Player Matchup

Anubis
Anubis
 
Anubis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AaronS17
Cthulhu
Level 14
God Stats
1W - 1L
1,250 SR
Queue Stats
140W - 97L
1,522 Elo+
Party 2
Bakasura
Bakasura
dmmjdm
Bakasura
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
134W - 84L
1,654 Elo+
Party 2
Team Averages
Level 76
1,417 SR
1,559 Elo+

VS

Team Averages
Level 87
1,586 SR
1,592 Elo+
Hou Yi
Hou Yi
Daddy_Kazz
Hou Yi
Level 23
God Stats
1W - 1L
1,474 SR
Queue Stats
2W - 1L
1,679 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
IceFledge
Morgan Le Fay
Level 83
God Stats
7W - 6L
1,636 SR
Queue Stats
87W - 106L
1,355 Elo+
Solo
Cabrakan
Cabrakan
SimplyxInfamous
Cabrakan
Level 155
God Stats
2W - 1L
1,650 SR
Queue Stats
50W - 25L
1,741 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
3 / 1 / 4
9,298
715
6,594
3,874
2,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
AaronS17
Cthulhu
12
1 / 4 / 7
9,582
737
6,245
16,957
20,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
dmmjdm
Bakasura
16
8 / 1 / 4
10,645
819
17,532
11,329
7,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Daddy_Kazz
Hou Yi
13
0 / 3 / 5
8,094
623
6,006
9,489
3,790
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
IceFledge
Morgan Le Fay
13
4 / 6 / 1
8,798
677
10,885
12,763
5,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
12
2 / 3 / 4
8,506
654
5,212
13,793
15,143
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
12
Kills
6
6
Deaths
12
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
1
4
5
W
Cthulhu
AaronS17
Cthulhu
1
4
7
1.13
L
Hou Yi
Daddy_Kazz
Hou Yi
0
3
5
0.83
L
Morgan Le Fay
IceFledge
Morgan Le Fay
4
6
1
0.75
L
Cabrakan
2
3
4
1.33
W
Bakasura
dmmjdm
Bakasura
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,371
Damage
22,103
32,160
Taken
36,045
30,811
Mitigated
24,089
4,702
Healing
3,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,594
917
84
958
3,874
2,019
705
2,597
1,277
29,407
0
W
Cthulhu
AaronS17
Cthulhu
6,245
763
105
834
16,957
20,932
153
8,600
8,357
15,751
0
L
Hou Yi
Daddy_Kazz
Hou Yi
6,006
2,899
0
305
9,489
3,790
62
3,343
5,101
0
26,443
L
Morgan Le Fay
IceFledge
Morgan Le Fay
10,885
614
0
1,830
12,763
5,156
0
3,583
7,771
39,039
0
L
Cabrakan
5,212
1,105
0
1,100
13,793
15,143
0
6,034
6,389
14,273
0
W
Bakasura
dmmjdm
Bakasura
17,532
10,705
0
2,721
11,329
7,860
1,816
5,554
5,775
0
46,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,525
Gold Earned
25,398
155
Minions Killed
108
10
Camps Cleared
2
748,870
Distance Traveled
688,369
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,298
715
53
4
0
207,898
0
W
Cthulhu
9,582
737
15
1
0
256,430
5
L
Hou Yi
8,094
623
48
4
0
225,303
5
L
Morgan Le Fay
8,798
677
44
3
0
243,862
4
L
Cabrakan
8,506
654
16
1
2
219,204
3
W
Bakasura
10,645
819
87
7
10
284,542
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role