215L
1,302 MMR
Party 1
Erlang Shen
Erlang Shen
Silver I
iGirthBerg
Erlang Shen
Silver I
Level 139
God Stats
15W - 16L
1,461 SR
Queue Stats
331W - 335L
1,241 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
1 / 6 / 4
10,134
441
8,107
26,558
11,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
2 / 4 / 2
11,427
497
8,033
19,987
8,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
KrazedMan
Bacchus
17
2 / 3 / 4
9,738
423
12,532
29,391
26,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
Murk Nick 38
Kukulkan
18
3 / 4 / 4
11,401
496
11,755
14,321
7,539
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cthulhu
dvd_bo-ps
Cthulhu
18
0 / 4 / 2
11,623
505
11,178
18,853
14,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
AtlasLancelotTsukuyomiMulan

VS

Bans
Morgan Le FayKing ArthurPoseidonCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CertIfied QC
Zhong Kui
20
5 / 1 / 2
13,790
600
19,419
21,707
19,204
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
FuzzyTurtIe
Xbalanque
20
9 / 1 / 3
13,618
592
26,014
17,032
8,137
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
Nash--61
Merlin
17
1 / 2 / 8
11,666
507
12,583
13,911
6,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shiva
OTB Rick
Shiva
18
2 / 3 / 10
10,798
469
14,630
22,259
19,176
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
iGirthBerg
Erlang Shen
19
3 / 2 / 4
12,266
533
8,560
21,915
13,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
47
8
Kills
20
21
Deaths
9
16
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
6
4
0.5
L
2
4
2
0.75
W
Zhong Kui
CertIfied QC
Zhong Kui
5
1
2
6
W
Xbalanque
FuzzyTurtIe
Xbalanque
9
1
3
10.5
L
Bacchus
KrazedMan
Bacchus
2
3
4
1.33
L
Kukulkan
Murk Nick 38
Kukulkan
3
4
4
1.25
W
Merlin
Nash--61
Merlin
1
2
8
2.5
W
Shiva
OTB Rick
Shiva
2
3
10
2.33
L
Cthulhu
dvd_bo-ps
Cthulhu
0
4
2
0.25
W
Erlang Shen
iGirthBerg
Erlang Shen
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,605
Damage
81,206
109,110
Taken
96,824
68,001
Mitigated
66,571
27,618
Healing
38,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
8,107
2,746
0
7,101
26,558
11,026
0
5,216
21,342
0
104,763
L
8,033
5,728
0
7,109
19,987
8,657
0
1,592
18,395
0
101,087
W
Zhong Kui
CertIfied QC
Zhong Kui
19,419
2,037
0
14,759
21,707
19,204
4,680
10,666
10,231
125,432
0
W
Xbalanque
FuzzyTurtIe
Xbalanque
26,014
11,128
0
6,224
17,032
8,137
4,295
2,082
14,950
0
147,157
L
Bacchus
KrazedMan
Bacchus
12,532
1,496
0
10,930
29,391
26,112
0
9,074
20,317
44,582
0
L
Kukulkan
Murk Nick 38
Kukulkan
11,755
1,625
0
1,555
14,321
7,539
0
4,506
9,815
102,417
0
W
Merlin
Nash--61
Merlin
12,583
1,100
0
2,381
13,911
6,756
180
5,612
8,251
107,640
0
W
Shiva
OTB Rick
Shiva
14,630
2,165
1,287
4,646
22,259
19,176
0
10,075
12,153
0
51,279
L
Cthulhu
dvd_bo-ps
Cthulhu
11,178
912
173
750
18,853
14,667
0
11,614
7,239
95,739
0
W
Erlang Shen
iGirthBerg
Erlang Shen
8,560
4,299
0
9,454
21,915
13,298
665
6,547
15,289
0
120,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,323
Gold Earned
62,138
744
Minions Killed
781
0
Camps Cleared
0
2,167,097
Distance Traveled
2,200,518
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,134
441
132
6
0
482,093
5
L
Rama
11,427
497
177
8
0
387,836
4
W
Zhong Kui
13,790
600
219
10
0
376,042
6
W
Xbalanque
13,618
592
178
8
0
447,665
5
L
Bacchus
9,738
423
49
2
0
460,502
9
L
Kukulkan
11,401
496
183
8
0
388,371
3
W
Merlin
11,666
507
160
7
0
401,067
2
W
Shiva
10,798
469
67
3
0
469,142
1
L
Cthulhu
11,623
505
203
9
0
448,295
4
W
Erlang Shen
12,266
533
157
7
0
506,602
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role