Player Matchup

Horus
Horus
 
Horus
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
ChosenArkanjel
Heimdallr
Level 155
God Stats
0W - 1L
1,805 SR
Queue Stats
33W - 30L
1,541 Elo+
Party 3
Serqet
Serqet
DC-VegBoy
Serqet
Level 134
God Stats
0W - 2L
1,244 SR
Queue Stats
25W - 30L
1,566 Elo+
Party 2
Ah Puch
Ah Puch
LiteMist
Ah Puch
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,572 Elo+
Party 2
Cerberus
Cerberus
Roobles123
Cerberus
Level 18
God Stats
0W - 3L
1,795 SR
Queue Stats
5W - 9L
1,406 Elo+
Party 3
Team Averages
Level 100
1,569 SR
1,517 Elo+

VS

Team Averages
Level 125
1,438 SR
1,470 Elo+
Ishtar
Ishtar
 
Ishtar
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ACaffeinatedBear
Nu Wa
Level 158
God Stats
12W - 8L
1,446 SR
Queue Stats
94W - 97L
1,481 Elo+
Solo
Kukulkan
Kukulkan
LuisDXL
Kukulkan
Level 147
God Stats
6W - 4L
1,696 SR
Queue Stats
59W - 86L
1,466 Elo+
Party 1
Horus
Horus
Rowkius
Horus
Level 69
God Stats
1W - 6L
1,056 SR
Queue Stats
31W - 52L
1,411 Elo+
Party 1
Ares
Ares
firstsymptom
Ares
Level 108
God Stats
12W - 8L
1,492 SR
Queue Stats
93W - 105L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
1 / 4 / 3
9,891
618
10,377
24,736
21,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
ChosenArkanjel
Heimdallr
18
2 / 5 / 1
10,624
664
13,082
19,027
8,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
DC-VegBoy
Serqet
16
0 / 4 / 2
9,829
614
7,740
20,339
10,918
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
LiteMist
Ah Puch
17
1 / 5 / 2
10,590
662
22,113
21,682
8,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
Roobles123
Cerberus
14
0 / 7 / 2
9,080
568
2,681
21,082
18,874
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
18
4 / 1 / 12
11,646
728
10,853
11,165
5,981
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
8 / 1 / 15
12,616
789
27,584
12,811
6,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
LuisDXL
Kukulkan
20
10 / 0 / 8
13,373
836
26,023
9,247
5,794
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
Rowkius
Horus
17
1 / 1 / 16
10,431
652
13,174
18,484
21,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
2 / 1 / 13
11,533
721
11,692
20,800
30,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
89
4
Kills
25
25
Deaths
4
10
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
4
3
0.63
W
Ishtar
 
Ishtar
4
1
12
10
W
8
1
15
15.5
L
Heimdallr
ChosenArkanjel
Heimdallr
2
5
1
0.5
L
Serqet
DC-VegBoy
Serqet
0
4
2
0.25
L
Ah Puch
LiteMist
Ah Puch
1
5
2
0.4
W
Kukulkan
LuisDXL
Kukulkan
10
0
8
14
L
Cerberus
Roobles123
Cerberus
0
7
2
0.14
W
Horus
Rowkius
Horus
1
1
16
9
W
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,993
Damage
89,326
106,866
Taken
72,507
68,485
Mitigated
70,859
22,142
Healing
15,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
10,377
4,114
4,063
8,418
24,736
21,178
0
13,925
10,569
0
24,543
W
Ishtar
 
Ishtar
10,853
4,737
0
3,930
11,165
5,981
2,612
4,133
6,533
0
45,660
W
27,584
8,238
0
845
12,811
6,367
107
4,760
7,331
69,764
0
L
Heimdallr
ChosenArkanjel
Heimdallr
13,082
4,226
232
3,227
19,027
8,865
0
13,528
5,499
0
60,989
L
Serqet
DC-VegBoy
Serqet
7,740
1,439
0
0
20,339
10,918
0
11,354
8,833
0
36,889
L
Ah Puch
LiteMist
Ah Puch
22,113
826
0
3,951
21,682
8,650
0
14,370
7,119
64,165
0
W
Kukulkan
LuisDXL
Kukulkan
26,023
2,054
0
0
9,247
5,794
1,410
2,346
6,318
82,867
0
L
Cerberus
Roobles123
Cerberus
2,681
27
0
2,251
21,082
18,874
0
12,122
8,691
6,702
0
W
Horus
Rowkius
Horus
13,174
3,544
3,472
6,286
18,484
21,986
1,638
6,709
10,790
0
17,970
W
11,692
726
427
898
20,800
30,731
173
6,846
13,091
22,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,014
Gold Earned
59,599
271
Minions Killed
335
0
Camps Cleared
0
1,449,047
Distance Traveled
1,763,627
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,891
618
30
2
0
293,793
5
W
Ishtar
11,646
728
69
4
0
314,681
2
W
Nu Wa
12,616
789
98
6
0
327,960
4
L
Heimdallr
10,624
664
89
6
0
268,965
5
L
Serqet
9,829
614
54
3
0
360,780
2
L
Ah Puch
10,590
662
86
5
0
293,584
1
W
Kukulkan
13,373
836
132
8
0
352,491
2
L
Cerberus
9,080
568
12
1
0
231,925
0
W
Horus
10,431
652
12
1
0
362,787
0
W
Ares
11,533
721
24
2
0
405,708
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role