Player Matchup

Xing Tian
Xing Tian
MightyBeowulf12
Xing Tian
Level 125
God Stats
7W - 4L
1,575 SR
Queue Stats
473W - 458L
1,421 Elo+
Solo
Nu Wa
Nu Wa
NameChanged3010
Nu Wa
Level 143
God Stats
4W - 0L
1,852 SR
Queue Stats
418W - 439L
1,578 Elo+
Solo
King Arthur
King Arthur
Nenuk
King Arthur
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 29L
1,404 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
doggy2000
Ah Muzen Cab
Level 94
God Stats
6W - 3L
1,761 SR
Queue Stats
189W - 163L
1,518 Elo+
Party 3
He Bo
He Bo
sk0rva
He Bo
Level 108
God Stats
5W - 6L
1,298 SR
Queue Stats
560W - 548L
1,525 Elo+
Party 3
Team Averages
Level 111
1,597 SR
1,489 Elo+

VS

Team Averages
Level 96
1,577 SR
1,489 Elo+
Kuzenbo
Kuzenbo
DJDestro32
Kuzenbo
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 35L
1,436 Elo+
Party 1
Hou Yi
Hou Yi
MajorGlory14
Hou Yi
Level 125
God Stats
1W - 1L
1,674 SR
Queue Stats
34W - 32L
1,484 Elo+
Party 1
Cerberus
Cerberus
MoGrizz
Cerberus
Level 107
God Stats
7W - 6L
1,496 SR
Queue Stats
978W - 961L
1,469 Elo+
Solo
Hachiman
Hachiman
lPGl
Hachiman
Level 85
God Stats
2W - 2L
1,715 SR
Queue Stats
47W - 36L
1,558 Elo+
Party 2
Baba Yaga
Baba Yaga
oMITO
Baba Yaga
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
MightyBeowulf12
Xing Tian
18
2 / 6 / 15
12,350
686
13,912
32,798
45,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
5 / 2 / 14
13,019
723
29,502
15,329
9,192
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Nenuk
King Arthur
18
2 / 5 / 10
11,373
632
11,075
22,344
29,944
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
doggy2000
Ah Muzen Cab
20
9 / 2 / 12
13,922
773
38,193
23,840
15,260
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

He Bo
sk0rva
He Bo
20
5 / 3 / 8
11,910
662
16,699
17,927
9,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DJDestro32
Kuzenbo
18
4 / 3 / 11
11,889
661
15,820
29,041
53,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hou Yi
18
4 / 6 / 7
10,858
603
24,909
18,870
10,036
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
MoGrizz
Cerberus
16
3 / 6 / 8
10,836
602
13,701
30,061
40,600
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
lPGl
Hachiman
20
2 / 4 / 10
11,398
633
22,210
19,832
10,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baba Yaga
oMITO
Baba Yaga
18
4 / 4 / 11
10,832
602
20,591
19,200
10,226
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
64
23
Kills
17
18
Deaths
23
59
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
DJDestro32
Kuzenbo
4
3
11
3.17
L
Hou Yi
4
6
7
1.25
W
Xing Tian
MightyBeowulf12
Xing Tian
2
6
15
1.58
L
Cerberus
MoGrizz
Cerberus
3
6
8
1.17
W
5
2
14
6
W
King Arthur
Nenuk
King Arthur
2
5
10
1.4
W
Ah Muzen Cab
doggy2000
Ah Muzen Cab
9
2
12
7.5
L
Hachiman
lPGl
Hachiman
2
4
10
1.75
L
Baba Yaga
oMITO
Baba Yaga
4
4
11
2.38
W
He Bo
sk0rva
He Bo
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,381
Damage
97,231
112,238
Taken
117,004
109,728
Mitigated
125,279
39,981
Healing
54,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
DJDestro32
Kuzenbo
15,820
5,092
8,290
9,811
29,041
53,680
0
15,605
13,436
27,684
0
L
Hou Yi
24,909
11,987
3,066
2,018
18,870
10,036
516
9,685
9,185
0
52,696
W
Xing Tian
MightyBeowulf12
Xing Tian
13,912
1,184
1,184
3,441
32,798
45,853
296
12,170
20,628
25,459
0
L
Cerberus
MoGrizz
Cerberus
13,701
647
5,987
10,886
30,061
40,600
112
14,021
16,040
35,068
0
W
29,502
7,621
764
5,253
15,329
9,192
2,382
6,746
8,583
60,294
0
W
King Arthur
Nenuk
King Arthur
11,075
873
1,743
1,881
22,344
29,944
195
11,538
10,806
0
23,682
W
Ah Muzen Cab
doggy2000
Ah Muzen Cab
38,193
7,083
4,577
10,804
23,840
15,260
3,685
10,487
13,353
0
79,837
L
Hachiman
lPGl
Hachiman
22,210
9,736
1,975
6,058
19,832
10,737
630
9,674
10,158
0
58,428
L
Baba Yaga
oMITO
Baba Yaga
20,591
2,180
1,199
5,660
19,200
10,226
0
11,128
8,072
44,660
0
W
He Bo
sk0rva
He Bo
16,699
1,911
4,298
6,036
17,927
9,479
1,407
9,171
8,756
28,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,574
Gold Earned
55,813
225
Minions Killed
308
0
Camps Cleared
0
1,694,673
Distance Traveled
1,472,626
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,889
661
24
1
0
337,901
0
L
Hou Yi
10,858
603
68
4
0
283,667
0
W
Xing Tian
12,350
686
24
1
0
331,391
2
L
Cerberus
10,836
602
78
4
0
282,686
0
W
Nu Wa
13,019
723
58
3
0
314,572
4
W
King Arthur
11,373
632
23
1
0
322,071
1
W
Ah Muzen Cab
13,922
773
90
5
0
388,893
4
L
Hachiman
11,398
633
88
5
0
260,232
0
L
Baba Yaga
10,832
602
50
3
0
308,140
0
W
He Bo
11,910
662
30
2
0
337,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role